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Explanation of rate-limit

ID (1 to 99) and sends the packet. 11. transmit -- Sends the packet. By default, the access rate and distributed access rate policies are disabled. Command mode: Interface configuration Command History Release Modification 11.1 CC This command was introduced. 12.1 (5) T The conform and exceed actions were added for the MPLS experimental field. Usage Guidelines Use multiple access rate policies and input them under different interfaces Distributed access rate policies can only be used

ATM Tutorial: Physical Layer

kbit/sDS1 (T1) 1.544 Mbit/sDS2 (T2) 6.312 Mbit/s (4 DS1, 96 DS0)DS3 (T3) 44.736 Mbit/s (28 DS1, 672 DS0)DS4 274.176 Mbit/s (4032 DS0)Synchronous Transmission signaling (STS) of SONET)STS-1 (OC-1) 51.84 Mbit/sSTS-3 (OC-3) 155.52 Mbit/s (3STS-1)STS-12 (OC-12) 622.08 Mbit/s (12STS-1)STS-24 (OC-24) 1244.16 Mbit/s (24STS-1)STS-48 (OC-48) 2488.32 Mbit/s (48STS-1)ANSI standardSTS-1 51.84 Mbit/sSTS-3c 155.52 Mbit/sSTS-12c 622.08 Mbit/sDS3 44.736 Mbit/sCCITT

Vro View Interface status

, OutFast: 3297025318, InAS: 60075750, OutAS: 10843631OAM F5 cells sent: 6804133, OAM cells received ed: 6740056 Status: ACTIVEVCD is locally valid, and vpi vci must be the same as the Peer end. The recommended encapsulation protocol is AAL5SNAP. If PPP is supported, change it to AAL5CISCOPPP. VCD is not configured in the new method, in addition, if three OAM cells are not received, the interface is disconnected. After 12.2 (4) T, Router2 (config) is introduced) # snmp-server enable traps atm pv

What is the difference between ASI and TS Stream?

in the I-frame and P-frames2 B-frames, frame order of IBBPBBPBBIBBP? I, P, B group of synthetic image group, plus sequence start code and sequence first class data compose image sequence or MPEG 12 basic bitstream es (elementary Stream). Basic code stream can not be transmitted directly to the channel, it needs to be packaged and reused to form a single MPEG 12 transmission stream for transmission, video, audio and data basic stream ES is packaged into a series of unequal PES packets, each PES

Design Patterns learning Summary 2-creation 2-Builder patterns

ComputerBuilder (){Computer = new Computer ();} Public abstract void SetupMainboard ();Public abstract void SetupCpu ();Public abstract void SetupMemory ();Public abstract void SetupHarddisk ();Public abstract void SetupVideocard ();} Class OfficeComputerBuilder: ComputerBuilder{Public OfficeComputerBuilder (){Name = "OfficeComputer ";} Public override void SetupMainboard (){Computer. Mainboard = "Abit upgrade LG-95C motherboard (Intel 945GC chipset/LGA 775/1066 MHz )";} Public override void Se

Use Rate-limit to limit traffic

greater than DS3. A VIP2-50 InterfaceProcessor is required for OC-3 rates. The access rate and distributed access rate policies can only be available for IP transmission. The access rate and distributed access rate policies do not support fastEtherchannel, tunnel, or pri interfaces does not support anyInterface. Cisco Express Forwarding must be enabled before configuring the access rate and distributed access rate policies. Examples In the following

The most complete and comprehensive list of Chinese games

~WandererThe beautiful girl in the Warring States Dynasty cut off the cloud and AirChapter of spring breezeAngel's feather (BL game)Magic Eye killer 2 hidden month legendMagic Eye Killer 3 decisive battle zainorMAGIC Call LihuSuccessor to windEven relicsLegend SeriesLegend of heroes 3-white-haired witchLegend of heroes 4-tears of Zhu HongLegend of heroes 5-song of the seaLegend of heroes-empty track FCLegend of heroes-empty track SCLegend of heroes-empty track the 3rd Yu WangAhara server guardL

What are the minimum SNMP configurations for cacti monitoring network devices?

Today, I saw the CPU usage of the company switch. Found high, normal at around 40%. Why? Use # Show process CPU. PID Runtime (MS) invoked usecs 5sec 1 min 5 min tty Process 241 3582484836 393202721 9111 9.42% 14.50% 14.41% 0 SNMP Engine No, SNMP actually consumes a lot of CPU. Why is it so high? Use show run | begin SNMP to view details. Hey, I found that almost all traps-related functions have started. SNMP-server enable traps SNMP Authentication linkdown linkup coldstart warmsta

Professional terms in network security

Language Subnet mask Subdirectory Subnet Swap file SACL system access control table S/Key secure connection is a one-time password system. In S/Key, passwords are never sent over the network, so they cannot be stolen. The sniffer program secretly captures data packets passing through the network. Hackers generally use it to steal user names and passwords. Spoofing (Electronic spoofing) Any process involving impersonating other users or hosts for unauthorized access to the target Time bomb (time

SNMP-related RFC documents

MIBRFC 2128 -- dial control MIBRFC 2206 -- Resource Reservation Protocol MIBRFC 2213 -- Integrated Services MIBRFC 2214 -- guaranteed service MIBRFC 2232 -- dependent Lu requester MIBRFC 2238 -- High Performance Routing MIBRFC 2266 -- IEEE 802.12 repeater MIBRFC 2287 -- system-level application MGMT MIBRFC 2320 -- Classical IP and ARP over ATM MIBRFC 2417 -- multicast over uni 3.0/3.1/ATM MIBRFC 2452 -- IPv6 UDP MIBRFC 2454 -- IPv6 TCP MIBRFC 2455 -- Appn MIBRFC 2456 -- Appn trap MIBRFC 2457 --

LED Light buzzer

:gpio_resetbits (Gpio_led,ds3_pin); /* Light DS3 light */break; Case 3:gpio_resetbits (Gpio_led,ds4_pin); /* Light DS4 light */break; Default:gpio_resetbits (gpio_led,ds1_pin| ds2_pin| ds3_pin| Ds4_pin); /* Light all lights */break; }}///////////////////////////////////int main (void) {/* Enable buzzer to use GPIO clock */Rcc_apb2periphclockcmd (BUZZER_GPIO_CLK, E nable); /* GPIO pin used by the INIT buzzer */gpio_in

Internet history, Technology and Security (Week 2)

communications facility. His design is not 56,000-bit, but begins with 1.5 megabits. It was not long before TCP/IP was present, and the proposal received suspicions from the National Science Foundation of the United States. But traffic explains everything (this network is growing in the form of explosions!) ), thanks to the TCP/IP protocol.They then entered the next phase, DS3, with a 30 times-fold increase in network design (compared to 1.5 megabits

Network Security Professional Vocabulary _ Chinese and English

to unauthorized access to a target Time Bomb is a program that waits for a particular time or event to be activated before it causes a machine to fail. TCPDUMP is a practical tool for capturing packets in UNIX and is often used to obtain detailed network traffic records. Traceroute a common TCP program on UNIX that tracks routing between native and remote hosts T0,DS0 56 or 64kbps T1,DS1 24-channel PCM digital, with a total speed of 1.544Mbps T3,DS3

High-end tens of thousands of tyrants computer Configuration explanation

platform, and the existing million-level AMD configuration, often have such a serious problem, this set of a rice overclocking configuration although also very problematic, but has been counted as more reliable. 9430 $ AMD Eight core display tyrants Computer Configuration reviews Machine Price: 9430 yuan Accessories name brand Model reference price (yuan) Processor: AMD FX-835 (Boxed) ¥1195 Radiator: Boxed Self-- Motherboard: Gigabyte ga-970a-ds3

Vista SP1, XP SP2 performance overall comparison

There have been a lot of tests on the performance of Vista SP1, XP SP3, and the "Mikael" from Futuremark's official forum contrasts Vista SP1 with XP SP2. First look at the test platform: Processor: Intel Core 2 Duo E6600 @ 3.2GHz (400mhzx8) Motherboard: Gigabyte GA-P35-DS3 Memory: 8GB ddr2-800 4-5-4-15 Graphics card: NVIDIA GeForce 8800 GT 512MB Radiator: Thermalright Ultra-120 Extreme Power: Pirate Ship hx520w Hard disk and operating system:

Unity CG Vertex and fragment shaders (i)

supports a variety of rendering APIs (such as Direct3D 9 and OpenGL), and by default all shader programs are compiled into all supported renderers. You can point out the shader that needs to be compiled by #pragma only_renderers or #pragma exclude_ renderers directive This is primarily useful in this case, you are explicitly using some material language features on some platforms that you know are impossible on some platforms D3d9 -Direct3D 9. D3d11 -Direct3D 11. OpenGL -

Comparison of several multi-threaded 3D engine Architectures

high GPU requirements. Let's take a look at the two multi‑thread ogre architectures. The first is middle-level multithread. As shown in, each entity to be rendered is copied into two copies. The main thread and the rendering thread alternately update and render two copies of the same entity, and synchronize at the end of one frame, this solution has reached the first goal but has not yet reached the second goal. At the same time, the maintenance of the two entities is relatively complex and can

The Overview of Sony Audio Codec (ATRAC, ATRAC3, ATRAC3plus, ATRAC Lossless)

newer ATRAC3 encoders offer better performance. LP4 Mode This vulnerability CES the data rate to 66 kbit/s (half that of LP2), partly by using joint stereo coding and a lowpass filter around 13.5 kHz. it allows 324 minutes to be recorded on an 80 minute MiniDisc, with the same padding required as LP2. FFmpeg has an implementation [5] of an ATRAC3 decoder, which was converted to fixed precision and implemented in the Rockbox series of firmwares for ARM, Coldfire and classification. Real

Linux Bash Shell Learning (5): Special files, aliases, options, and parameters

"Hello,/ > My friend" Hello, my friend Prompt In linux, the prompt is usually $, which is already the root user #. This is related to the specific linux version. We can also set our prompt, such as adding the user name and time. In Linux with four prompts, PS1, PS2, PS3 and PS4. PS1 is the default prompt. For example, we need to change the user name to $. You can reset PS1, that is, PS1 = "/u $". If we want to add time, set to PS1 = "/u-/A $

The best solution for automatic identification of webpage encoding character sets in Webpage body extraction.

earlier versions of Mozilla. The accuracy is also relatively low, which is similar to the interface success rate of IE. PS3. references Juniversalchardet: http://code.google.com/p/juniversalchardet/ (Java code has bugs in the big5prober and gb18030prober classes, C # has been fixed) Principle reference: http://www.mozilla.org/projects/intl/UniversalCharsetDetection.html Article 2 from: [little tornado development diary] asynchronous pulling of HTML s

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