Human motion recognition system based on Kinect (both algorithms and codes are released)
first of all, the development environment version used by this system is the computer systems Windows 10, Visual Studio 2013, Opencv3.0, and the Kinect SDK v2.0. These can be found on Baidu, download down to install it.
For the Kinect environment configuration and bone data
Kinect Development Tutorial One: http://blog.csdn.net/chenxin_130/article/details/6693390
Kinect Development Tutorial II: http://blog.csdn.net/chenxin_130/article/details/6696187
About the Kinect depth image and color image extraction: http://blog.csdn.net/lixam/article/details/7600080
Kinect for Windows SDK Developmen
Kinect V2 Development Project (3)
1. Kinect Equipment Information Acquisition
2, Audio function exploration
1. Kinect Equipment Information Acquisition
Since the Kinect supports multiple devices, in theory, we should be able to get all the device information, and here we explore.
Through the official audiobasics
Like click (clicks) is the core of the GUI platform, taps is the core of the touch platform, gesture (gestures) is the core of the Kinect application. Unlike digital interactions in a graphical user interface, gestures are a real-life activity. Without a computer we don't need a mouse, but without the Kinect, gestures still exist. Gestures, on the other hand, are part of the interaction between people in ev
One of the most important features of the Kinect sensor is the ability to generate three-dimensional data from which we can create cool apps. Before you can develop a Kinect application, it's a good idea to understand the Kinect hardware structure. The Kinect infrared sensor can detect human and non human objects such
Last Saturday (2011.7.9), Microsoft's Chengdu Office participated in the Chengdu edition of The msdn forum. It not only learned about the related technical topics shared by other friends, I also share with you a brief introduction to the Kinect SDK.
In this activity, almost 30 people attended the event.
I seldom went to the msdn forum, but with the help of zirou, I shared my speech "Nui imagination and Kinect
In the previous article, we used EMGU to identify people's faces, when the Kinect SDK version was 1.0, and after the release of the 1.5 version of the SDK in May, we were able to use the Kinect directly to implement face recognition without the need for Third-party class libraries.
SDK1.5 new Face Recognition class Library: Microsoft.Kinect.Toolkit.FaceTracking makes it easy to face recognition in
The sensor indicator of Kinect usually prompts three error states. The only normal status is the green light (not flashing)Sensor indicator light on red light* Problems with the Kinect sensor (c000022d)* Insufficient space for the sensor to move (c005120a)* Insufficient power supply for the Kinect sensor (c0051202)* The Kinec
The previous article shows the main objects involved in the skeleton tracking system with examples of skeletal data drawn from the UI interface, and then discusses in detail the object models involved in skeletal tracking. But it's one thing to understand the basics, and the ability to build a complete, usable application is another story. This article discusses how to apply these objects to create a complete Kinect application by introducing a simple
ArticleDirectory
Kinect Development Environment
Obtain RGB camera data
Get depth information
Written to the end
Author: Ma Ning
Less than 24 hours after the Kinect SDK came out, many geek people have published their own examples online. It can be seen that good things will certainly be recognized by everyone, and it is useless to put too much publicity into bad things.
This a
ArticleDirectory
Kinect Development Environment
Obtain RGB camera data
Get depth information
Written to the end
Http://www.cnblogs.com/aawolf/archive/2011/06/18/2084352.html
Author: Ma Ning
Less than 24 hours after the Kinect SDK came out, many geek people have published their own examples online. It can be seen that good things will certainly be recognized by everyone, and it i
With Kinect, we can use gestures to control the playback of slides without having to give a speech and press the keyboard or hold a PPT controller, all we need to do is to gently roll to the right or to the left to control the slide to forward or backward, so cool. Although it may be a bit strange to do this during the presentation, it is also a good way to control the slides.
It is very easy to implement the control of the slide playback by using the
SingleKinect 's human body is rebuilt, and the Kinect fusion works well in Kinect SDK 1.8. Its shortcomings are obvious, one is the scanning time is long, the reconstructed object also need to remain static for a long time, second, need the human body or the Kinect rotation to achieve omni-directional scanning, the operation is cumbersome. With three
This program for their own writing, reference materials, including Microsoft Official examples and foreign language materials, do some of their own optimization. I have not learned the image processing, explain if there is a problem, I implore you to correct me.Background code:usingSystem.ComponentModel;usingSystem.Windows;usingSystem.Windows.Media;usingSystem.Windows.Media.Imaging;usingMicrosoft.kinect;namespacekinectv2{/// ///MainWindow.xaml/// Public Partial classMainwindow:window {#
"Translation" Kinect v2 programming (c + +) Depth
Kinect SDK v2 Preview for a description of how to get depth data. The previous section, described by using the Kinect for Windows SDK V2 Preview (hereinafter referred to as the Kinect SDK v2 preview), was taken from the Kinect
Kinect v2,MicrophoneArray can be used forthe direction of the horizontal sound sourceSpeculateAudiobeam)and theSpeech Recognition(Speech Recognition). This section is an introduction to how to obtainAudiobeam. The previous section describes how to use theKinect SDKV2preview version, fromKinectV2The preview version of the color camera and depth sensor to get the data in the method. this sectionWilldescribes getting Audiobeam from the
Contact the Kinect for Xboxone, very excited, follow the online tutorials to start configuring and want to use development as soon as possible.
The first step, install the SDK, success, the second step, insert the data cable ...
The thing is stuck here, insert the data cable, power up, the system should automatically load driver, but in the Device Manager, there is no discovery.
My Build Environment information:
Windows Ten OS
Lenovo E440 CORE i5
I believe many people expect this. Today's presentation will make us believe that this will come soon! The Kinect for Windows SDK will be released this spring! Please note: http://research.microsoft.com/kinectsdk
Another blockbuster-the arrival of Kinect!Kinect for Windows SDK !!!!!
Kinect "Hello world !!! "
Recently, the feature of Kinect posture recognition based on machine learning has been completed. However, the light does a corresponding posture, collect the identified data, always feel passable, less something. And sometimes because of the distance from the Kinect of the situation, the scene interface nothing, had to rely on the feeling to adjust the position. There is, in the face of hundreds of data pe
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