VR basis-the principle is actually very simple we earth people can see the three-dimensional scenery, is because the eyes can be independent to see things, that is, the left eye can only see the left eye scenery, and the right eye can only see the right eye scenery. Because there is a gap between the two eyes, resulting in a slight difference in the angle of view of the two eyes, so that the two eyes to see the scene has a little bit of displacement.
since entering the 2016, the topic of VR has been on the go. In the first half, VR hosts and high-end graphics cards were also Vive as the two largest VR devices for HTC and Oculus Rift were sold. As we all know, rely on the PC to drive the VR head to the PC hardware requirements, especially the independent graphics, w
The emergence of new products across the age will make the technology industry crazy for a while. Ten years ago, it was a smart phone, and today it is VR. Since the 2015 S, VR has become more and more exciting and even more invisible and scared. Countless brands, big and small, have no need to go into the VR hardware market. How many of them will become famous af
"TOC" summary
For the current VR technology, the effect of settling the mud chamber is presented.① relies on Unity3d to build 3d environment② rely on panoramic images or panoramic video to achieve panoramic results here is not the first method, mainly say how to use a fish eye camera or panoramic camera to get our VR to use the 360 degree of pictures and videos before we know, we need to shoot skills, And s
We are more and more to VR,VR technology will be more and more in the field of application, in the next 5-10 years, VR will usher in the outbreak of the tide, currently in the game, film and television, sports and other areas of positive performance, but in the next 5-10 years, the world will usher in a large-size VR o
With the diversification trend of emerging technologies and application scenarios, VR is ushering in a new development period.The person who made this point was Pico's CEO, Zhou Hongwei.At the "Singularity and Innovator Summit" held in Shanghai on July 15, Zhou Hongwei the idea of "VR technology will help people and the scene to implement the application portal". In his understanding, "
According to the previous news reported by Ray, Xiaomi VR seems to be released in the first month of this year. What does Xiaomi VR look like?It is probably also a mobile VR box:Although we cannot guarantee 100%, we think that more than 90% of Xiaomi's VR devices are likely to be a mobile
This article is a part of the experience shared by a VR team design director in the new field of design experience. I believe there are many designers who do not have the relevant experience on the one hand and want to enter the VR field to expand their skills and broaden their horizons. So I hope this article can bring you some guidance and help.
Well, this is still a
recently, a netizen asked a small set of such a question: VR on the computer configuration requirements? about VR (virtual reality) device Many friends have heard that it can bring a quiet experience in their surroundings. However, VR devices are still in the early stages of development, and VR equipment is generally e
Requirement Description: Android developmentContent: The first part of the Big Friends VR integrated machine solutionPart two Samsung VR integrated machine solutionFrom: The time of the poemOriginal: http://www.ithome.com/html/it/235838.htmThe first part of the Big Friends VR integrated machineAs one of the leading virtual reality enterprises in China, the compan
A patent for the iphone-capable head-mounted display system, according to a patent issued by the U.S. Patent and Trademark Office, covers Apple's invention of a head-mounted device that can hold an iphone for display, which may be related to Apple's VR. It has been planning to launch VR products for quite a long time, CES2017 on the Carl Zeiss has revealed that it is working with Apple to develop
01texel:pixel Render Scale Unity5.3 official VR Tutorial-Series 2-Goofy cat programming-Learn about columns depending on the complexity of the VR interactive application scenario and the hardware environment you are running, you may need to change the Render Scale settings. This setting allows you to adjust the ratio of the texel:pixel before the lens is corrected, so that you can sacrifice game performance
The three-year-old virtual reality device Oculus Rift has been on sale, while the game media Eurogamer a comprehensive review of Oculus Rift. The biggest surprise for them in the test is that Oculus rift feels more like a standalone platform than just a piece of hardware. When you put it on, go to the main menu Oculus home and you'll see why you say so. There are many features in the main menu: Buy games, games libraries, downloads, friends, multimedia, start games, and so on, these menus are de
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In addition to the game, VR also has a wide application space in other fields. First of all, the video entertainment content, such as the previous Sony's "Tightrope Man" is a combination of PS VR and physical scene, so that people experience as true to climb
If you are not a VR game or app developer, you can choose to ignore the following content, this is not for ordinary users to see ~If you have previously developed for Oculus Rift DK2 or Gear VR, there must have been thousands of grass and mud horses running back and forth in the heart. While Unity has supported VR applications and game development since the 5.1 r
Wang HanLinks: https://zhuanlan.zhihu.com/p/20485529Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Welcome to continue with our study.Early January 7, 2016 in Beijing time, Oculus formally opened the first consumer version of Rift product CV1 booking. The price of 599 knives makes a lot of VR fans feel tight, but think of the first-generation
VR in the 90 's after a burst of fire, in 2016 ushered in an outbreak. This year's VR field, in addition to Oculus, HTC, Sony and other released hardware, there are many VR content in the burst, but VR will always keep the heat?In fact, the entire VR industry is still at an
Unknowingly into the VR industry also a year, do the app, but also do the game. It feels fresh.
See a lot of people in the group asking what is the ability to do VR, what you need to know.
VR development requires knowledge points (individual):
1.unity, develop interface.
2.android,ios. You don't need to be proficient, but you have to know some basics, such as
sequence,Order of execution of code in Unity:Official address: https://docs.unity3d.com/Manual/ExecutionOrder.htmlOur focus:
Figure 9.1From the awake–>start–>update in turn to tell. First, Awake analysis
Code Analysis
void Awake () {//1.0--if (instance = null) {instance = this;
} if (instance!= this) {debug.logerror ("There must is only one Gvrviewer object in a scene.");
UnityEngine.Object.DestroyImmediate (this);
Return
}//1.1--#if Unity_ios application.targetframerate = 60;
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