design patterns elements of reusable object oriented software book pdf
design patterns elements of reusable object oriented software book pdf
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constructor, and by initializing the prototype in the constructor (only if necessary), while preserving the advantages of using both constructors and prototypes. In other words, you can determine whether a prototype needs to be initialized by checking that a method that should exist is valid.Parasitic constructor modeIf the above methods are not applicable, parasitic patterns can be applied. The core idea of this pattern is to create a function that
main program body code of the main package requires a long Compilation Time, or the SCP and notice packages are provided in the form of a shared library or DLL, the preceding modifications are necessary. Otherwise, if the program size is small and the compilation time required by the main code of the program can be ignored, the modifications are not required. After all, the modified program structure adds an abstract layer, which increases complexity.
database design, the mapping of the system object model to the database schema is the key of object-oriented database design.
1. Three-tier database schema extension of object-oriented
, during their development, UML it is a mainstream modeling language, the model has gradually become a hot research topic. However, most books on design patterns mostly describe and record the design patterns, but seldom talk about how to systematically apply these reusable
it is not possible to be completely closed, the designer must make a choice about what kind of change the module he designed should be closed. He had to guess the type of change most likely to occur, and then construct abstractions to isolate those changes.Wait until the change takes place and take action immediately.
When we first write the code, we assume that the change does not occur. When changes occur, we create abstractions to isolate the same kind of changes that occur later.In the fac
tree-like Java object to a database, and vice versa. The core of this work is how to accomplish this work with minimal performance loss.
The EJB framework provides such an object persistence mechanism. We will discuss this mechanism in this article, but first of all we have a comprehensive understanding of the EJB architecture.
Enterprise-Class JavaBeans (EJB)
EJB technology can be defined as this: it is a
The object-oriented design principle is the core of OOPS (object-oriented programming system, Object-Oriented Programming System) programming. However, most Java programmers pursue
Legend has it that object-oriented development patterns were first created by lazy programmers. Development so far, people from the initial hot loyalty to discuss whether a certain language is enough object-oriented to now start a broader focus on
The object-oriented design principle is the core of OOPS (object-oriented programming system) programming.Design patterns such as Singleton, decorator, and observer do not focus on Object
class that inherits and can cause flooding.
(54) try to create reusable frameworks rather than reusable components when creating an inheritance hierarchy.
(55) If you use multiple inheritance in the design, first assume that you have made a mistake. If you do not make a mistake, try to prove it.
(56) as long as inheritance is used in
need to implement personality, the specific object will be called.Encapsulation of ClassesThe responsibilities of low-level modules should not be done by high-layer modules, or the encapsulation of classes will be broken.The specifics of the encapsulation of classes in a program are:1. Duplicate the object that defines the class.2. Cross-use of various kinds of objects, the correct usage is that after one
Some experiences in Object-Oriented Analysis and Design
Analysis, Design and Implementation
What I understand is the true object that exists or does not exist in real life. An obvious feature of this object is that it has many st
Sharing (six principles of object-oriented design model) and six design models
I recently read an article titled "Please call me your first brother" on the six principles of the design mode. It is simple, easy to understand and can't help but repost and share it with me !!
Why Study Design Patterns:1, more in-depth understanding of object-oriented thinking2, is conducive to the development of a strong extension of things What is a design pattern: a typical solution for a typical scenario that often occurs is the
package, it will affect all classes in the package, but it will not affect other packages.
Package coupling principle
No-ring dependency principle (Acyclic Dependencies Principle, ADP)
The package dependency does not allow loops.
Stable-Dependencies Principle, SDP)
Dependency in a stable direction
Stable-abstractions principle (SAP)
The abstraction level of the package should be consistent with its stability.
Old ti
responsibilities are coupled. A change in responsibility may weaken or suppress the ability of other responsibilities of this category. This design will lead to a fragile design. When a change occurs, the design will be unexpectedly damaged.
SRP makes the system easier to manage and maintain because not all problems are involved.
Cohesion is actually another n
Labels: OCP Java design mode Object-Oriented Design1. Single Responsibility Principle
The core idea of a single responsibility principle is: every object in the system should have only one independent responsibility, and all objects are concerned with the completion of their own responsibilities. SRP single Responsibil
Before we learn the seven principles of object-oriented design, we should have a good understanding of basic encapsulation, inheritance and polymorphism, as well as the ability to encode abstract classes and interfaces, because design patterns are the integrated application
computing problems. But the method of gradual refinement cannot provide a system strategy or method to solve a specific problem. Sometimes, there is no top-down method for some problems. Structured program analysis is an effective method for small-scale programs, but it is often ineffective to promote it to large-scale system development, developers cannot use this method to easily reuse reusable components of previous programs. The abstract mechanis
the outside world.In General , process-oriented development is relatively easy, but it is not easy to deal with changes, object-oriented development is difficult, but it can better deal with the ever-changing world. Therefore, the modern software needs object-oriented devel
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