c# crash course

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A summary of C language course learning

write down, there is a teacher in class let himself do the problem must do, not only to deepen the impression, but also to develop their own practical ability. Finally, that is in the class after a bit of reading, Wen said in the class of knowledge points and topics, it is best to practice, consolidate, the classroom is not clear knowledge points to clear.Of course, in the C language learning, there are a

Design Patterns: C # Object-oriented design patterns discussion on [Learning: 01. Object-oriented design patterns and principles course notes]

object-oriented design process, under specific scenarios, and between classes and communicating with each other.? A deep understanding of object-oriented is the basis of learning design patterns, mastering certain object-oriented design principles can grasp the essence of object-oriented design pattern, and thus realize the flexible use of design patterns.? Three basic object-oriented design principles– Programming for interfaces, not for implementation– Prefer to use object combinations instea

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (33)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (33) The Magic effect decoration In this section, I'll take the example of freezing magic to show you how to add beautiful special effects decorations to magic. After the previous study, whether we have summed up a rule: the need to add additional things, the first thought is the user control; then we first create a user co

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (30)

C # development Wpf/silverlight animation and games series (Game Course): (30) Great master – the reincarnation of the Magnificent classics From red and white machines to PS3, from 286 to Pentium n cores; Remember the memory of a child? Play with Playmates. The classics of the past have been translated into ephemeral, are the mythical characters still hovering in your dreams? UO created a new era of online

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (26)

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (26) General role Avatar Panel The current development progress of the game has basically realized the common interaction between the Elf objects, then we need to move towards the goal of the combat system. The prerequisite for the realization of it is to improve the basic attributes of the wizard control, such as adding li

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (22)

C # development Wpf/silverlight animation and Game Tutorials (Game Course): (22) Refactoring – Let code fly with wings free In the previous section, I made a major change in the game map pattern, this means that the project has been massively reset in real development, and although it seems to be on the surface, just one allmove () method has been transformed to achieve a perfect transition, thanks to the

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (25)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (25) perfect capture the elves of the artifact-hittest Monsters have appeared, how to choose their favorite strange is the protagonist is the first thing to do. To make a difference in the mouse state, I first constraint on the mouse change rule: When the mouse on the screen in the open map area to move, the mouse cursor pa

C # University Course (fifth edition) After class exercise 22.7 modifying the baseball database program

();bindingnavigatoraddnewitem.enabled = false;bindingnavigatordeleteitem.enabled = false;}}}Namespace Baseballexercises{Using System;Using System.Data.Entity;Using System.Data.Entity.Infrastructure;public partial class Baseballentities:dbcontext{Public Baseballentities (): Base ("Name=baseballentities"){}protected override void Onmodelcreating (Dbmodelbuilder modelBuilder){throw new Unintentionalcodefirstexception ();}Public dbset}}Namespace Baseballexercises{Using System;Using System.Collectio

Design of the course designed by C + + for user Login registration

A recent course designed to require a user to log in to a program, usually software pages such as user login registration is related to the database. However, such small programs like curriculum design require less security and can be implemented in C + +.First, we need to know the process of user login. We should not be unfamiliar with this.First of all, the registration process .1. Require user name (if t

Where is the C language course in Zhengzhou?

, through "online document", "Video Replay", "online Help","Online testing", "online interaction", and other functions effectively guarantee the teaching effect.5. Qualified Certificate: National High-tech talent "FPGA design" certificate6. Provide embedded technical support for life free of charge.Tianjin UI Design Course C Language Engineer Training 0 basic admission high-paying employment!Tianjin Web Fro

(3/18) re-learn Standford_iOS7 development _ Objective-C _ course notes, iPhone 4 upgrade ios7

(3/18) re-learn Standford_iOS7 development _ Objective-C _ course notes, iPhone 4 upgrade ios7 Lesson 3: This course is mainly a demo of game implementation. Therefore, I will extract some simple programming skills from the course, focusing on how to implement the requirements in my homework. Card game implementation:

C + + Programming Course home-level 2015

ObjectiveThis article is designed for Yantai University 154-1. Class 2, C + + program design, to organize and showcase the materials and results needed for practical learning. With the help of the blog, we will continue to "accumulate code line" practice, see the paper "Use Blog to submit homework Program Design course practice mode." For the most recent course o

C # windows course class,

C # windows course class, Instructional Design: I. basic information about the course 1. Course objectives 1) Project Development "Address Book Management System" (analysis and maintenance of existing systems) 2) Project Development "Agricultural Greenhouse monitoring system" (self-completion of synchronization Project

The National Computer Grade examination two level course-C language Programming _ 14th-structure, common and user-defined types

return value of the function.1#include 2 3typedefstruct4 {5 intA;6 Charb;7 }st;8 9St * Fun (St X)/*The return value type of the function is St * Type*/Ten { OneST *px; AX.A = -; -x.b ='C'; -PX = x; the returnpx; - } - - Main () + { -ST y, *p; +Y.A =999; Ay.b ='X'; atprintf"y.a=%d y.b=%c\n", Y.A, y.b); -p =Fun (y); -printf"(*p). a=%d (* p). b=%c\n",

C Language Learning course seventh chapter-Structure and Union (3)

.[Example 7.4] calculates the student's average score and the number of people who fail.struct STU{int num;Char *name;char sex;Float score;}boy[5]={{, "Li ping", ' M ', 45},{102, "Zhang ping", ' M ', 62.5},{Fang, "he", "F", 92.5},{Cheng, "ling", ' F ', 87},{A, "Wang Ming", ' M ', 58},};Main (){int i,c=0;float ave,s=0;for (i=0;i{S+=boy[i].score;if (boy[i].score}printf ("s=%f\n", s);AVE=S/5;printf ("average=%f\ncount=%d\n", ave,

"Objective-c Basic Course" Study notes (vi)--composite method

Today we are going to talk about the compound , of course, not a small couple arguing to break up, and then together in the compound.  A composite follows a synthetic reuse principle , also known as a combination or aggregation multiplexing principle. The principle is to use object combinations as much as possible instead of inheritance to achieve reuse. Using aggregation can make the system more flexible, and the coupling between classes and classes

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (17)

C # development Wpf/silverlight animation and games series (Game Course): (17) The slick of the Perfect Elf (WPF only) ① Develop Wpf/silverlight animation and game tutorials through C # (Game Course): (14) Wizard control turned out! ①, C # development Wpf/silverlight animat

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (12)

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (12) Magical copy Map The previous sections explain the complete structure of the game map in detail, and it is difficult to realize the inner layer of the map such as obstacles. A * algorithm often allows many beginners to Shing, the slope of the alpha map is more need for a certain degree of geometry and abstract thinking

Principle and practice of-c++ algorithm for geekband-class-Fei-course Note (i)

Principle and practice of-c++ algorithm for geekband-class-Fei-course Notes (i) Introduction to algorithms and programming styles from a single entry questiontheofthefirstofstringgetinstringor -1ifisnotnotof source.*/Another blog: http://blog.csdn.net/lionpku/article/details/46713877STRSTR FAQ 1There's a problem called KMP.STRSTR FAQ 2Programming habits, poor code styleSTRSTR FAQ 3Array out of boundsSTRSTR

C # University Course (fifth edition) after class exercise 17.3 student Achievement Document

/*17.3(Student achievement file) creates a program that saves students ' scores to one by one text files. This file should contain each student's name, ID number, course, and score information. The user should be allowed to manned the file and display its contents in a read-only text box mode. You should have the following format when displaying information:lastnane,firstname:id# Class GradeSome data samples are as follows:Jones,bob:1 "Introduction to

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