blocking mode

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Java and Netty achieve high-performance high concurrency __java

http://blog.csdn.net/nicajonh/article/details/54985352 1. Background 1.1. Amazing performance Data A friend of the Circle recently told me through DMS that they implemented a cross node remote service invocation of 10W TPS (1K complex Pojo

Linux interprocess communication-----Pipeline Summary Example __linux

main content: Anonymous pipe, command pipeline. (Pipe, Popen, Mkfifo functions) Pipe Introduction: Pipelines are a way of communicating between processes, which is equivalent to having a tunnel between two processes that can pass the message

Linux on TCP,UDP and broadcast and multicast Communications (Code encyclopedia) __linux

Linux under TCP,UDP and broadcast and multicast Communications (Code encyclopedia) TCP, UDP, broadcast, multicast client server code link addresses are (for free): TCP Code: http://download.csdn.net/detail/huangminqiang201209/4860661UDP Code: http:

Socket model Detailed

Two I/O modes 1. Two I/O modes Blocking mode: Waits until the execution of an I/O operation completes without handing control over to the program. The socket defaults to blocking mode. Can be processed through multithreading techniques. Non-blocking

A method for constructing blocking phenomena of Web server-side recv and send interfaces

Send blockingThe socket recv send interface is blocked, which causes the server side not to respond to any requests from the client, so the socket is set to a non-blocking state in general.However, some scenarios, such as ssl_accept, need to use a

The selection (select) model of the IO model under Windows

1. Select Model:Select model: Through a Fd_set collection management socket, after the socket requirements are met, the socket is notified. Let the socket work. Avoid sockets entering blocking mode and making unnecessary waits. Select the Fd_set

6 Types of IO models under Windows

Blocking Model int recv (SOCKET S,char* buf,int Len,int flags); int Send (SOCKET S,Const char* BUF,int Len,int flags); This way is most familiar, the socket default is blocking mode.In recv, the socket blocks there

Socket API CSocket CAsyncSocket usage and differences

To network programming is to deal with the socket, the socket has synchronous blocking mode and asynchronous non-blocking mode two use, in fact, synchronous and asynchronous in our programming career may encounter a lot, and the socket is nothing

Java NiO socket

March 12, 2002 The Java technology platform should have provided non-blocking I/O mechanisms for a long time. Fortunately, Merlin (JDK 1.4) has a magic wand that applies in almost every scenario, and the blocking state of the blocked I/O is

Concepts of synchronous, asynchronous, blocking, and non-blocking

During network programming, we often see four call Methods: synchronous, asynchronous, blocking, and non-blocking. These methods are not easy to understand. The following is my understanding of these terms.SynchronizationThe so-called

Multi-thread control for WinSock programming

1 Introduction The Windows Sockets Specification defines a set of network programming interfaces in Microsoft Windows based on the socket interface popular in U. C. Berkeley University bsd unix. It not only contains the familiar Berkeley socket

Synchronous and asynchronous in Io, blocking and non-blocking

I. synchronous and asynchronousSynchronous/asynchronous, which are notifications of messages1. ConceptsA. SynchronizationThe so-called synchronization means that when a function call is sent, the call will not return until the result is not obtained.

Using axis2 for SOA development: Understanding axis2 Basics

Apache axis2 is a successor to the Apache axis soap project. This project is an important improvement of the core web service engine. It aims to become the next-generation platform for web services and service-oriented Architecture (SOA. As a clean

Socket synchronization, Asynchronization and blocking, non-blocking

Http://hj490134273.blog.163.com/blog/static/1446496162010494441182/ I just started to learn socket programming. I just made a simple chat room program. Later I went deep into it and found many problems, first, let's talk about the three socket usage

Synchronous, asynchronous, blocking, and non-blocking in socket programming

During network programming, we often see four call Methods: synchronous, asynchronous, blocking, and non-blocking. These methods are not easy to understand. The following is my understanding of these terms. SynchronizationThe so-called

[Switch] kqueue and epoll mechanisms

First, we will introduce blocking and non-blocking:What is blocking? For example, you are waiting for the express delivery at some time, but you do not know when the express delivery will come, and you have nothing to do (or the next thing must be

Netty's high-performance way

1. Background 1.1. Amazing performance dataRecently a friend in the circle told me that by using NETTY4 + Thrift Compression Binary codec technology, they implemented a cross-node remote service invocation of 10W TPS (1K complex Pojo objects).

Linux inter-process communication (IPC) Programming Practice (2) FIFO naming Pipeline

Linux inter-process communication (IPC) Programming Practice (2) FIFO naming Pipeline In the previous article, we explained how to use anonymous pipelines to transmit data between processes, and also saw a defect in this method, these processes are

Low-level file operations in UNIX

I. Opening and creating a file Open the function to open or create a file and return the file descriptor.# Include Int open (const char * filename, int Oflag,.../* [model_t mode] */);Parameter description:Path Name of the file opened or created by

Windows Programming _ sun Xin C ++ lesson16 thread synchronization and asynchronous socket programming

Windows Programming _ sun Xin C ++ lesson16 thread synchronization and asynchronous socket programming Highlights of this section:1. event object2. Use the named event object to allow only one instance of the program to run3. key code segment

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