This article continues to introduce23 Design Mode SeriesThe Observer pattern. definitionIn the process of software building, the internal structure of collection objects often varies, but for these collection objects, we want to allow external client code to transparently access the elements contained therein while not exposing its internal structure, and this "transparent traversal" also provides the possibility for the same algorithm to operate on a
Today in Terrylee Cnblog (http://terrylee.cnblogs.com) saw the design patterns related to the whole set of articles, beginners design patterns after reading each article to do some notes and excerpts. What is design mode and what is architecture?
What is a pattern
Before preparing for the final exam, the trouble and the pernicious, really idle to update the article, today and you talk about the design patterns in JavaScript.
First, what we need to know is that the pattern is a reusable solution, and the reverse pattern is a bad solution for a problem.
JS Anti-pattern Common examples
1. Passing strings to settimeout and setinterval, rather than f
Context.getsystemservice to obtain a system service management object, it first obtains the corresponding Servicefetcher object from the Map collection based on the service name , and then calls The GetService function of the Servicefetcher object obtains the service management object created by the Servicefetcher object. In the getservice function of the Servicefetcher object, first from the list of cache arrays maintained by the context, find if the index of the Servicefetcher object already
Introduction to Template Method Patterns Template method, as the name implies, is the general process of doing some tasks. If there are many self-introduction templates on the Web, the recommendation template, that is, the beginning and end of the content may be similar, and in the middle of the need for customers to modify the use. Design patterns originate from
Java design patterns cainiao series (I) Modeling and implementation of policy patterns
Reprinted please indicate the source: http://blog.csdn.net/lhy_ycu/article/details/39721563
Let's start to talk about Java design patterns today. Here we will explain it with uml graphics
Design patterns are divided into three main types: creation, structure and behavior. This article describes the observer patterns, template method patterns, command patterns, state patterns, and responsibility chain
design patterns are divided into three main types: creation, structure and behavior. This article describes the structural pattern.The structure mode includes adapter mode, bridge mode, combination mode, decoration mode, appearance mode, enjoy meta-mode and proxy mode.Adapter Mode: transforms the interface of a class into another interface that the customer wants. The adapter mode makes it possible for thos
Design Patterns (3) -- Abstract Factory patterns (Absrtact Factory Pattern), absrtactpattern
Definition
The essence of the abstract factory mode is to provide interfaces to create a series of related or independent objects without specifying the specific classes of these objects.
Understanding
In software systems, there are often "a series of mutually dependen
I. BACKGROUNDWhen it comes to producer-consumer models, it is necessary to mention multithreading, multithreaded development is commonly used in development, multi-thread programming is more stable than single-threaded,A thread that hangs does not affect the normal operation of the entire program. However, dirty reads occur when multiple threads are manipulating a data source at the same time.Ii. introduction of producer consumer ModelsThe producer-consumer model solves the problem of strong cou
Learning C # design patterns series notes (2) Observer patterns,
I. References
1. Head First Design Patterns (Chinese name: deep dive into Design Patterns)
2. Wikipedia, observer mode,
The structural design pattern solves the coupling problem between the modules from the structure of the program. The following seven modes are included:
Adapter mode: An excuse for the class can be matched to another interface
Combination mode: The combination of objects
Proxy mode: A Simple object instead of a complex object that will be called later
Appearance Mode: A class represents a subsystem
Enjoy meta mode: used to
sentence may not be easy-to-understand. To put it bluntly, it means the conventional rule. You only need to clearly describe whether the corresponding occasion is really suitable)5. pattern is a means to record the software architecture. (The meaning of this sentence is to tell you which modes are used in this software architecture, and my colleagues have stipulated that your modifications or extensions must follow the general direction of the mode, the steps against these
or after forwarding these requests. This ensures that additional functionality can be added externally without modifying the structure of a given object at run time. In object-oriented design, the extension of functionality to a given class is usually achieved through inheritance.Application Scenarios for Adorner mode:1, need to extend the functionality of a class.2, dynamic for an object to add functionality, but also can be dynamically revoked. (In
Design Patterns and concurrent producer-consumer patternsProducer-consumer mode is a classic multithreaded design pattern. It provides a good solution for collaboration between multiple threads.In producer-consumer mode, typically consists of two types of threads, that is, several producer threads and a number of consumer threads. Producer LineProcess is responsi
together, a D A p T e r mode a D A p T e r is usually used after the system design is complete, and b R i d g e mode You must know beforehand that an abstraction will have more than one implementation part, so is used Therefore, it can be seen from the above description that the use of a bridge or The completed code for the adapter pattern can be viewed as a bridging mode from different viewing angles, or as an adapter mode. 6. Combination Mo
Simple Design Mode
Introduction
Gof (Gang of Four, which refers to Erich Gamma, Richard Helm, Ralph Johnson John vlissides)'s design patterns (published in 1995) this is the first time that we have elevated the design pattern to a theoretical level and standardized it. This book proposes 23 basic
Chapter 9 of the introduction to PHP design patterns Chapter 9 observation patterns some object-oriented programming methods provide a capability to build complex network interconnection between objects. When objects are connected together, they can provide services and information to each other. Generally, when the status of an object changes, you still need to
Design Patterns-factory method patternsDr. Yan Hong's book "JAVA and patterns" describes the factory method patterns in this way: The Factory method mode is the class creation mode, also known as the Virtual Constructor mode or the Polymorphic Factory mode.The purpose of the factory method mode is to define a factory
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