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The Deep OS is an Android third-party ROM, based on Google's Android code two shendu.com, based on the bottom of the optimization and development, so even in the lower configuration of the thousands of smart machines, but also the smooth running of the latest version of the Android system, in the user to update quickly
Android Kernel Download Method in Mac OS X, androidkernel
In the previous log, I summarized the methods for downloading the Android source code. Here I will briefly summarize the kernel download methods. Refer to the introduction here: http://source.android.com/source/building-kernels.html#downloading-sources, download the kernel source code is relatively simple
1, install eclipse:http://www.eclipse.org/downloads/, the webpage will automatically detect the applicable version (Mac OS x64), download "Eclipse IDE for Java Developers" and install;2, try to run eclipse, if prompted "you need to install the old Java SE 6 runtime environment to open", then click "Details" in the Pop-up dialog box to jump to the Apple official website of the designated page (such as: https://support.apple.com/kb/DL1572? LOCALE=ZH_CN)
Tool Environment: Mac OS, JDK, Android Studio, cocos2d-x-3.13.1, Ant, Android-ndk.After extracting coco2d-x, the root directory has setup.py, command line input: Python./setup.py, set the environment variables as prompted.1. Building the ProjectCommand line input: Cocos new helloworld-p com.foo.helloworld-l cpp-d ~/workspace/cocos/Parameter description:?HelloWorl
/4153933833_bdd657cde7_o.pngBut in recent years, the mobile phone operating system market has been sharply volatile. The leading rebel is Apple's iphone OS, with the second shockwave coming from Google's Android, and Palm's webOS in the fun, see Figure 6. It was commented that1. Symbian is too old to escape the fate of the twilight.2. iphone Maverick, take the fine line, become a fashion vane.3.
Today is July 1, 2014, in a few days to Shenzhen to practice training, the core content of the training is the development of Android. Although Android is very hot today, as a programmer we must always keep a clear mind. I am not a prophet, but recently contacted Android projects, but let me really feel the Android ope
Hardware environment: MacBook Pro Retina, 13-inch, late 2013 Processor 2.4 GHz Intel Core i5 Memory 8 GB DDR3 MHzHard disk 60G or moreSoftware Environment: OS X 10.9.2 GNU make 3.81Python 2.7.5XCode 5.0.2Java Version "1.7.0_55"Repo VERSION = (1, 21)A fee VPN (agent fan wall is not download, please use VPN)( software version issues are likely to cause download or compile failures!!!) Please drop these versions to the high version ... )1. Creat
I have been working with the Android AOSP source code for some time now and spent endless hours searching the internet for Problems that arose on different occasions. Today I decided to note them off, on the one hand it's convenient for me to just look it up on my own blog, on the other Hand you might find some of these notes useful.What I-ran into today is upgrading from Android 4.0.3 to 4.2.2. I didn ' t
Android development environment built under Mac OSZhou BanhuiIt is convenient to build Android environment under Mac OS, following several steps:1. Installing the JDKFirst figure out whether you have installed, under the command line: java-version, how to have version information output, it has been installed, such as my192% java-versionJava Versi
Android Studio official version has been released for some time, using the Mac version of Android Studio may be problematic with Java not found:android Studio is unable to find a valid JVM.To solve this problem:The first thing to determine is that there is no JDK installed on your Mac system, and you can view your JDK version by entering the command java-version on the terminal. If the JDK is not installed,
1: Compiling the OS Package (Original tutorial: http://blog.csdn.net/yanghaojian/article/details/46777521)1. Create a new project, HelloWorld2. Open Eclipse and import the frameworks\runtime-src\proj under the project. Android Engineering3. Import the Cocos Library, where you can select the engine library, or the project Engineering Engine library can be. When the project was created, a copy was made. I'm u
Configure the Android NDK development environment in Mac OS X
1. Before reading the following, make sure that the development environment of your Android sdk has been set up, and the ADT should be the latest.
2. download the latest ndk at http://developer.android.com/tools/sdk/ndk/index.html.
3. decompress the downloaded file.
4. Configure your. bash_profile. Ope
Problem description: Server JSP, client android. After the server is released, the client can debug and receive the data sent from the server on the simulator, but the real machine cannot receive the data. An exception is reported: android. OS. NetworkOnMainThreadException.
Cause: the program executes network access on the main thread. in MySQL 4.0, the access n
Android. OS. NetworkOnMainThreadException, androidexception
Android 4.1 project: Share with Sina Weibo:
Android. OS. NetworkOnMainThreadException
After searching on the internet, you will know that this error is caused by version issues. If you execute an Http request in
*1. Add the sdcard operation permission to the androidmanifest file.* * * * *2. confirm the existence of sdcard* Android. OS. environment. getexternalstoragestate (). Equals (Android. OS. environment. media_mounted)* 3 get the file directory of the extended storage device* Android
The COCOS2D-X website has briefly described how to build cocos2d-x v2.x and v3.x in OS X environments. The specific link is: http://cn.cocos2d-x.org/article/index?type=cocos2d-xurl=/doc/cocos-docs-master/manual/framework/ Native/v3/getting-started/setting-up-development-environments-on-mac-with-eclipse/zh.mdHere, I'll show you how to use the production project for Android Studio.We can build a HelloWorld pr
Android. OS. BadParcelableException: ClassNotFoundException when unmarsh, dllnotfoundexception
Reprinted please indicate the source: http://blog.csdn.net/bettarwang/article/details/45315091
According to the Google development documentation, MessengerService rather than AIDL is recommended for cross-process communication. Recently, the MessengerService method was adopted for implementing a cross-process Serv
Now let's make a record: android. OS. NetworkOnMainThreadException1. Add handler processing 2. Add the following configuration. 3. Then, in the main activity, call // access the network's webservice compatible High VersionUtils. setSystemVersionMethod (context );The following is written in the tool class, and sometimes this error is reported when calling qq quick logon in the activity. The reason is that mo
In the past, it was very smooth to import 2.1 source code under eclipse, and there was basically no error. I got the mtk6573 (android2.36) source code today. When importing data in eclipse, I found that android cannot be introduced in many places. OS. logoff error, found in 2.1 source code, in framework /... /The OS directory is logoff. java file, but in android2
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