Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to a game scene. The specific methods of operation are: ( 1 ) in project View, create a new folder named prefabs hierarchy platf
Unity 2D gallery processing, and cut out a small image, unity2d gallery Cutting
(Reprinted please indicate the source: http://blog.csdn.net/hongyouwei/article/details/45011315)
When we look for resources, we sometimes encounter a situation where we put a bunch of images into a png image. When we were playing a 2D game, we often need to cut the small images in the
How do 2D games make the background move up? Just want to make a roll screen effect is not on the line, today on the Internet to see what they do is simple and convenient, alas, repentance unworthy Ah! But fortunately, the next time you can use for yourself! OhNo more nonsense, new project!1, open Unity 5.0 and create a new blank project.2. I use drawing tools to make a road map, import
Unity provides Chettu for the 2D Sprite, currently the latest version of the 5.2.2 offers three ways:
Automatic
Grid by Cell Size
Grid by Cell Count
According to the principle should be satisfied with a variety of plot, but if we have a pure and transparent elements of the diagram, and we need to take the map by number, then unity Chettu will be slightly more th
new C # script and name it spriteoutline. The component will process updates to our materials in the editor and at run time, turn off or turn on contour effects, and change the outline color. You can also use this component in animations to enable or disable the outlines of specific animation frames or to change the outline color.usingUnityengine; [Executeineditmode] Public classSpriteoutline:monobehaviour { PublicColor color =Color.White; PrivateSpriterenderer Spriterenderer; voidonenable () {
2d horizontal version of the game, the background can be indefinitely continued. Today, a relatively rudimentary version has been implemented.
Just learn to write the script in unity.
First set two ground, the window displayed, that is, the player is currently standing on the ground, named Leftground, on the right side next to the Rightground.
Naming rules what not to tangle, after all, is testing.
In addit
environment light of unity3d to make the game scene brighter. The procedure is as follows: 1. Edit-> render settings...
2. Click ambient light and change its color to (255,255,255,255 ).
Orthello 2D initialization settings1. In the unity project view, go to orthello-> objects, and drag the OT object to the project scenario.2. In the hierarchy view, click ot object to expand it, and then click View. Under v
scenes to bring some spice to the dull reading. ?LEGO Fusion lego We are no strangers, as a child with it built many dreams of castles. lego Future labs found that kids like to interact with electronic devices, So they developed this fusion Span style= "Font-family:calibri" >lego lego Fusion town master lego Fusion Battle Towers , lego Fusion Create Race , lego Fusion Resort Designer four kinds of games. Best of all, the fusion KFC K - Ball BarAlso to cater to the World Cup,
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