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KTX conversion of game resources extraction by unity

Http://blog.csdn.net/akof1314/article/details/38022263 The unity3d game resources extracted from. IPA from the MAC of unity3d Research Institute by Yu song can be used to extract game resources of unity. One of the tools is useful:PvrtextoolBecause the tool's official website is not good to download, so upload it to csdn,: http://download.csdn.net/detail/akof1314/7660209 extracted resources, the KTX resources, Pvrtextoolgui.exeYou can open it and check that the batch processing scripts are both

The most popular Android components encyclopedia

be fixed by the component. See. Drag-sort-listviewDrag reorder in ListItem. Developers have given up on maintenance but there are still a lot of followers. FreeflowA layout engine produced by Comcast. Freeflow makes it easy for you to customize layouts and beautiful conversion animations.See Comcast good excitement, because he is the author of the company's largest customer. FadingactionbarFolding st

IPv6 adoption: Challenges and Choices, and ipv6 adoption challenges

IPv6 adoption: Challenges and Choices, and ipv6 adoption challenges Today, many enterprises have begun to adopt IPv6 (Internet Protocol version 6th), and more countries are preparing to increase IPv6 traffic globally. As more and more devices connect to the Internet (such as smart cars, smart homes, and even smart cities), and the available IPv4 address pools quickly run out, today's network space has become more important than ever before. However, using NAT (Network Address Translation) as th

Summary of encrypted HLS and HSS tests

At present, ABR (Adaptive bitrate Adaptive bitrate technology) is a mainstream video playback format, HLS,HSS and HDS are widely used. Multi-screen video playback is also a trend, including mobile phones, tablets, computers, televisions, set-top boxes and other fused together, different occasions different network conditions, may choose different devices to play video.In the video solution test, our system general terminal playback format contains the Hls,hss,hds, depending on the device to choo

Android view, controls, component concepts

. CardslibA card-style layout control. Remember the former Youdao Dictionary of the default page is this layout.Screen PhotoViewImageView extension, supports indenting and gestures. ListviewanimationsAdds animations to the ListView and also provides the ability to swipe to delete selected items. Delete Actions like Android Mail. IonAnother image loads the library asynchronously. At least three are recommended, many wheels. Android-menudrawerAnother component of a sliding menu. Androi

"Basic Teaching of COCOS2D-JS (5) Use of resource packaging tools and asynchronous loading processing of resources"

Texturepacker is a texture resource packaging tool that supports COCOS2DX game resource packaging.If you have used a classmate can directly see the following resources of the asynchronous loading processingWhy first Use Texturepacker?1, save the actual size of picture resources2, reduce the memory load of the large amount of resources in our game3, easy to play on the memory management of texture resourcesGame development to the later stage, we may encounter the bottleneck is the need to "slimmi

[Game Development Remarks] About how to generate an image white block when running cocos2dx_v1.x for iPhone and Android, add gamecenter, and compile Android flash back & cclog and C

The articles on this site are originally written by Li huaming himi. The reprinted documents must be clearly indicated:Reproduced from [Black Rice gamedev block] original link: http://www.himigame.com/game-detail/1035.html☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time! Note the following problems that may occur to children's shoes: 1. About cocos2dx v1.x running on the iPhone and Android platforms, the image becomes white and the size is the sam

TR069 (CPE Wan Management Protocol)

specified in TR-111 has been in0000ated into the amendment 1 versions of TR-069, TR-106, and TR-098. PD-128 interoperability test plan for TR-069 plugfests Interoperability test plan used at plugfests for TR-069-capable acses and CPE. defines interoperability tests at for the underlying protocols on which TR-069 is built, the TR-069 methods, as well as real-world application tests. WT-131 ACS Northbound Interface requirements Requirements for an ACS n

c++--Programming Common Errors

the constraints must be intuitive, must fall into the code, the text.Fixed: int sysntvuserget (char *buf, int buflength);2. Writing procedure is arbitrary, not with the code up and down related thinkingExample 1:if (!strncmp ("PVR"). Schedule.get ", Buff, 15)) {Do something;} else if () {。。。。。。A large number of code。。。。。。} else if (!strncmp ("PVR"). Schedule.getbyid ", Buff, 19)) {Never do here.}Reviews: D

Oipf, originated from the open IPTV solution in the telecom camp

Billing The content format defines the video and audio, subtitles, and SD and HD graphics formats. Program Guide Home Network Interactive applications QoS (Service Quality) Security Mechanism Two business modes are defined: open networks, such as the Internet and managed networks. User Interface User Management Web Access Service portability-users can access IPTV services from different devices anywhere through different access networks Remote Management Features and services defined in Version

Cocos2d-x 3.0 drawing Node -- Node, cocos2d-xnode

location to which it is moved. Then let sprite execute this action: sprite->runAction(act);Run the following command ~ Of course, not only sprite, but your HelloWorld word can also be executed. As long as it is a subclass of Node, this action can be executed, Believe it or not, try it ~ auto act=MoveTo::create(2,Point(0,0));label->runAction(act); OK, it's the sauce purple ~ A trip abroad will take place in two days. Traveling to Korea will take 10 days, which may not be updated. * ******

IOS_31_cocos2d _ texture packaging (TexturePacker)

change the 260x260 pixel image to 256x256 pixel, and the system will also generate a texture of 256x256 pixel. The synthesized large image supports the following frameworks: It was developed by a foreigner called Andreas Loew. The following are his Twitter account and Facebook account Download ,: Open the application. The page is as follows: 1. Click Add Folder (to open a folder containing n multiple images) 2. select folders containing all images of Zhao Yun 3. Set parameters. The interfa

Cocos2dx3.2 asynchronous dynamic loading -------- Summary of Defense radish development (1)

Cocos2dx3.2 asynchronous dynamic loading -------- Summary of Defense radish development (1) I haven't updated my blog for half a month. I learned a lot about details from this project, but it's not very systematic, but it's something that must be experienced during development and launch. For example, the correct asynchronous loading in the super Mary series (1, correct layering, correct merging and loading of plist, timely removal of unused cache, dynamic loading of resources required for the c

Actionresult,partialviewresult,emptyresult,contentresult

which to find the view pageWebformviewengine, but in MvC3, the new razor syntax has been widely loved by MVC developers, and if you want to adjust the search order of two viewengine, you can add this code to the Application_Start of the Global.asax document. You can change the order of MVC search View pages to shorten the time that MVC searches the view page. ViewEngines.Engines.Clear (); VIEWENGINES.ENGINES.ADD (NewWebformviewengine());VIEWENGINES.ENGINES.ADD (New Razorviewengine ()); 2,Partia

Introduction to various versions of Ubuntu

editing and graphics, animation design, which has been installed by default in a lot of multimedia production-related software, such as sound ardour,audacity, Hydrogen, the video aspect has pitivi,kino,stopmotion, picture design has blender,enblend,gimp and so on, inside the example piece processing gimp and the Photoshop interface is very similar, the function also has some places similar, What's more, the software is free, and unlike Windows and Macs, multimedia editing often requires Adobe's

"Basic Teaching of COCOS2D-JS (5) Use of resource packaging tools and asynchronous loading processing of resources"

[Reprint]http://www.cnblogs.com/zisou/p/cocos2dx-js5.html Texturepacker is a texture resource packaging tool that supports COCOS2DX game resource packaging. If you have used a classmate can directly see the following resources of the asynchronous loading processing Why first Use Texturepacker? 1, save the actual size of picture resources 2, reduce the memory load of the large amount of resources in our game 3, easy to play on the memory management of texture resources Game development to the la

Mainstream GPU Texture format

scriptsFor%%i in (*.TGA) do pvrtextool.exe-f pvrtc4-i%%i(Convert all TGA files in this directory to a PVR file in "PVRTC4" encoded format without mipmap)Detailed instructions for use: PvrTexTool.exe/?3.2 Qualcomm AdrenoToolshttps://developer.qualcomm.com/mobile-development/mobile-technologies/gaming-graphics-optimization-adreno/ Tools-and-resourcesVisual Conversion Interfacecommand line conversion scriptsFor%%i in (*.TGA) do QCompressCmd.exe%%i%%i.kt

Turn cocos2d-x optimization (Texture rendering optimization, resource caching, memory optimization)

* Width pixels * color depth. such as the color depth RGBA8888, is 32 bit, every 8bit is a byte, so a pixel of 4 bytes, is a shaper character size. Example. A 480*320 image size that accounts for memory 480*320*4 bytes.In general, if the color requirements for the picture are not very high. ARGB8888 (4 bytes) can be changed to, ARGB1555 (2 bytes) (Transparent channel a 1 bits are generally used for image blending operations) or ARGB4444 (if not to do mixed operation, with 4 bit more appropriate

Unity resource extraction + convert KTX textures to PNG

1. Unity Resource Extraction Tool: disunity : Https://github.com/ata4/disunity Usage: Java-jar disunity. Jar extract/.../*. Assets 2. For textures in the KTX format, we can convert them to the PNG format. Tool: powervr tools and SDK Components : Http://community.imgtec.com/developers/powervr/installers/ In the pvrtextoolgui, you can directly open the KTX texture and save it as PNG. You can also use the command line tool pvrtextoolcli under the CLI directory for batch conversion. Appendix: A shel

Requirements of STB

1. Live TV broadcast;2. Video On Demand on-demand;3. Time Shift TV time shift;4. TV on demand playback;5. Near TV on demand (NVOD) carousel;6. Channel selection auto restoration channel memory;-business-side implementation7. VOD break point replay breakpoint memory;8. Caption/message overlay subtitle superposition;9. Preview of live channel live video preview; -- not supported.10. Preview of on-demand content on-demand program preview; -- not supported11. unique system startup content boot anima

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