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[Original] installing mplayer onto your PS3

As usual, assume you're installed with fc6. make sure your yum works well, repository is set to the official URL and your list. 1) Yum install mplayer2) Yum install mplayer-Gui3) vi/etc/mplayer. confVo = SDLAo = SDL4) In control panel, set sound

Accidentally step into Android development: tpmini with big eyes using the PS3 Bluetooth handle (3) Development Environment

This is a set of serialized articles used to record the entire process of connecting a Bluetooth handle with big eyes. I would like to use this document to give my missing sleep that week. This article is equivalent to a (public) personal diary. Do

PS3 to optimize the color level of photos

Ignore the level of performance? No this is the great taboo of the perfect work. The level of the image is the key to the perfect effect of the photographic works, can be divided into light and shade levels, color levels, the depth of the scene and

MMORPG large game design and development (Part2 of net)

The second part of the network will give you a description of the network code aspects of the design, from the basic code, to understand the detailed Network module architecture.Did not release the entire source code, because there are many

MMORPG for Silverlight game video sharing

Video of the Web Game wowo world (Chinese name nest world, tentative) Silverlight technology seminar sharing, declined to reprint, thank you! For online games developed using silverlightj technology, the current function implementation list is

MMORPG programming in Silverlight tutorial (13) Perfect moving mechanic

Now it is time to resolve the issue left in chapter 8, when there are no obstructions between the distinction and original place, the sprite still use a * algorithm to find path, rather than moving between these 2 point directly, as follows:

MMORPG programming in Silverlight tutorial (8) A * Algorithm

From this chapter, I will introduce map engine, it refer to 2 aspects, as follows: 1) Implementation the map. Including map's splitting, composing and rendering style. 2) implementation the objects of the map. Including obstruction, mask and

Beyond !! Endless silver wing: Silverlight-Mmorpg game engine phase 2 porting

Or this address: Http://silverfuture.cn/ The blog will not be uploaded, because you cannot right-click it. Note: The engine is developed based on silverlight3.0 and the language is pure C #. If you want to watch the video, you must install the

MMORPG programming in Silverlight tutorial (0) Foreword

Wow, Silverlight can also be used in oomrpg programming, isn' t it? What a surprise! But it is true. as you know, game is base on a series of coherent pictures, and Silverlight is just good at animation design, especially in vector animations.

MMORPG programming in Silverlight tutorial (11) map mask

I introduce map presentation in the previous chapters. in general, it is enough to simple games; but we need to spend more energy on the map to simulate real world and achieve more realistic effect. this chapter will focus on how to implement map

MMORPG Server-api

StartServiceCtrlDispatcher In 2000/xp, such as the NT-based operating system, there is a service manager, it manages the background process is called service. A service is an application type that runs in the background and is similar to a UNIX

PS3 to show you how to paint a beautiful, stylish, diffuse shadow.

Super Simple 3 steps to teach you to draw a big heat of this year's diffuse shadow! If the designer wants to play good diffuse shadow, need to control the range and direction of the shadow, the interface bogey many large range of shadows, otherwise

MMORPG programming in Silverlight tutorial (6) Implement the sprite's 2D animation (Part III)

In chapter 5, we study how to use image's clip and rendertransform to create animation for Sprite. Now, I will introduce a new method base on writeablebitmap to cut the image. You can use it as follows: BitmapimageBitmap

MMORPG programming in Silverlight tutorial (2) animate the object (Part II)

2) compositiontarget The second method to create animation is by compositiontarget. in official document, compositiontarget object can create M animation by each frame's callback. in other words, the animation created by compositiontarget is base

MMORPG programming in Silverlight tutorial (4) Implement the sprite's 2D animation (part I)

By studying the first 3 chapters, we master how to create the object's moving animation dynamically. In this chapter, I will introduce how to implement object's own animation. First of all, I need to replace the object with a living Sprite. I

MMORPG programming in Silverlight tutorial (10) Implement the sprite's 2D animation (Part IV)

Now it is time to introduce how to integrate a * algorithm into the sprite's 2D animation. If you follow my tutorial from the beginning, you will find it is easy. First, I must introduce a new concept, map. map is the soul of the game, but now in

Beyond !! Endless silver wing: Silverlight-Mmorpg Game Engine Stage 2 shift

Or this address: Http://silverfuture.cn/ Note: The engine is developed based on silverlight3.0 and the language is pure C #. If you want to watch the video, you must install the silverlight3.0 web page plug-in. You will be prompted to install the

MMORPG game server design (continued)

The green grid represents a physical server. 1. solution 1: Low cost and low performance 2. solution 2 3. solution 3 4. solution 4 Supports large-scale gamers, high costs, high load balancing, high performance, and high flexibility Set

MMORPG large game design and development (multi-threaded server game scene)

Multithreading in the development of the CPU with more and more, the game scene because of its amount of data on the server and the logical complexity of the reason must depend on it. Why are multiple threads used in a scene? What is the thread of

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (30)

C # development Wpf/silverlight animation and games series (Game Course): (30) Great master – the reincarnation of the Magnificent classics From red and white machines to PS3, from 286 to Pentium n cores; Remember the memory of a child? Play with Playmates. The classics of the past have been translated into ephemeral, are the mythical characters still hovering in your dreams? UO created a new era of online gaming, the virtual world opened the magic g

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