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"Linux is the stylish-read Note 2" In the heart of the table row

The identity of the userThe user level under Linux is actually very simple, with two levels of root and non-root. The root user has the supremacy right under Linux, which means it can misbehave. But fortunately, only one user is root, and its username is called Root. The rights of the non-root user are strictly limited and only the files specified by the root can be accessed.Bathhouse Sub-modelWe liken the user management of Linux to a bathhouse sub-model because it is very graphic. All non-root

Gadgets make it safer to use U disk

Because of the lightweight and convenient disk, easy to carry, now more and more people use, but also because it is convenient to carry to our data security brought trouble, imagine, when you leave the computer when others use a U disk to the computer important data are copied, if it is important confidential, this can be a big trouble. Is there any way to allow others to use U disk when you have to pass my consent to use it? The following describes a U disk encryption software---"Port

Decrypt the latest features in Windows Vista 5270

since 2002. In short, the focus on palladium and TPM may be correct. The NGSCB service actually consists of two features: Secure boot and bit Locker, the latter for full volume encryption. Security boot ensures that the PC will not be tampered with since it was last started, and it protects the PC from violent electronic attacks with attached storage devices. The goal is physical security, which is an effective way to prevent physical cracking with

Objective C ++ Reading Notes (2)

("Hello ");13. std: cout 14. const TextBlock ctb ("World ");15. std: cout If operator [] is reloaded and different return types are assigned to different versions, the const and non-const TextBlocks can be processed differently: 1. std: cout 2. tb [0] = 'X'; // No problem-write a non-const TextBlock3. std: cout 4. ctb [0] = 'X'; // error! -Write a const TextBlockThe above error is caused by the return type

Libevent Multithreading usage Issues

Turn http://www.cnblogs.com/Seapeak/archive/2010/04/08/1707807.htmlThe comrades who use C to develop network programs on the Linux platform are generally familiar with the famous libevent. But new people that have come into this field are confused. The original confusion coupled with the open source software has always been "help files" lack of style, let us these novices are very helpless. Fortunately, there are some enthusiastic friends to help, just to the best!A few days ago has been develop

How to Create a hidden folder with a password and a Win7 folder in win7

to unlock folder Set/p "pass =>" If NOT % pass % = PASSWORD_GOES_HERE goto FAIL Attrib-h-s "Control Panel. {21EC2020-3AEA-1069-A2DD-08002B30309D }" Ren "Control Panel. {21EC2020-3AEA-1069-A2DD-08002B30309D}" Private Echo Folder Unlocked successfully Goto End : FAIL Echo Invalid password Goto end : MDLOCKER Md Private Echo Private created successfully Goto End : End 4. In the above Code, replace "PASSWORD_GOES_HERE" with the desired password. For example, use 12345.

. Net multi-thread programming Summary

{ Static Void Execute1 () {Console. writeline ("Thread executed");} Static Void Main ( String ARGs []) {Thread t=NewThread (execute1 );T. Start ();} } A simple thread is created. However, it does not make any sense, but it is only a demonstration function. (The following is a record of my experiences. I hope to write an introductory tutorial if I have the opportunity)Thread synchronization problems1. Monitor object and lock statementMonitor objectIf you haveCode, H

C # LRUCache class

Code Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->public class LRUCache {private Funcprivate int maxCapacity;private Dictionaryprivate LinkedListprivate ReaderWriterLockSlim locker;public Func {get { return getKey; } }public int Capacity {set { Interlocked.Exchange(ref maxCapacity, value); }get { return maxCapacity; } }public int Count {get {

Encapsulate a simple automatic lock

# Pragma once // Lock InterfaceClass ILock{Public:Virtual ~ ILock (){}Virtual void Lock () = 0;Virtual void Unlock () = 0;}; /*************************************** *********************************//* CRITICAL_SECTION *//*************************************** *********************************/Class CriticalSectionLocker: ILock{Public:Inline CriticalSectionLocker (void){InitializeCriticalSection ( m_hCriticalSection );} Inline virtual ~ CriticalSectionLocker (void){DeleteCriticalSection ( m_h

Golang sync. Cond Source Code Analysis

This is a creation in Article, where the information may have evolved or changed. The main function of cond is to acquire a lock, and the Wait () method waits for a notification to proceed with the next lock release, which controls the appropriate release of the lock, the release frequency, and the wait and notification for goroutine in the concurrency environment. Sync for Golang 1.9. Cond, the same as the Golang 1.10. Source code location: Sync\cond.go. Structural body type Cond struct {noCopy

Thread series 03: multi-thread data sharing; 03: multi-thread data sharing

data between threads is: how to avoid data synchronization? The lock block can solve this problem. At the same time, only one thread is allowed to enter the method. This is also called "thread security ". class Program { public int whatever;// Static readonly value assigned to variables during compilation static readonly object locker = new object(); static void Main(string[] args) { Program p = new Progr

MEF plugin Lucky airship Platform rental development-powerful DI in Dotnetcore

($ "{GetHashCode ()} {message}");} Class program { private static readonly object locker = new Object (); static void Main (string[] args) { var serviceprovider = new Servicecollection () . Addtransient. Addscoped. Addsingleton. Buildserviceprovider (); using (var scope = serviceProvider.CreateScope()) { for (int i = 0; i }The program output looks like this:Through what we can learn,In the same or different scopes, services registere

QT multithreaded Programming "turn"

;};This class is not thread-safe because if multiple threads are trying to modify data member N, the result is undefined. This is because the + + and--operators in C + + are not atomic operations. In fact, they will be expanded to three machine instructions:1. Load the variable value into the Register2, increase or decrease the value in the Register3, write the value in the register back to memoryIf thread A and B load the old value of the variable at the same time, add value in the register, wr

Google Glasses Ten forbidden Places

Google Glasses is the technology giant Google's augmented reality eyewear project, allowing you to take photos, record videos, surf the internet. But it is not without limits. At present, only a few developers can use the version, even so, because of security, privacy or copyright reasons, some places and some activities have banned the use of Google glasses, We have a list of places where some of them have stated that they want to ban the use of Google Eyewear, and some may do so. Any place t

Multi-Thread Programming Based on Qt Learning

class is not thread-safe, because if multiple threads attempt to modify data member n, the result is undefined. This is because the ++ and-operators in c ++ are not atomic operations. In fact, they are extended into three machine commands: 1. Load the variable value into the register.2. Increase or decrease the value in the register.3. Write the value in the register back to the memory. If thread A and thread B load the old value of the variable at the same time, add value in the register and w

Reentrant and thread safe (most QT classes are reentrant, non-thread safe)

machine instructions:1. Load the variable value into the Register2, increase or decrease the value in the Register3, write the value in the register back to memoryIf thread A and B load the old value of the variable at the same time, add value in the register, write back. Their write operations overlap, causing the value of the variable to increase only once. Obviously, the access should be serialized: A should not be interrupted when performing 123 steps. The simplest way to make this class A

Developing a semi-synchronous semi-asynchronous thread pool using c++11

#include#include#include#includeTemplateclasssyncqueue{ Public: Syncqueue (intMaxSize): M_maxsize (MaxSize), M_needstop (false){} voidPut (Consttx) {Std::unique_lockLocker (M_mutex); M_notfull.wait (locker,[ This]{returnM_needstop | |notfull ();}); if(m_needstop)return; M_queue.push_back (x); M_notempty.notify_one (); } voidTake (std::listlist) {Std::unique_lockLocker (M_mutex); M_notempty.wait (lo

Concurrent sync and channel in Golang

This is a creation in Article, where the information may have evolved or changed. It is very simple to implement concurrency in Golang, just add the keyword "Go" before the function that needs concurrency, but how to handle the synchronization and communication between different goroutine in the go Concurrency mechanism, Golang provides the sync packet and channel mechanism to solve this problem. The Sync package provides basic synchronization primitives such as mutexes. Types other than Once an

Single-instance pattern learning for Design patterns (C #)

Static ReadOnly ObjectLocker=New Object();Privatesingletonexample{}//the method of public access can overload multiple parameters; Public Staticsingletonexample getinstance () {if(mysingleton==NULL){Lock(Locker) {Mysingleton=Newsingletonexample ();}}returnMysingleton;}}View CodeAt this point, a, B runs to lock (locker) at the same time, only one thread can access it, so B. executes first, b obtains the loc

Asp.net multi-thread programming (1/2)

. Spin Locking does not block the current thread, but uses a loop to constantly determine whether the access conditions are met. When the expected blocking time is not too long, it is more efficient than the Monitor class, but not suitable for cases that require long blocking. The Code is as follows: Copy code SpinLock locker = new SpinLock ();For (int I = 0; I {Tasks. Add (Task. Factory. StartNew () =>{For (int j = 0; j {Bool

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