The adapter mode converts an interface of a class into another interface that the client expects, so that the two classes that the original interface does not match and cannot work together can work together.
Name Origin
This is like a transformer, which converts one voltage to another. The domestic electricity voltage in the United States is 110 V, while that in China is 220 V. If you want to use us appliances in China, you must have a transfor
Overview
In software systems, due to changes in the application environment, we often need to put "some existing objects" in the new environment for application, however, the interfaces required by the new environment are not met by these existing objects. So how should we deal with this "Migration change "? How can we make good use of the existing object and meet the interfaces required by the new application environment? This is the Adapter mode des
Problem Introduction: for example, if there are A-type and B-type nuts, you can directly use A-type screws produced by A-type nuts on a-type nuts, you can also directly use B-type screws produced according to B-type Nut standards on B-type nuts. However, because a-type nut and B-type nut have different standards, you cannot directly use B-type screws on A-type nut, and vice versa. How can we achieve this goal?
You can solve this problem by using an adapter
Structural patterns (structural pattern) describe how a class or object can be combined to form a larger structure. The structure pattern describes two different things: a class and an instance of a class. According to this point, the structure pattern can be divided into the structure pattern of the class and the structure pattern of the object.
Subsequent content will include the following architectural patterns: Adapter mode (
Structural patterns (structural pattern) describe how a class or object can be combined to form a larger structure. The structure pattern describes two different things: a class and an instance of a class. According to this point, the structure pattern can be divided into the structure pattern of the class and the structure pattern of the object.
Subsequent content will include the following architectural patterns:
Adapter mode (
Adapter mode design ideas in life will often be applied to, such as when we are charging the phone, it is not possible to directly charge on the 220V power supply directly, but with the mobile phone charger to convert the voltage required to be able to charge the normal, otherwise it can not be completed charging, the charger has played a role in adaptation.1. Introduction to Adapter Mode1.1>, definitionThe
From: http://www.cnblogs.com/zhenyulu/articles/39386.html
Reference: http://www.dofactory.com/Patterns/PatternAdapter.aspx
I. Adapter Mode
The adapter mode converts an interface of a class into another interface that the client expects, so that the two classes that the original interface does not match and cannot work together can work together.
Name Origin
This is like a transformer, which converts one vol
What is the role of adapter? In fact, it is a bridge between the view interface and the data. We can be seen as an understanding of interface data binding, and the data it manipulates are generally more complex data, such as arrays, lists, databases, collections, etc.The commonly used adapters are:(1) arrayadapter; array as the data source, filled with arrayadapter(2) Simpleadapter; list as a data source, populated with Simpleadapter(3) Simplecursorad
First, IntroductionFrom today onwards we begin to talk about "structural" design patterns, "structural" design patterns are as follows: Adapter mode, bridge mode, decorative mode, combination mode, appearance mode, enjoy meta-mode, proxy mode. The "created" design pattern solves the problem of object creation, and the "structured" design pattern solves the problem of the combination of classes and objects. Today we start talking about the first design
Design Mode note Adapter mode Adapter
// Adapter mode ---- Class Object Structure Mode
/*
1: Intention:
Converts an interface of a class to another interface that the customer wants. The Adapter mode makes the original interface incompatible
Those classes that cannot work together can work together.
2: alias: Wrapper
? Adapter mode: Transforms the interface of one class into another interface that the customer wants. The adapter mode makes it possible for classes that are not working together because of incompatible interfaces.The adapter mode has two different forms: the class Adapter mode and the object
); Minstancestate = null; } else {remembersyncstate (); } checkfocus (); Requestlayout (); } @Override public void oninvalidated () {mdatachanged = true; if (AdapterView.this.getAdapter (). Hasstableids ()) {//Remember the curRent state for the case where we hosting activity is being//stopped and later restarted m Instancestate = AdapterView.this.onSaveInstanceState (); }//Data is invalid so we should reset our state moldit
The general use of pageadapter need to implement GetCount, Isviewfromobject, Instantiateitem, Destroyitem and other default functions, in fact, you can extract the common code into the parent class./*** Created by Xiaoxuan948 on 2015/10/27.* Desc:* Hint: Set data to adapter first, then bind adapter Setadapter Call Instantiateitem method */Public classabsunitybasepageadapterT>extendsPageradapterImplementsIno
GOF "design pattern" is described in the adapter mode:
Converts the interface of a class into another interface that the customer expects. The adapter mode makes it possible for classes that cannot work together because of incompatible interfaces.
This passage roughly says: We need a way to create a new interface for an object that is functionally correct but not interface. For example, customers give us
JavaScript Design Pattern Item9 -- Adapter pattern Adapter
Adapter mode (converter surface mode) is generally used for the interface, does not match the application or the system, and the intermediate Adaptation Layer class or object needs to be introduced. The adapter mode is used to solve the problem of interface inc
compositing instead of inheritance. Some behavioral object pattern descriptions describe how a set of peers can work together to complete a task in which either object cannot be completed alone.The creation pattern consists of: 1, FactoryMethod (factory method mode), 2, abstract Factory (Factory mode), 3, Singleton (singleton mode). 4, builder (builder mode, generator mode). 5, Prototype (prototype mode).The structure mode includes : 6, Bridge (bridging mode), 7,
Introduction of Adapter Mode (Brief Introduction)
Adapter mode to replace a class with another interface expected by the customer. The adapter mode makes it possible for those classes that are not working because of incompatible interfaces to work together.
Ii. issues addressed (What to Solve)
1, the use of Third-party components, and the interface of this com
definition: Converts the interface of a class into another interface that the customer expects. The adapter mode makes it possible for those classes that could not work together because of incompatible interfaces.
Type: class object Structure pattern
class Diagram:
In the GOF design pattern, there are two types of adapter patterns, the class adapter pattern and t
Design mode adapter mode (Adapter)
I want to say the adapter mode, it should be more appropriate to mention the "voltage", "headset", "Charger" and "USB" examples. Just talk about your personal experience, my original mobile phone is NOKIA5730. Later did not know there is no country, but do not recommend you buy this phone, not applicable Kazakhstan. When I bough
;ImportAndroid.view.LayoutInflater;ImportAndroid.view.View;ImportAndroid.view.ViewGroup;ImportAndroid.widget.BaseAdapter;ImportAndroid.widget.ImageView;Importandroid.widget.LinearLayout;ImportAndroid.widget.TextView;ImportCom.czm.entity.FileItem;ImportCOM.CZM.XCFILEMANAGER.R;/***//Set the SD card list adapter *@authorJczmdeveloper **/ Public classSdcardlistadapterextendsbaseadapter{PrivateLayoutinflater Inflater; Privatecontext Context; PrivateArrayLi
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