c# unity book

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Jackzhou's book reviews: C ++ primer Chinese version (version 4th)

C ++ primer Chinese version (4th) book reviews (1) Advantages: as the most classic C ++ entry-level book, its biggest advantage is its comprehensive content, compliant with standards, and meticulous explanation. All the basic knowledge of the C ++ language can be seen at a

C # programmer's Unity 3D note (10): Unity3D mathematical model of displacement and Rotation

C # programmer's Unity 3D note (10): Unity3D mathematical model of displacement and Rotation?? The core reason is that the concept of 3D mathematics in U3D is not flexible enough. So the system learns again-the third learning 3D mathematics. This time, we hope to implement the following simple functions: For example, in a small map, you want to dynamically draw the current position of the Player and the

C # in the Unity game development of multithreaded programming method _c# Tutorial

Before that, a lot of people questioned Unity support does not support multithreading, in fact, unity is supporting multiple threads. When it comes to multithreading, we should mention unity, which is very commonly used, but it is not a real multithreaded process. The coprocessor actually waits for an operation to complete before executing the following code, or

C ++ learning-basics (Book recommendation and sharing)

In this case, C ++ has been around for year 78, and there is something that can be shared; Most of the books and wooden bookshelves recommended below are in electronic versions. For technical books, the electronic version does not bring a good reading experience. If you like it, you 'd better find the paper version (the Library is a good place). The electronic version is more suitable for use as a reference book

C Security Coding Standard: the development of a safe, reliable, stable system of 98 rules (Original book 2nd edition)--Interactive Publishing network

This article is a computer class of high-quality pre-sale recommendation >>>>C Safety Coding Standard: the development of safe, reliable, stable system of 98 rules (Original book 2nd edition)Partial catalogsTranslator SequencePrefaceContributors ' profile1th Preprocessor (PRE) 11.1 pre30-c. Do not create a universal character name from a connection 11.2 pre31-

Go C + + Learning – Foundation (book recommendation and Sharing)

In C + + has been seven or eight years, but also a bit to share things, the following recommended books are mostly electronic Version. For technical books, The electronic version does not bring a good reading experience.If you like it, it's best to find cardboard (the library is a good place); the electronic version is more suitable as a reference book for a computer. I will be divided into basic articles,

(c language) self-write address Book

knowing the planning idea of this project, the main task is to write some functions, such as adding, deleting, checking, changing, emptying and displaying, so as to realize the writing of this address book. The following are some of the things you need to be aware of in these functions: A. When increasing the number of contacts, we must not forget the count++ of effective contacts; B. The contact you want to delete is based on finding the contact, st

Unity C # and OC call each other

Unity Two methods are generally used in combination1.[dllimport ("__internal")] C # call OC2.UnitySendMessage OC calls C #1 C # calls OC in C # script using Unityengine;Using System.Collections;Using system.runtime.interopservices;//Introductionpublic class Newbehaviourscrip

Unity's cross-platform ultimate solution (Pc,ios,android-C + +) and platform support

47865741PC actually do not have to say, after all, C # and C + + interactive articles have enough, of course, I think after a few toss, almost all the game needs to the operation I have mastered (all kinds of methods, various pits, do not understand the message can be asked, although basically no one to see, haha)Needless to say, we're mainly talking about two big platforms--ios and android--interacting wit

Book reviews in Object-C development example code Daquan

Thanks to CSDN's book, "Object-C development example code Daquan" is A translation book published by Tsinghua University Press. The original book is named "Object-C Recipes: A Problem-solution Approch". This book is a good overall

C ++ program design principles and practices after a trial, I wrote a book review.

Previous words: I'm glad to have applied for a trial. Thank you for choosing chapter Hua w3china. However, in college (very far away, sigh)C ++ programming, C ++ primer, and inside C ++ objectModel has studied C ++, and there is not much chance to do some industrial applications of

Synchronously customizes the C # file template of the Unity Team program,

Synchronously customizes the C # file template of the Unity Team program, Sun Guangdong Put the template developed by the Program (anyone can change and synchronize git) in the Editor folder of the unity project. After the program creates a new C # script, it is the template. "81-C

Unity C # data Persistence and XML

Recent work requires data persistence, so share it here, and by looking at the data, persistence is largely through XML or JSON. Unity has customized the data persistence method for us, but it is more limited, and we need to do the data persistence method ourselves.(i) Unity methodUnity provides three methods for data persistence, but data persistence is only possible with the int float string type, as in t

[Good Book recommendation] C # And. NET 2.0 practices: platforms, languages, and frameworks

Title: C # And. NET 2.0 practice: Platform, language, and frameworkOriginal Title: Practical. Net2 and C #2: Harness the Platform, the Language, the FrameworkOriginal Press: Paradoxal PressPress: People's post and telecommunications PressBy Patrick SmacchiaTranslator: Shi Fan Li yonglun Tan Ying Hua Xu NingPublished on: 2007-12-10Pricing: 99.00 RMB I didn't even notice this

Yield return in C # vs. Coroutine in Unity (next)

Coroutine in Unity (co-process)Estimated that people familiar with unity have seen or used Startcoroutine ()Suppose we have a Ugui component in the scene, Image:Bind the following code to the image1 usingUnityengine;2 usingSystem.Collections;3 usingSystem.Threading;4 usingUnityengine.ui;5 6 Public classCoroutinedemo:monobehaviour {7 8 //Use this for initialization9 voidStart () {Ten OneDebug.L

C # script practice (II): Analysis of the Unity script Mechanism

/Assembly-CSharp.dll It seems that this is something after the script compilation. I checked it with reflector, and I wrote two test scripts in it: In addition, the classes in unityengine. dll are all the declarations of internalcall, which exactly confirms the call conjecture of the previous C ++ export to mono. With this in mind, the script mechanism of unity is similar: 1.

C # for Unity QuickStart (serialized) _c# enumeration type

C # for Unity programming Language Quick Start Tutorial (serial) _c# Enum TypeC # Enumeration type (identified with the "enum" keyword), according to the author's understanding is essentially an implicit inherited system.enum of the shaping class. The main purpose of enumeration types is to better identify the specific meaning of a variable, and to use the "scope" of a fixed variable. For example, the shape

Simple communication between a unity client and a C + + server _1

WSAStartup () when the program starts, and it needs to call WSACleanup () before it ends.//to notify the Winsock stack of the resources used to release the socket. Both of these functions are called successfully return 0, otherwise return socket_error. //int PASCAL far closesocket (SOCKET s);//parameter: s is the socket identification code;//int PASCAL far wsacleanup (void);closesocket (newconnection); WSACleanup ();}Unity ClientusingUnityengine;usin

Book Review No. 001: "C + + Hacker programming Disclosure and prevention"

basic information of this bookShanyun (authored)Publisher: People's post and telecommunications publishing housePublication date: 2012-6-1isbn:9787115280640Edition: 1Number of pages: 265Number of words: 406000Printing time: 2012-6-1Folio: 16 OpenPaper: uncoatedImpressions: 1Package: PlainPrice: 39.00 RMBbook coverContent Introduction"C + + Hacker programming Disclosure and prevention" is designed through simple grammar knowledge and common system func

I recommend a good book to anyone who has learned C language!

(Friendly reminder: This book link points to the book details page of the second bookstore) In the near future, the company will carry out technical learning and training, and two teaching materials are recommended. One is the 8th version of the concept of computer science published by Tsinghua University Press (the 7th version of the book published by the People

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