, software experience easy to learn, more suitable for children of low age 2). Sticky good, let students learn quickly, and impressiveThese are basic things, but it is very difficult to actually achieve them.Current work done: 1). Introduce the left and right sliding effect, the interaction of finger swipe is more suitable for mobile phone application 2). Identify each speech block area and display a small horn to indicate that this is the appropriate voice areaNot enough, feel the user exper
for real-time synchronous Replication14.3 use DRBD for real-time synchronization of non-shared storage14.4 other high-availability design solutions14.5 comparison of advantages and disadvantages of various high availability solutionsConclusion 14.615. MySQL Server System Monitoring15.1 Monitoring System Design15.2 running status monitoring15.3 Performance Status MonitoringConclusion 15.4AppendixA ,? Set up an experiment and test environmentA.1 MySQL
Today, we have collected 10 excellent free ebook sharing designers. E-books represent the digital publications that people have read and distinguish them from traditional publications that use paper as the carrier. e-books use computer technology to extract certain text, images, sounds, images, and other information. Electronic Books are easier to carry and read
First, the topic requirementsBookstore for the "Harry Potter" series of books for promotional activities, a total of 5 volumes, with numbers 0, 1, 2, 3, 4, a single volume of 8 yuan, the specific discount is as follows:discount on this number2 5%3 10%4 20%5 25%depending on the number of volumes purchased and this number, different discount rules will be applicable. The singular book only corresponds to one discount rule, for example, two volume 1, one
Learning design patterns have been a long time, in fact, has been knocked over once, but the old feel that nothing has been learned, not enough understanding, and now take advantage of the reconfiguration of the computer room, and then again, it is not too late.
In fact, after knocking on the computer room, look at the mode, in fact, it was difficult to understand, it is difficult to read the code a glance can be read, while a little feeling, early ha
readers to a page, and in contrast, you can create an organized hierarchy between different elements. Keep in mind an important rule: to achieve effective comparisons, contrast must be strong. Don't be afraid to shrink. ? How is it implemented? You can increase the contrast by font selection, line width, color, shape, size, space, and so on. !! The problem to avoiddon't hesitate. If you want to make comparisons, increase your strength. Do not compare a thick line with a thicker line. Do not com
I. Overview of the pattern
The Strategy mode (strategy pattern) is similar in shape to the state mode, but somewhat different in intent. The intention is to make these algorithms interchangeable and provide a way to select the most appropriate algorithm.
In my application of OOP design process Evolution (iii) This article applies to the
1. gof's design pattern is the source of all design patterns. However, all the examples in this book are based on C ++.
2. o'reilly's head first design patterns, an entry-level book
3. This book is also good.
4. Introduction to agile development and extreme programming in UML and Model Application
Most books requir
of the strategy model
You can add a new policy without changing the current structure
Can dynamically change policies at run time
The strategy model embodies two principles:
Find out where the program may need to be changed, and separate it so that the rest of it will not be affected by it.
Multi-use combination, less inheritance
The
Quack ();} Public void display () {System.out.println ("I ' m A model Duck");}} Public class miniducksimulator {publicstaticvoidnew Mallardduck (); Mallard.performquack (); Mallard.performfly ();New Modelduck (); Model.performfly (); Model.setflybehavior (new flyrocketpowered ()); Model.performfly ();}}Policy mode:The algorithm family is defined, packaged separately, so that they can be replaced by each other, and this pattern allows the algorithm to change independently of the client using
ArticleDirectory
Strategy Pattern
Strategy patternfrom Wikipedia, the free encyclopedia
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In computer programming,Strategy PatternIs a particle software design pattern, whereby algorithms can be selected at runtime.
In some programming languages, such as those without polymor
From today on , intends to write a note every chapter of the study, today's 0th article hope is a good beginning, can finish. Come on.Getting Started with design patterns: Strategy mode (see what the actual requirements (scenarios) are, and adopt the appropriate strategy)
Design principle 0: No matter how good
-normalize the useful parts of the relationship. A good candidate does not often even never change values and is quite useful.Focus on the update of anti-canonical data and relationship repair.{_id:1,Name: ' Sam Smith ',Bio: ' Sam Smith is a nice guy ',Best_friend: {id:2, Name: ' Mary Reynolds '},Hobbies: [{id:100, N: ' Computers '}, {id:101, N: ' Music '}]}{_id:2,Name: ' Mary Reynolds 'Bio: ' Mary had composed documents in MongoDB ',Best_friend: {id:1, Name: ' Sam Smith '},Hobbies: [{id:101, N:
Objective
Just worked overtime, eh, the company stipulated that usually overtime only 10 dollars of meal supplement, Saturday and Sunday overtime, only to give a series of leave, in the state-mandated holidays in accordance with 3 times times the wages issued. So for so many ways to calculate overtime, the company's OA system is how to do it? This is going to be about the strategy design pattern I've summe
, confusion, there is a kind of wood to write again once again impulse? Well, if you're in a situation like this. Design patterns may be part of your rescue.But. There are a lot of people in the design pattern who are addicted to the design pattern, and every few lines of code you have to consider--is there a need for a pattern! Remember. Mode is a set of coding
Intent
Define a family of algorithms, encapsulate each one, and make them interchangeable. Strategy lets the algorithm vary independently from the clients that use it.
Capture the specified action in an interface, bury implementation details in derived classes.
Problem
One of the dominant strategies of object-oriented design is the "open-closed principle ".
Figure demonstrates how this is routinely achie
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