Unity3D game development: quickly creating a popular level system, unity3d Game Development
Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alone mobile games, such as Angry Birds and defending radish, to organize the
What is Game archive
Game archive refers to the game is saved when the file, recorded the game progress and a variety of data (scores or coins, etc.), generally only the game to open it.
Through the game archive, you can back
I've been doing WinForm multimedia software development for C #. Starting from last November, the transition to self-study unity3d. Found to be more interested in this field, in this direction. After two months of self-study with the book, with the game example tutorial practice, decided to complete a game, to digest, let me on the overall Unity3d game developmen
In response to the call of www.j2medev.com webmaster Mingjava, I also share with you my experience, I hope you will advise. At the same time www.j2medev.com welcome you to master the original article.
A few days ago to see Tony on the Csdn to publish his study work "is a man to insist on 60s", feel creative although simple but very resistant to play, is to learn the introduction of mobile phone game to create a classic, so a temporary rise, clone a b
For the current Flash, it's not strange to develop some really big games. I am involved in the content and development of the game related, but are some of the more basic knowledge. If you are a master of game development, you can completely ignore what I have described here. My plan is to do a series of tutorials, which is one of the series.
Game is an interact
Android game Screen class Testscreen and game class androidgame design1. Basic knowledge:A. WakeLockhttp://developer.android.com/reference/android/os/PowerManager.WakeLock.htmlB. requestwindowfeaturehttp://developer.android.com/reference/android/app/Activity.html#requestWindowFeature (int)C. GetWindow (). setflagsHttp://developer.android.com/reference/android/app/Activity.html#getWindow()http://developer.an
Batch Processing for Unity3D game scenario optimization and unity3d game scenario
Remember my name when you like my blog:Qin YuanpeiMy blog address: http://qinyuanpei.comPlease indicate the source for reprinting. Author:Qin Yuanpei, The Source: http://blog.csdn.net/qinyuanpei/article/details/48262583
Dear friends, I amQin Yuanpei, Welcome to follow my blog, my blog address is http://qinyuanpei.com.
Zoo
Game personal opinion and Game Opinion
The weekly test was abused. after a long time of game questions, I found a lot of information about the game. I felt like I was still moving a little bit. Before going to bed, I would like to give a brief summary. I hope I can feel something later !!
Next is the question.
When tal
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/356.html
A question asked by the brothers in the group just now, I will share it with you here: the new emulator is configured as a device simulator with a resolution of 800*480 FOR THE waga800, when we obtain its height and width in our program, we find that it is always 320*533, obviously the system is lying to u
Symptom: during the game, press the Home Key to return to the main menu of the mobile phone, and then click the game icon to try to return a dark screen when the game is played!
I have never been concerned that only the end thread is running the game. Today I think I have to think about this problem carefully!
First,
I recently learned from a technology salon that a game engine (construct2) has completely changed the impression of Game Development in my mind. I have read some books on game development in the past, basically from the canvas, from the coordinate system, coupled with complex drawing programming, so that I do not dare to have hope for
Tags: des style blog HTTP Io color ar OS View: Draw your game interface
Previously, the game board object has been initialized in our document object, and we need to display this information to the user.
The first step is to add code to reset the window size. The default window size is not what we want. We will rewrite the oninitialupdate method to achieve this. The View class inherits a default oninitia
Business simulation game:
First lemon juice Jack is my personal first cocos2d-x development of the game, although I have not developed a mix of programming for more than 10 years, this is the first case.I chose this game because of its simple logic and a classic Apple game. During development, I used CocoStudio, plis
I personally think it is a bit abrupt to start with Flyer, because the Flyer series was originally intended to be just a game, and the next one was another game development, but it seems that more friends like to continue with this series, in addition, the new game has something to do with Fly, so even in this article, at the beginning of Flyer, we once said that
Business simulation game:
First lemon juice Jack is my personal first cocos2d-x development of the game, although I have not developed a mix of programming for more than 10 years, this is the first case.I chose this game because of its simple logic and a classic Apple game. During development, I used CocoStudio, plis
Demo Address: http://demo.jb51.net/js/mouse/index.html
Package Download Address http://www.jb51.net/jiaoben/32434.html
This is my boring time to write, first look at the effect (UI do ugly):
Description: The red Click Score 100, the Blue click button Points 100.
Just want to use JS to write a small game, by the way practice JS code.
First look at the HTML section:
Html
Copy Code code as follows:
JS section: Rodents
Copy Code
Basic understanding of the game world Unity3D and the game world unity3d1. Preface
Unity3D is a comprehensive game development tool developed by Unity Technologies that allows you to easily create multi-platform interactive content such as 3D video games, architectural visualization, and real-time 3D animation, is a fully integrated professional
In Silicon Valley there is a mantra: "rapid failure, often failure." "It means that you should come out of your failure and do something, learn from failure, and apply what you learn from it to your next iteration, and get better results." Then you will fail again and repeat the process again. Theoretically, you will get a good result in a short period of time by learning from successive failures.It is following this mantra that Superell is very adept at experiencing failures in creating success
Web Version 2048 game tutorial, 2048 game web version
1. Game titleThe title of the 2048 game contains the game name, buttons for starting a new game, and game scores.
Create a
an overview of game program Development
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Game is a very wide range of disciplines, big to everything development, small to the board game, Paul Vientiane. Computer game also has a rapid developm
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