Previous address: http://blog.csdn.net/lan410812571/article/details/9716743
Vi. Scenario scene
Scenario Scene is a subclass of Entity. In AndEngine, this class is used to create scenarios in the game. Each Scene object has a background. The default background is a black color block. You can use setBackground (final IBackgruond pBackground) to modify it.Constructor:Scene (final int pLayerCount)The parameter is the number of layers in the graph. Note th
With an example of the previous "Hello,world" and an introduction to the Yii Framework Web Application Foundation, you can begin by introducing a simple and relatively complete Web application-hangman (guessing word game), which is published with the Yii development package. This example allows you to understand the basic steps for developing YII applications.
Speaking of "Hangman", let me think of the late 80 's CPC464 computer in the end of the "gu
To you painter software users to detailed analysis to share the production of gorgeous demon game scene of the drawing tutorial.
Drawing steps:
1. Drafting, using large color blocks to set the scene of the main mountains, the main light source, the main color, as well as the main role---the Dragon's dynamic silhouette.
2. To join the roles of men and women, this picture i
Cocos2d-x game instance-"Run" production tutorial (article 7)-add items that can eat and victory Conditions
What do you mean? Flowers? No, it's your heart ~Reprinted please note, original address: http://blog.csdn.net/musicvs/article/details/8203206
Body:
Note: Please download the resources used in this article: http://download.csdn.net/detail/musicvs/4769412
Our games are already very similar to game
The legend of the hot blood... a popular online game that has been around for more than 10 years.
This setCodeAfter I use the Code Conversion Tool and the modification, I can smoothly enter the game Changyou weight mainland.
As a cainiao, it is not easy for me to independently complete and modify the bugs in the code... although I have already done so, I have not updated it for a long time. I just want
Webpage game development tutorial 2 (game mode + System)
Http://www.jb51.net/article/20724.htm
1. Select a development language Background: Java. Net PHPFront-end: Flex JavaScript AjaxDatabase: MySQL MSSQLWhich combination is used is really not important. Time and cost are important. The complexity lies in the interaction and improvement of data, rather than th
Cocos2d-x game instance-"Run" production tutorial (Article 3) -- let the protagonist run
What do you mean? Flowers? No, it's your heart ~Reprinted please note, original address: http://blog.csdn.net/musicvs/article/details/8189386
Body:
Note: Please download the resources used in this article: http://download.csdn.net/detail/musicvs/4769412
Finally, we entered the topic of our
I will give you a detailed analysis of photoshop software and share with you the tutorial of hand-drawn game role duluntan.Tutorial sharing:Attached High-definition without code to complete the big picture:All right, the above information is the detailed hand-drawn game role duluntan tutorial provided to all photoshop
to the final realization of a complete program.1 Think about which one is the most difficult, the most uncertain of the whole project, and want some small experiment to verify his2 frame Each object, such as a referee, a bird, a pipe, what properties and methods are required for each object3 gradually improve the method of each object (most of the time we can not think of the beginning is very clear all the properties and methods, which need to write a part, after the verification is done to ch
gradient.Add some more details to the font, add some luster to the three-dimensional combination, so that it looks more detailed, and then the Steam pipeline behind it is a bit darker.To create a line, first use the pen tool to outline the outline of the line, then draw the edge paint brush, and add the bright and dark lines to the line. The method is the same as before. Then add a texture, note that the components close to the underlying layer must be darker.Find a suitable background for a go
Analysis of "Legendary Si suit" digging meat callThe 16th episode analysis of the legendary SI service skill callThe 17th episode analysis of the legendary Si costume skill array18th episode Analysis of "Legendary Si costume" NPC Dialogue call19th Set Key wizard calls "legendary Si costume" NPC Dialogue call20th episode Analysis of the legendary SI service dialogue options call21st Episode Analysis "Legendary Si costume" backpack items move to repair window callThe 22nd episode Analysis of "Leg
, string copying, comparison, case/integer/String conversionE, ansi_string strings and unicode_string strings convert each other21. File operationA, the creation of filesB, open the fileC. Get and modify file propertiesD. write files and read files22. IAT Hook ProgrammingA. Initial knowledge of IATB, IAT table related structureC. Read the IAT entryD, write code test analysis??E, HOOK IATF, test analysis23. Application Layer Inline HOOKA, InLine HOOK principle AnalysisB, InLine HOOK code writingC
Introduction to Web Game Development Tutorial II (game mode + system)
Http://www.php.net/article/20724.htm
First, choose the development language Backstage: java. NET PHPFront Desk: Flex JavaScript AjaxDatabase: MySQL MSSQLIt really doesn't matter what kind of combination you use. The important thing is time and cost. The complexity of the place in data interact
C # Game-Assisted Scripting Learning record (September 3, 2017)Use ideasUse the ListBox control to display all my tasks and the tasks I have selected.Left is listbox_ selected task , right is listbox_ task ListDouble-click Add content to another ListBox list (from task List → selected task)Using the double-click event in the ListBox, there are 2 double-click events, DoubleClick and MouseDoubleClickI do not know what is the difference, try to feel the
In the new chapter, Zhiyi brings knowledge about particle systems. If you don't know what the particle system is like, let's take a look. Why Particle System
In Example 6, we use a set of pictures to achieve the explosive effect of shells. This is a common expression in game development. Its theoretical basis is animation. But if we want to simulate more real effects, such as smoke, lightning, rain, snow, and flame, we need to use another tool-partic
Android happy Snake Game Development tutorial-02 virtual arrow keys (1) custom controls overview, android-02
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.html1. Introduction to custom controls
In this project, both the main area of the game and the virtual arrow keys are implemented through custom controls. We ne
Article Description: icon Small tutorial of the graphic details of the drawing.
Today through a simple game icon of the drawing tutorial, and you share in the process of drawing the details of the processing and some of the experience of drawing icons, OK, let's get started!
Step1
First of all to set the perspective of the icon, which is very import
if(dir== +) Alert (" Down"); Else if(dir==Panax Notoginseng) Alert (" Left") Else if(dir== the) Alert (" Right");} Script>Head> Bodyonkeydown= "Functionkeydown (event)">Body>Second, use the keyboard cursor to move the graphicNow that we've learned to capture a keyboard keystroke, we can use it to move the graphics on the screen!The basic method is this: is through the keyboard keys to change the coordinates, such as the right, let the x-coordinate larger, if it is downward, let the y-coordin
C # development Wpf/silverlight animation and game series Tutorials (Game Tutorial): (44) make the protagonist attribute panel and add a device
A large number of menu panels are used in the game, and these panels tend to have tabs. If you use the TabControl in the Silverlight tool, you need to implement a custom style
The original Android 3D Game Development articles are from Martin, a German.In droidnova.com, lixinso is translated into Chinese.
The first part first introduces OpenGL-related terms and guides you to start the first step of 3D development.
This series of 3D games is called Vortex..
This tutorial focuses on 3D programming. Other things, such as menus and program lifecycles, are part of the code but will not
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