the release folderThree open the project you want to add JSON to, or create a new WIN32 console program (add main.cpp, join source code, sample code can be found in Jsoncpp.sln json_test)1 Select Item-Properties2 Select Configuration Properties, c/C + +, general right "additional Include Directories" Add include folder: D:\study\toolsForVS2010\jsonPP\include3 Select Configuration Properties, c/C + +, code generation to the right of the runtime select MTd4 Select Configuration Properties---Gener
Json-cppis an object-oriented JSON library developed using C + +.Core Data structuresReader is a reader of json-cpp data that can read JSON data from a file stream, using the following interface:Boolparse (const std::string document,Value root,BOOL collectcomments = TRUE);Boolparse (Std::istream is,Value root,BOOL collectcomments = TRUE);Parse all the JSON into the value result.Value is the result of JSON parsing, which is used key-value to represent
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1. Write a header file, "Mylog.h", as follows:#pragma once#include #include #include #include #include #include #include #include #include #include using namespace Std;using namespace Log4cplus;struct Glog{Glog (const char * _fname){string n = _fname;Logger _l
Differences between header files and source files
First, we can put everything in a. cpp file.
Then the compiler will compile this. cpp into. obj. What is obj?
It is a compilation unit. A program can be composed of a compilation unit,
It can also contain multiple compilation units. If you don't want to make your source code hard to read,
Please use multiple compilation units. (A function cannot be placed in
As I am new to VC ++ development, I need to master some principles of C ++. In particular, you need to have a deep understanding of the concept of source files and header files:Differences between header files and source files First, we can put everything in a. cpp file.Then the compiler will compile this. cpp into. obj. What is obj?A program can be composed of a compilation unit or multiple compilation uni
# C. cpp makefile template for mixed Compilation##
Bin = client_system
Base_install_dir: =/opt/arm-2009q1
Build_tool_dir: = $ (base_install_dir)
Build_tool_prefix: = $ (build_tool_dir)/bin/ARM-None-Linux-gnueabi-
Cc = $ (build_tool_prefix) GCCCPP = $ (build_tool_prefix) g ++
INCs =Libs =Subdirs =# Search directory when dependency information is generated. For example, search for a dependent file (such as. h file) in the following directory)# Definc =-
Cocos2d-x android porting needs to compile jni through Android. mk, there is a list. sh file under jni, execute the following command in shell to list cpp files.
./List. sh..././Classes
As follows:
MAC: jni mutoo $./list. sh..././Classes.../../Classes/AppDelegate. cpp \.../../Classes/Layer/GameLayerPlus. cpp \.../../Classes/Layer/MainLayer.
// ================================================ ========================================
// Title:
// The simplest configuration of qt4 for Dev-CPP
// Author:
// Norains
// Date:
// Monday 5-November-2007
// Environment:
// Windows XP
// ================================================ ========================================
There are a lot of articles on how to configure the QT environment in Dev-CPP,
. H and. cpp files,
First, all the code can be placed in a cpp file. This is no different for computers,
However, for a project, bloated code is a disaster and is not suitable for reading and post-maintenance,
Therefore, the. h and. cpp files regulate programmer writing habits.
Usage
1. The. h file is directly # include to the required.
What is stdafx. h and stdafx. cpp used? Why must each of my CPP files contain stdafx. h?
Windows and MFC include files are very large, even if there is a quick process Program It takes quite a long time to compile the program. Since each. cpp file contains the same include file, it is silly to process these files repeatedly for each.
Environment variables need to be added
Add method: Right-click my computer> Properties> advanced> environment variable
User variables.
The environment variables to be added include:1. Path: C:/dev-CPP/bin. If this variable already exists on the computer, add "; C:/dev-CPP/bin" to the original variable, the path must be separated by semicolons.2. LIBRARY_PATH: C:/dev-
These files are used to build a precompiled header fileProjname. PCH and a precompiled types file stdafx. obj.These two files are used to create a pre-compiled header file.Projename. PCH and a predefined type file stdafx. obj.
These files are located inProjnameDirectory. In Solution Explorer, stdafx. H is in the header files folder, and stdafx. cpp is located in the source Files folder.These two files are placed in the project folder. In solution ma
General. H put declaration,. cpp put definition;The header file should not contain non-inline functions or object definitions. The definition can only appear once in the program, except for the definition of inline functions and const constants. Inline
1. If you do not need the inline keyword, put it in. cpp. If you put the file in. h and the file contains. H, the duplicate definition error already defined
This document records the process and experience of the Cpp-tests project that has taken some time to run through Cocos2d-x 3.8.1 in recent days.Celebrate first:650) this.width=650; "title=" 01.JPG "alt=" wkiom1ynjnvitofkaaorrs2phz0208.jpg "src=" http://s3.51cto.com/wyfs02/M02/ 74/bc/wkiom1ynjnvitofkaaorrs2phz0208.jpg "/>Operating Environment:
Windows 7 Bits
VMware Workstation 10.0.2+mac OS X 10.9
Xcode 6.1
Cocos2d-x 3.8.1
Si
Dev-CPP/mingw32 Environment Introduction (2)
Review above:
The above (Dev-CPP/mingw32 Environment Introduction (1) shows how to install and use Dev-CPP. In addition, I learned some usage of mingw32 and some introduction and usage of related programs. I learned some basic operations. Such as new Project Creation and project compilation. This time, we will continue
This article summarizes:1: What is a routed event;2: Interrupt event routing;3: Custom routed event;4: Why a custom routed event is required;5: What are bubbling events and preview events (tunneling events);1: What is a routed eventThe events in WPF are routed events, called
Dev-CPP/mingw32 Environment Introduction (3)
Review above:
The above Dev-CPP/mingw32 Environment Introduction (2) introduces some Dev-CPP functions, including package installation and some minor functions. Hope you will be satisfied. This time, we will continue to introduce other features of Dev-CPP. Actually, tell the
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