In this lesson, we'll learn how to use bitmaps in a program. More precisely, we're going to learn how to display bitmaps in a client area of a window.
Theory
A bitmap is a picture that is stored in a computer. Bitmap files have quite a number of formats (translator: e.g.. Bmp. Jpg. Gif. PIC, and so on) but Windows only supports Windows Bitmap Graphics format, t
The BMP bitmap is displayed in a common way, which occupies a large memory and is slow. When the image is reduced, the distortion is severe, and the image with a high color digit is displayed on a device with a low color digit. This article uses the video function to display BMP bitmap, which can eliminate the above disadvantages.
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1. BMP file structure
1. BMP file CompositionA bmp file
original = Bitmapfactory.decoderesource (Getresources (), mimagesource);//Get Mask Overlay picture Bitmap mask = Bitmapfactory.decoderesource (Getresources (), Mmasksource); Bitmap result = Bitmap.createbitmap (Mask.getwidth (), Mask.getheight (), config.argb_8888); Place a picture of the matte layer on canvas Mca
Guidance:-- Display BMP bitmap in common mode, which occupies a large memory and is slow. When the image is reduced, the distortion is serious, A large distortion occurs when a high-color figure is displayed on a low-color device. This article uses the video function to display BMP bitmap, which can eliminate the above disadvantages.---- 1. BMP file structure---- 1. BMP file Composition---- A bmp file consi
Database usage-oracle bitmap Index
Currently, a large number of indexes are mainly B * Tree indexes. The index structure stores the rowids of key values and key values, which correspond one to one. Bitmap indexes are mainly created for a large number of Columns with the same value (for example, category, operator, department ID, and warehouse ID ), the key value and start and end Rowid are stored in an inde
Fireworks as a vector map and bitmap mixing processing tool, its mask technology is also very powerful, but its mask production technology is different from the above we mentioned the production method, usually with the paste operation to complete the production of the mask.Now let's take a look at how to make a mask l
The tutorial is a few short tutorials, all translated from Adobe.com, with the shortest length of the most useful Photoshop usage and skills, so that readers with the least amount of time to master the most powerful bitmap editing software.
One of the PS Smart Tutorials Series: Layer masks and special animation effects
A layer mask is a very useful technique that can obscure the parts of a layer that you do
Graphical images are inevitably used in Android Application Development, which generates bitmap objects. If the bitmap object is not properly processed during development, the out of memory (OOM) exception is easily generated. The following are some notes for using bitmap objects:
An android application can only use 16 MB of memory at most.Compatibility defini
Document directory
1. Retrieve bitmap from resource
2. Obtain bitmap Information
3. Display bitmap
4. Bitmap Scaling
5. Bitmap Rotation
Summary
Through the previous articleOfLearning, for AndroidThe core part of the painting has some knowledge. Later, we will intro
Objective:Recently prepared to study the image caching framework, based on the idea that you should first learn about the image caching basics, today focus on the bitmap, bitmapfactory these two classes.
Bitmap:Bitmap is one of the most important types of image processing in the Android system. It can be used to get image file information, to cut, rotate, zoom and so on, and to save image files in the specified format. Important Functionspublic void
Bitmap is the most commonly used resource in our development. After all, a beautiful interface is the most attractive to users.1. Retrieve bitmap from resource
Bitmapdrawable or bitmapfactory can be used to obtain bitmaps in resources.
Of course, you must first obtain the resource:
Resources res = getresources ();
Bitmapdrawable
Use bitmapdrawable (inputstream is) to construct a bitmapdrawable;
Use getbi
Explanation of the Bitmap objects you don't know about Android, androidbitmap
Reprinted please indicate this article from xiaanming blog (http://blog.csdn.net/xiaanming/article/details/41084843), please respect others' hard work results, thank you!
We know that the memory allocated to each application by the Android system is limited. Bitmap, as a large memory-consuming user, may cause OutOfMemoryError if w
We know that GIF-type image formats support transparent display, while BMP-type image formats do not support transparent display. If the bitmap is stored in a transparent manner in the Microsoft Photo Editor, an error is prompted. However, in c++builder, transparent bitmaps can be easily displayed. Transparent bitmaps have a great advantage over transparent GIF images: The GIF image format supports up to 256 colors, while bitmaps can support true colo
1. Overview
Bitmap (bitmap) is a very common structure, which is widely used in indexes, data compression and so on. This paper introduces the realization method of bitmap and its application scene.
2. Bitmap implementation
(1) Realize
In the bitmap, each element is "0" or
How to display Bitmap Under VC
Summarize the usage of Bitmap.
At the beginning of this article, I would like to introduce some knowledge about bitmap and some useful bitmap structures.
1. The bitmap structure is as follows:
---- 1. BMP file structure---- 1. BMP file Co
Memory Optimization of Bitmap Based on Android Performance Optimization1. How BitmapFactory parses Bitmap
BitmapFactory provides the following static factory methods for parsing Bitmap:
Bitmap decodeFile(...)Bitmap decodeResource(...)Bit
MCx = (yReturn x;//returns the converted value}Set the transparency and depth of the MCPublic Function Set_alpha (obj:movieclip): Void {Obj._alpha = trans_x (obj)/c_a*40+20;//from 20 to 100Obj.swapdepths (trans_x (obj));//Depth setting}Set the X-direction scaling of the MCPublic Function Set_xscale (obj:movieclip): Void {Obj._xscale = trans_x (obj)/c_a*100-100;//from-100 to 100Obj.swapdepths (trans_x (obj));}}
Save As Move.as, you need to emphasize the statement in the class:_root["A" +j].goto
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