Source: http://blog.sina.com.cn/s/blog_9c153bc60101a0aq.html
Explanation: Bundle class is used to carry data. It is similar to map and is used to store values in the form of key-Value Name-value pairs. Compared with map, it provides various common types of putxxx ()/getxxx () methods, such as: putstring ()/getstring () and putint ()/getint (), putxxx () the getxxx () method is used to get data from the bundle
What is the difference between intent. putextra (bundle) and direct transfer with intent. putextra ("XX", YY )?
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Guangdong-worms (346345565) 15:39:44
Let me answer this question.
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Guangdong-worms (346345565) 15:39:54
I want to criticize you first
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Guangdong-worms (346345565) 15:40:00
First, this is not a problem at all.
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Guangdong-worms (346345565) 15:40:09
Second, this problem can be solved by Google.
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Guangdong-worms (346345
When we use a third-party framework, we often see xxx.bundle files. We find the file, show the package content, and see a lot of resource files: Pictures, configuration text, xib files ...What is a bundle file? A simple understanding is a resource file package. We organize many pictures, XIB and text files together and package them into a bundle file. facilitates referencing resources within packages in oth
Bundle may use the put *** () method to add various types of data. Intent can also add data through putextras (bundle), and then use startactivity () when you jump to the next activity, the data is uploaded to the next activity.
package com.intent;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.view.View;import android.view.View.OnClickListener;import andro
There is often a need to encapsulate your own modules or open classes into static libraries for convenient calls.
However, when your module needs to use a large number of XIB, images, audio or other resource files, it cannot be added to the static library. In this case, some resource files need to be encapsulated into the. Bundle file. The encapsulated items should contain three types of files:
1: Open header files (including complete call notes)
2: T
The Android program is known to have a method named OnCreate in the activity. This method is called by the system when activity is created, and is the beginning of an activity life cycle. But one thing that is easily overlooked is the parameter savedinstancestate of the OnCreate method. Because this parameter is seldom used in general program development.The complete definition of the OnCreate method is as follows:public void OnCreate (Bundle savedins
There is no difference in nature between the two.Bundles are just a carrier of information that organizes internal content into key-value pairsIntent is responsible for the interaction between the activity itself with a bundle ofIntent.putextras (Bundle bundle) directly sets the Intent internal bundle as the
First, what is the library libraries are actually a way of sharing code, primarily for code reuse and source hiding, usually in dynamic and static libraries.Static Library: A full copy of the link is made to the executable file, and multiple copies are used multiple times.Dynamic Library: The link is not copied, the program is dynamically loaded into memory by the system, for program calls, the system is only loaded once, multiple programs shared, saving memory space.Ii. what is. A,.
Bundle is just a carrier of information the internal content is organized in key-value pairs, and intent isresponsible for the interaction between the activity itself with a bundle. Intent.putextras (Bundle bundle) directly sets the Intent's internal bundle to the
Recently, I started to invest time in osgi learning. I bought Lin Hao's osgi principles and practices and sorted out my knowledge by referring to articles on 51cto and other materials.
The dynamic and disruptive development of osgi lies largely in the design scheme of dependency between bundle in osgi. I personally think this is a valuable part of osgi,
In our daily web development, although it is called disruptive development, the dependency design
Bundle's Understanding:
A container class that holds the map type of the string and parcelable type data, obtains the corresponding values of various types by holding the Data key (key), and must be obtained by key.
Usage of bundle:
Bundle is equivalent to the map class, is a mapping, with bundle binding data for easy data processing
It mainly acts on the data
Bundledemo.java----The main activity is passed to Activitya.java from this activitypublic class Bundledemo extends Activity {@Overrideprotected void onCreate (Bundle savedinstancestate) {//TODO Auto-gener Ated method Stubsuper.oncreate (savedinstancestate); Setcontentview (r.layout.bundle_activity); User user = new user (); Intent Intent = new Intent (this, activitya.class); Bundle
What is bundle ID?Bundle ID (Bundle Identifier) is a unique identifier for an iOS app and is the only correspondence between apps and Bundle IDs.Note: Once the app is created, the Bundle ID will not be modifiable, and if it has to be modified to create only one new app, the
Objective
ADB Bundle
The Java version of the ADT bundle's pit
ADT bundle pits are unable to create the project normally
ObjectiveThis blog to organize the author in the Mac under the use of ADT bundle of pits, Google Now also does not support eclipse, developers also to abandon Eclipse, But given that most Java developer
Welcome to Unity Learning, unity training, Unity Enterprise training and education zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d Project source code, we are committed to creating the industry Unity3d training, learning the first brand.The format of the Unity3d Asset bundle is not disclosed. But in order to make a better difference update, we still want to know its packaging format. This mak
In an application, data may need to be transferred when you jump to another Activity. In this case, Bundle objects may be used;
In MainActivity, there is an Intent that directs to BActivity,
Intent
Copy codeThe Code is as follows :{
Intent intent = new Intent (Context context, Class // New a Bundle object and import the data to be passed. The Bunde is equivalent to the Map
Android development Environment has two sets of mainstream: Adt-bundle and Android Studio, the former is the form of Eclipse plug-in development, the latter is the official Android IDE.configuration and commissioning of the ADT Environment:(1) Installing JDK, configuring environment variablesA.:http://www.oracle.com/technetwork/java/javase/downloads/index.htmlB. Add the following environment variables (installed in the D:\Android directory):Java_homed
(append if already exists) New if not present. When appending, note that the number is separated from the previous one) variable name: TMP variable value:%userprofile%\appdata\local\temp (please Copy directly) Variable name: Java_home variable Value: C:\Program files\java\jdk1.8.0_25 (do not add ";" in the back) )Variable name: CLASSPATH variable value:.; %java_home%\bin;Variable name: PATH variable Value: .; %java_home%\bin; D:\Android\eclipse-jee-juno-R-win32\android-sdk-windo
How to debug bundle during development has always been a problem. Today, let's look at how eclipse solves this problem.
I usedEclipse javaee indigo 3.7.2Version.
Step 1: Enable eclipse and addPlug-inProject.
Step 2: Enter the project nameHelloworldbundleNote that you must select the running mode of the plug-in here.An osgi framework.
Step 3: Enter the metadata information related to the b
In Android development, we often need to pass data between two activity, the most common is used intent.putXXX() , but many times we will do so:Bundle bundle = new Bundle();bundle.putXXX()...These two kinds of values are similar, look at the intent.putXXX() method source code today, and find this: /** * ADD Extended data to the intent. The name must include a package * prefix, for example the app com.and
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