Using unityengine;using system.collections;using system.collections.generic;using System.IO;void Start () {//textasset[] texts = loadassetUnity3d all filenames under this path are returned based on the folder path under the specified assets
Drag and drop the video to the left window, and then hold down the timeline below?Click Build and share, then set to custom build settings?Choose MP4 here, then next?At this point, select the video size as a custom?Will pop up the window, manually
Sample script: using the additions API with no invoices
The following sample script shows how you can use the additions API to test a manual change, when no invoice information is used:
Set serveroutput onDeclare
l_trans_rec syntax;
1 try {2 // returned byte stream 3 inputstream is = getresources (). getassets (). open ("info.txt"); 4 // when reading a text file, you need to package it into a text stream. 5 inputstreamreader ISR = new inputstreamreader (is, "UTF-8"); 6 //
Preface:Recently, I read about Zhang Ziyang and Jiri.Article. Also share your experience.TheseIt's just an idea. Only by comparing them one by one based on your own situation can you develop feasible steps and execute them to make your life more
Copy codeThe Code is as follows: public class ReadBitmap {
Public void readByte (Context c, String name, int indexInt ){
Byte [] B = null;
Int [] intArrat = c. getResources (). getIntArray (indexInt );
Try {
AssetManager am = null;
Am = c. getAssets
The "Infinity Sword 3", the end of an epic classic, ushered in a first-ever exemption, and the developer announced that the game's package would be a resource in the Unreal Engine store for free to developers.Developed by the developer chair
Link: http://blog.csdn.net/zhangxaochen/article/details/8024459
The reason is that the function in ccfileutils. cpp in the engine
Const char * ccfileutils: fullpathfromrelativepath (const char * pszrelativepath, ccresolutiontype *
Public class ReadBitmap {public void readByte (Context c, String name, int indexInt) {byte [] B = null; int [] intArrat = c. getResources (). getIntArray (indexInt); try {AssetManager am = null; am = c. getAssets (); InputStream is = am. open (name);
Since I started using Flash CS3 there's one thing that's really been bugging me. or to put it another way, there's one bug that's really been thinging me. with every project I 've worked on this issue has come up and caught me out. that's probably
Note: I am more accustomed to calling property an asset rather than an attribute. If you know the meaning of propery, you may understand my point of view.
Just writtenProgramWhen I always think that a field can meet the requirements, why should I
Copy Code code as follows:
public class Readbitmap {
public void ReadByte (context C, String name, int indexint) {
Byte[] B = null;
int[] Intarrat = C.getresources (). Getintarray (Indexint);
try {
Assetmanager am = null;
am =
8th-Asset impairment", respectively, apply "Enterprise Accounting standard 1th-Inventory" and "Enterprise Accounting standard 8th" --Impairment of assets.(b) The measurement and disclosure related to the share payment business, applying the Enterprise Accounting standard number 11th-share payment.(iii) The measurement and disclosure of leasing business, the application of "Enterprise Accounting standards 21st-Leasing".Fifth the disclosure of the foll
9. Path-relatedIt turns out that everything we pack is stored in the Dist directory and not sorted, mess, and we're going to take care of the packaged path to make the packaged directory look more elegant.9.1. Code PreparationLet's start by building a directory structure. ├──node_modules├──src| ├──assets| └──css| └──index.css| └──img| └──noding.jpg| └──js| └──index.js| └──index.html├──.babelrc├──pa
When I used Camtasia Studio to record online videos this morning, I was unable to record the sound on my computer, but only the microphone. Because I used my laptop to access the Internet, I could imagine that a whole video was recorded with only images. However, the recorded sound was my keyboard sound and noisy sound around me.
Alas! Sadly, I can only wear headphones! Otherwise, I can push the voice to the maximum to handle it for the moment.
Well,
Fast Rich Client Rails Development with Webpack and the ES6 Transpiler There's a better way to bring the JavaScript ecosystem into Rails. Do you have:
Wondering if there's a better way to use the modern JavaScript client framework under existing Ruby on Rails projects?
How do you integrate JavaScript libraries and examples that are packaged as "modules"?
Discover the drawbacks of littering under the global namespace.
Heard of ES6 (aka Harmony), the next generation of JavaS
Although Bootstrap is the most popular responsive UI in the present, there is little data on some of the UI extensions on bootstrap basis. Here the landlord combined with the one months of bitterness to the script with the style of the next ...The relevant information about Metronic4.1 can only be deducted from the Metronic4.1 demo, first look at the following style: BEGIN GLOBAL MANDATORY STYLES - Linkhref= "@Url. Staticfile ("/assets/global/pl
recording effect.
Start KEYCASTR Displays the real-time keys in the lower left corner of the screen.
Open Licecap, adjust its recording window size so that it keycastr the floating window and command Line window, click on the [Record] button on the bottom toolbar to start Licecap recording.
Start Quicktimeplayer New screen recording, drag to select the area of the command line window you want to record, and click "Start Recording". End the recording by clicking the Radi
"example.tunnel.tonybai.com", That Ngrok_base_domain should be "tunnel.tonybai.com".
Here we take ngrok_base_domain= "tunnel.tonybai.com" as an example, the command to generate the certificate is as follows:
$ CD ~/goproj/src/github.com/inconshreveable/ngrok$ OpenSSL genrsa-out Rootca.key 2048$ OpenSSL req-x509-new-nodes-key rootca.key-subj "/cn=tunnel.tonybai.com"-days 5000-out Rootca.pem$ OpenSSL genrsa-out Device.key 2048$ OpenSSL req-new-key device.key-subj "/cn=tunnel.tonybai.com"-out DEVI
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