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Unity Kinect v2 with ms-sdk20 green screen keying shader modify transparent background

It's kinect2.0.Kinect v2 with Ms-sdk20 pluginIn the example of the default greenscreen inside is green, the request is changed to transparent, the following directly on the codeLet's get the background and see if it's transparent.Shader "Dx11/greenscreenshader" {subshader {///transparent requires this Blend Srcalpha oneminussrcalpha Tags {"Queue" = "alphatest"} Pas s {cgprogram #pragma target 5.0 #pragma vertex vert #pragma fragment frag #include "uni

U3D Outsourcing Company-Beijing Dynamic Point (company nature) to undertake u3d, Kinect, VR virtual reality, augmented reality, physical interaction, large-screen interaction and other types of outsourcing

Unity3d outsourcing on the point of finding software to undertake virtual reality project outsourcingTo undertake u3d, Kinect, VR virtual reality, augmented reality, physical interaction, large-screen interaction and other types of outsourcingPlease contact qq:372900288 Tel: 13911652504We produce various types of serious games, virtual reality, augmented reality projects! Quality assurance, after-sales complete.Our team was founded in October 2011, is

Kinect Help document translation of two gestures

1.5 seconds the hip center drops at least 10 centimeterspush– to push the left or right hand outward within 1.5 seconds.Pull-the left or right hand to the lira within 1.5 secondsAdd your gesturesHere's a look at the process of adding gesture recognition to Kinect, you need to have a basic knowledge of C # and learn a little bit about the basic workflow of the Kinect sensor. In the Kinect's coordinate syste

Predator: A Better Video Tracking Algorithm than Microsoft Kinect-from Czech doctoral thesis

Source: http://news.csdn.net/a/20110415/295938.html Boycott (haha): I just saw this video to demonstrate a new object tracking algorithm. It is part of Zdenek kalal's doctoral thesis. Zdenek kalal is a Czech student at the University of surari. He demonstrated his magical precise positioning system, which can track almost any object in the camera as long as you can see it and select it. It can do a lot of look. In this video, he demonstrated shooting his fingers through the camera and selecting

Opencv2.3 read the depth information and color image of Kinect

Opencv2.3 read the depth information and color image of Kinect By http://blog.csdn.net/moc062066 Opencv2.3 can directly read the depth information and color image of Kinect, but it is required when compiling opencv.Note thatFor more information, see here. // Moc062066 // 20111021 /// * # include Result:

Kinect color image and skeleton image overlay

Kinect color image and skeleton image overlayThrough the previous study, will all kinds of video streaming tried again, found that there is a video stream can be integrated into more than two video streaming multiple source frame multisourceframereader, this video stream contains all the corresponding video streaming camera, So if you want the video to display color and show the image of the skeleton point information, you need to use this video

Getting started with the Kinect for Windows SDK Development (v) data processing in depth

1. Simple depth image processing In the previous article, we discussed how to get the depth value of the pixel and how to produce the image based on the depth value. In the previous example, we filtered out the points outside the threshold value. This is a simple image processing, called threshold processing. The threshold method used is a bit rough, but useful. A better approach is to use machine learning to calculate thresholds from each frame of image data. The maximum number of

Some ideas about Kinect

patterns are recorded, so first to do a light source calibration. In PrimeSense's patent, the calibration method is as follows: at intervals, take a reference plane and record the speckle pattern on the reference plane. Assuming that the user activity space specified by Natal is 1 meters to 4 meters from the TV range, each 10cm takes a reference plane, then the calibration we have saved 30 speckle images. When a measurement is required, a speckle image of the scene to be measured is taken, and

Study Notes on Kinect (1)-building the openni Platform ~ ,

block the installation of the driver. Now I can only install two drivers, and I can't explain it. Now I have attached some openni drivers. Demo, I think we have to prepare to build the SDK, and then learn C #. Finally, if we want to learn about the open-source platform, we can Because there are a lot of resources on Mac, I will write the installation method of black apple along with the establishment of the Platform on Mac. Determine the project, 4. What else is the key: 0koik2jeibyclpwvnmo

Kinect SDK 1.5 Face Tracking-> use the super simplified version displayed by opencv

[2012-10-10] The multithreading in this article is not very effective. Please use the kernel event method of the waitForMultiObjects method in the Microsoft example. In the past two days, I have read the new SDK1.5 code. To solve face recognition problems with SDK1.5, I have to read its face tracking code, in the end, the connected monomai guessed it. As for how to use it and more details, you need to read Microsoft articles by yourself. Click the link to open a Microsoft website address. Below

Kinect development tutorial 5: openni getting human skeleton

Almost graduated, Xiao Jin has been busy with related matters recently, and the tutorial is also stranded for a while. The previous tutorials introduced some basic examples of openni and their gesture applications. However, if you use Kinect to recognize some gestures, it's always a bit cool. In most somatosensory applications, steps to obtain the skeleton are indispensable, which is also a topic that Xiao Jin has always wanted to write. Okay, let's g

Demonstration Program for detecting gestures Using Kinect + opencv

Add the result image, update the code, and change the template to 6 (0-5) 1. Principle: Read the depth data of Kinect, convert it to a binary image, find the contour, compare it with the profile template, and find the matching result with the smallest Hu matrix. 2, basic: openni, opencv2.2 and http://blog.163.com/gz_ricky/blog/static/182049118201122311118325/Based on the routine 3. Results: it is only used to demonstrate the use of opencv + openni pr

Adaptive median filtering (based on C + + and OPENCV) Kinect depth Map

Original:Adaptive median filtering:Median filter in OpenCV:Adaptive median filtering (based on C + + and OPENCV) Kinect depth Map

Ubuntu+ros+kinect for skeleton tracking

). Stand in front of the Kinect, pose a "surrender" posture (below), wait a moment, and the following nodes come out. Reference: Http://wiki.ros.org/openni_tracker Http://wiki.ros.org/openni_camera Http://wiki.ros.org/openni_launch http://answers.ros.org/question/37615/openni_tracker-find-user-generator-failed/usg= Alkjrhiah5abnuzl3dzbsdwllwej4cmoiw http://answers.ros.org/question/37615/openni_tracker-find-user-generator-failed/usg=

Kinect get Depth map, mouse click to get the point three-dimensional coordinates and save txt

Standard Library #include //OpenCV Header #include #include #include //Kinect for Windows SDK Header #include #include using namespace CV; using namespace Std; vector src; int i = 0; Ofstream fout ("01.txt"); void Writemattofile (cv::mat& m,

A problem with the Kinect self-keyed graph in Unity

when developing with kinect2.0 's development package in unity, a color map of the person who removed the background is displayed, the user map type is non-rawusertexture, the display user map is checked, but only the white image area is always

Kinect SDK extracts color pixels

#include using namespace std;#include #include "MSR_NuiApi.h"//#include "highgui.h"int main(int argc,char **argv){// IplImage *img;// CvScalar s;// img=cvCreateImage(cvSize(640,480),IPL_DEPTH_8U,3); HRESULT hr = NuiInitialize(

A better Video Tracking Algorithm than Microsoft Kinect-TLD tracking algorithm introduction.

Transferred from:Http://blog.csdn.net/carson2005/article/details/7647500 TLD(Tracking-Learning-detection) is a new single-target long-term (Long term tracking) TrackingAlgorithm. This algorithm is significantly different from the traditional

Obtain skeleton information using the Kinect SDK

1. In During nuiinitialize Nui_initialize_flag_uses_skeleton. 2. Nuiskeletontrackingenable enables skeleton tracking. 3. Nui_skeleton_frame skeframe = {0 }; Hresult hR = nuiskeletongetnextframe (0, & skeframe ); What

C # Kinect V2 Learning Notes (iv) Depth image

For a long time did not write a simple tutorial, not I lazy, OK, I admit a little lazy. But really busy, and recently arranged to change direction, you said I just entered the door, want to learn it, now to do some hardware, there is no way can only

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