blackjack game java

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Java Implementation play Alphabet game

) (Math.random () *255); - } - } the Public voidPaint (Graphics g) { - Super. Paint (g);WuyiFont F2 =NewFont ("", font.bold,20); the G.setfont (F2); - G.setcolor (color.red); Wu if(score){ -g.DrawString ("Game over", 100, 200); About return; $ } -g.DrawString ("Your score is:" +score, 10, 20); -Font F1 =NewFont ("", font.bold,25); - G.setfont (F1); A for(inti=0;i){ +G.setcolor (NewColor (R[

Java Development--game 24 points

number = string.valueof (i); return number;} public static void Setbname () {//N1=game24.getnumber ();//}public Game24 () {setundecorated (true); Setdefaultcloseoperation (3); Setfocusablewindowstate (true); JRootPane RP = Getrootpane (); setvisible (true); Rp.setwindowdecorationstyle (jrootpane.frame);//System.out.println ( Game24.getnumber ()); b = new jbutton[] {new JButton (Game24.getnumber ()), New JButton (Game24.getnumber ()), New JButton ( Game24.getnumber ()), New JButton (Game24.getnu

NetEase Oracle-Rob Game Verification code version-java

(exceptione) {e.printstacktrace ();} finally{}returnnull;} Publicstaticbyte[]streamtobyte (Inputstreamstream) throwsioexception{ Bytearrayoutputstreamswapstream=newbytearrayoutputstream (); byte[]buff=newbyte[100]; intrc=0; while ((Rc=stream.read (buff,0,100)) >0) { swapstream.write (Buff,0, NBSP;RC); }byte[]in2b= Swapstream.tobytearray (); returnin2b;}}Save the Activation code class:Package Com.tianyu;import Java.sql.connection;import Java.sql.preparedstatement;import java.sql.SQLException; Im

It's a man who insists on 20 seconds. Java Swing Pinball Game

( direction) {//lower right position processing bx + = speed; by + = speed; if ("Right_up". Equalsignorecase (direction)) {//the position in the upper right direction handles BX + = speed; by-= speed; if ("Left_up". Equalsignorecase (direction)) {//The position of the upper left direction handles BX-= speed; by-= speed; if ("Left_down". Equalsignorecase (DirectION) {/////lower left direction handle BX-= speed; by + = speed; /* * Define what happens, how to correct the direction of the ball *

Java Tank Wars game source code

Reprinted from: http://blog.csdn.net/java_cxrs/article/details/3860870After a few days of practice and research finally can write a tank war game, after writing this program feel a lot of harvest, the knowledge of Java has a certain growth, and then prepare to continue to write a few small projects to practice J2SEBecause the code is too long to be sent in the blog, I uploaded to the resource download, the

Java is suspected of snakes and ladders game

= Ladder.getheader ();System.out.println ("Go" +x + "step too good, met the ladder:" + t + "I want to climb up:" +headers[0][0]);Me[0][0] = headers[0][0];Isrun = true;Break}}if (!isrun) {Me[0][0] = t;Break}}}if (flag | | isrun) {Break}}}System.out.println ("I have succeeded!" ");}}Class Ladder {Private int[][] header;Private int[][] tail;Public Ladder (int[][] header,int[][] tail) {This.header = header;This.tail = tail;}Public int[][] GetHeader () {return header;}public void SetHeader (int[][]

21-Point Game Java implementation

(w== ' N ') {System.out.println ("Idle home no longer wants cards, idle points:" +playernum); Break }}system.out.println ("Dealer Time"), while (true) {if (rulernum>=playernum) {System.out.println ("dealer no longer wants a card, dealer wins"); return 0 ; }else {System.out.println ("Dealer Time:"); String ruler3=c.deal (); System.out.println ("banker:" +ruler3); rulernum=rulernum+judge.judgestring (Ruler3); if (rulernum>21) { System.out.println ("Dealer points" +rulernum); System.out.println

Java eat coins game design and production

(11); } } if(Codenum = = Keyevent.vk_left | | codenum = =keyevent.vk_a) { if(position.x > 0) {System.out.println ("Left"); Gamecore.setspriteflipx (Spritegirl,true); Gamecore.setspriteposition (Spritegirl,--position.x, POSITION.Y); Gamecore.pause (2); } } if(Codenum = = Keyevent.vk_right | | codenum = =keyevent.vk_d) { if(Position.x ) {System.out.println ("Right"); Gamecore.setspriteflipx (Spritegirl,false); Gamecore.sets

Java implementation Gobang Small game _java

Java implementation Gobang games package Gomoku; Import Java.awt.Toolkit; Import Javax.swing.JFrame; public class Gomokuframe extends JFrame {//define an operator panel Operatorpane op=null; Public Gomokuframe () {//Set name This.settitle ("Gobang"); Set window size this.setsize (510,510); Set window position//Get computer screen size int computer_width=toolkit.getdefaulttoolkit (). Getscreensize (). width; int Compu

Leetcode Jump Game-----java

that the same code, the runtime may be inconsistent each time the commit.) ) Public classSolution { Public BooleanCanjump (int[] nums) { intMaxLen = Nums[0]; intLen = Nums.length; if(Len ) return true; if(MaxLen = = 0) return false; if(MaxLen >= len-1) return true; for(inti = 1;i) {Nowlen= i+Nums[i]; if(Nowlen >maxlen) {MaxLen=Nowlen; if(Len-1 maxlen)return true; } Else if(i = =maxlen)return false; } return true; }}After looking at the

"Connect Bamboo" card game Java Implementation results

++; - } - } the}Else{ -s[++top]=A[aleft];WuyiT[a[aleft]]=1; thealeft++; - } Wu } - Look (s), look (a); About if(s[top]==0){ $s[top]=B[bleft]; -T[b[bleft]]=1; -bleft++; -}Else{ A if(t[b[bleft]]==1){ + for(intj=top;j>=0;j--){ the if(s[j]==B[bleft]) { -flag=K; $ Break; the } the

Leetcode 174. Dungeon Game Dungeon Games---------Java

); } } } returnMin[len-1]; }}2, in turn, starting at the end, indicating the minimum amount of blood required for the current position to the end Public classSolution { Public intCALCULATEMINIMUMHP (int[] Dungeon) { if(Dungeon.length = = 1 dungeon[0].length = 1){ if(Dungeon[0][0] > 0){ return1; } Else { return-dungeon[0][0] + 1; } } intLen = dungeon[0].length; introw =dungeon.length; int[] min =New int[Len];

Java Stone Scissors Cloth Game

("Computer:" + playerskills[computerskill-1]); - Compare (Playerskill, computerskill); inSystem.out.println ("Player score:" + playerscores + "+" PC Score: "+computerscores); -}Else { toSystem.out.println ("Please try again.")); + } - } the}Catch(IOException e) { * e.printstacktrace (); $}Catch(NumberFormatException e) {Panax NotoginsengSystem.out.println ("Please enter the correct number!")); - } the } + A Private Static voidCompareintPlayerskill,in

It's a man who insists on 20 seconds. Java Swing Pinball mini game code

processing bx + = speed; by + = speed; if ("Right_up". Equalsignorecase (direction)) {//the position in the upper right direction handles BX + = speed; by-= speed; if ("Left_up". Equalsignorecase (direction)) {//The position of the upper left direction handles BX-= speed; by-= speed; if ("Left_down". Equalsignorecase (DirectION) {/////lower left direction handle BX-= speed; by + = speed; /* * Define what happens, how to correct the direction of the ball *///if the ball bottom y coordinate val

Java Minesweeper Game source case Project

The code is as followsimportjava.awt.*;importjavax.swing.*;//Graphics counter jcounter three-bit classjcounterextendsjpanel {privatestaticfinallong Serialversionuid=1l;privateimageicon[] numset={newimageicon ("Image/c0.gif"), newimageicon ("Image/c1.gif"), newimageicon ("Image/c2.gif"),new ImageIcon ("Image/c3.gif"), nbSp;newimageicon ("Image/c4.gif"), newImageIcon (" Image/c5.gif "), newimageicon ("Image/c6.gif"), newimageicon ("Image/c7.gif"), new ImageIcon ("Image/c8.gif"), newimageicon

Java Minesweeper Game source case Project

); Counter[i].setmargin (space); Add (Counter[i]); } This. setvisible (true); Resetimage (); } Public intGetcounternum () {return(Counternum); } Private voidSetcounternum (intnum) { This. Counternum =num; } Private voidResetimage () {intones, tens, hundreds; Ones= counternum% 10 ; Tens= counternum% 100/10; Hundreds= (counternum)% 1000/100; This. cou

"Leetcode" Classic jump Game in JAVA

Given an array of non-negative integers, you is initially positioned at the first index of the array.Each element of the array represents your maximum jump length is at that position.Determine if you is able to reach the last index.for example:a =[2,3,1,1,4" , Returntrue . A = [3,2,1,0,4] , return false .The trick with this problem is that each value can jump "value" the size of a step. So our idea is as follows:1. Record up to now to jump to the farthest distance, recorded as Max2. Each point c

Java implementation of simple beauty puzzle game _java

) showpicture = 1; File F = new file ("Sample graph" +showpicture+ ". jpg"); M_image = Imageio.read (f); } public void Paintcomponent (Graphics g) {g.drawimage (m_image, 0, 0, 360, 360, this); } public class J_puzzle extends JFrame implements ActionListener {/** * */private static final long seria Lversionuid = 1L; int i,j; static int changetime = 0; Container C = Getcontentpane (); JButton b[] = new JBUTTON[16]; ImageIcon ic[][] = new IMAGEICON[2][15]; Public

My Java exercise "mine clearance" game three years ago has been running on today's M8 mobile phone.

I (liigo) Three years ago (2005.12) Java exercise, the "mine" game has been running on today's M8 mobile phone, directly: Several conclusions: 1. There is no physical keyboard on M8, And the JVM does not have a virtual keyboard. The M8 touch screen is also invalid and cannot be operated :(; 2. The text display is very small (it is definitely a fly case, maybe the M8 resolution is really high,

Java design pattern-from the [Controller in a plane-hitting game] analysis Command pattern

First, let me speak a few times. Why do we emphasize the design pattern in the software design process? Adding a design pattern to the software will indeed increase Code complexity, but its benefits are endless. It makes the software easier to expand without changing the source code. Decoupling is a key word in the design model. For example, if an object obj is called. in method (), we want obj to be a base class or an interface, rather than a specific implementation class. In this way, decoupli

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