Packagecom.hello.test;ImportJava.util.Scanner; Public classTestgame { Public Static voidMain (string[] args) {Player P=NewPlayer ();//instantiate a Player objectGame G=NewGame (P);//instantiating a Game objectg.startgame ();//Calling Methods }}//Game Classclassgame{PrivatePlayer p;//Set player PublicGame (Player p) { This. P =p; } //make the rules of the game Public intrule (string s1, string s2) {if(S1.equals (S2))//first, put the computer in the same situation. {
The following are rules. When you and your opponent make specific gestures at the same time, they must be the following gestures: Stone, scissors, Cloth.This rule is a paradox.(A) cloth bag stone.(B) Rock Cutting,(C) Cut the cloth. In your computer version, the user enters her/his options, the computer finds a random option, and then youThe best algorithm is to use as few if statements as possible.
Copy cod
#Stone Scissors ClothImportRandomImporttimewin_list= [("Stone","Scissors"),("cloth","Stone"),("Scissors","cloth")]kind_list=['Stone','Scissors','cloth']Print("================ Welcome to man machine stone scissors cloth war, by Uncle Yang ===================") whileTrue:Print("Please wait for the robot to sign ...") Ti
Select a 3d model with bonesGameobject->create Other->ragdoll ...Click to open a window that pops up a create RagdollThe front base transform to drag the skeleton in.Root neckRight hips (right buttock)Right leg kneeRight footRight arm rootRight small arm elbowLeft is right.Middle Spine hipsHead HeaderStrength StrengthTotal mass mass, related to falling speedNote that the above bones cannot be duplicatedWhen you're done, click Create,In the run, the characters are very lifelike down ....--by wolf
Problem DescriptionA piece of flower cloth, there are some patterns, there is a directly available small bar, there are some patterns. For a given strip of flowers and strips, calculate how many pieces of strips can be cut from the flower cloth?InputThe input contains some data, respectively, is a pair of flowers and small strips, the cloth is shown with visible
Problem DescriptionA piece of flower cloth, there are some patterns, there is a directly available small bar, there are some patterns. For a given strip of flowers and strips, calculate how many pieces of strips can be cut from the flower cloth?InputThe input contains some data, respectively, is a pair of flowers and small strips, the cloth is shown with visible
Title Link: http://acm.hdu.edu.cn/showproblem.php?pid=2087Cut the flower clothTime limit:1000/1000 MS (java/others) Memory limit:32768/32768 K (java/others)Total submission (s): 11544 Accepted Submission (s): 7421Problem description A piece of flower cloth, there are some patterns, there is a directly available small bar, there are some patterns. For a given strip of flowers and strips, calculate how many pieces of strips can be cut from the flower
Import Java.util.random;import Java.util.scanner;public class Caiquan{public static void Main (string[] args) {Random r= New Random (); int Diannao=r.nextint (3) +1; Scanner s=new Scanner (system.in); System.out.println ("========= scissors mini-game ========="); System.out.println ("Please enter 1, 2, 3, 1 for scissors, 2 for stone, 3 for cloth"); int fangke=s.nextint (); if (diannao==1fangke==1) { SYSTEM.OUT.PRINTLN ("The computer is a pair of sciss
C-Cut cloth HDU2087 (kmp finds substrings, And the substrings cannot overlap)C-cut fabric stripsTime Limit: 1000 MS Memory Limit: 32768KB 64bit IO Format: % I64d % I64uSubmit StatusDescriptionThere are some patterns in a fabric, and some other small ornaments that can be used directly. For the given flower cloth and small ornaments, how many small ornaments can be cut out from the flower
Objective:This script implements the game of scissors and stone cloth, but there is no exception handling. Only user input 0, 1, 2 o'clock can be normal processing.#!/usr/bin/env python# Coding:utf8Import Random//Imports random module, which is a module that generates random numbersAll_choice = ["Stone", "scissors", "cloth"]//define a list and add the selection to the listWin_list = [["Stone", "Scissors"],[
Random r = new Random (); Random definition of two personsstring[] S1 = new string[] {"Scissors", "stone", "cloth"};string[] s2 = new string[] {"Scissors", "stone", "cloth"}; Randomly define an array of two peopleString JG;while (true){int sj1 = R.next (0, 3); 0 for scissors, 1 for stone, 2 for clothint sj2 = R.next (0, 3);if (sj1 = = sj2){JG = "A Out is" + s1[sj1] + ", B out is" + s2[sj2] + ", the result i
Here are the rules. You and your opponent, at the same time make a specific gesture, must be the following gesture: stone, scissors, cloth. Victor from
In the following rules, the rule itself is a paradox.
(a) cloth-clad stones.
(b) The stone hit the scissors,
(c) Scissors cut the cloth. In your computer version, the user enters her/his options, the computer is l
Total time limit:
1000ms
Memory Limit:
65536kB
Describe
Stone scissors cloth is a common scissors game. The stone wins the scissors, the scissors wins the cloth, Bushe the stone. If two people punch the same, then dead heat.
One day, small A and small b just play stone scissors cloth
Title Link: http://acm.hdu.edu.cn/showproblem.php?pid=2087Analysis: The number of string matching statistics, pay attention to the application of the situation, because it is shearing cloth, so after matching to clear zero./*Cut cloth time limit:1000/1000 MS (java/others) Memory limit:32768/32768 K (java/others) total submission (s): 10072 A ccepted Submission (s): 6509Problem description A piece of flower
#import @interface Computer:nsobject@property (assign,nonatomic) int comcount;-(int) punches;//Punch@end#import "Computer.h"@implementation Computer-(int) punches{int num=arc4random ()%3+1;//randomly generates a value of 1-3Switch (NUM){Case 1:NSLog (@ "The computer is out of stone");BreakCase 2:NSLog (@ "Computer out of Scissors");BreakCase 3:NSLog (@ "Computer is out of cloth");BreakDefaultBreak}return num;}@end#import @interface Person:nsobject@pro
There's a depressing problem with unity 5.x development, which doesn't affect the running of your game, but it can make you awkward when you're demonstrating or communicating.Problem Description: Mesh.colors is out of bounds. The supplied array needs to be the same size as the mesh.vertices array.UnityEditor.ClothInspector:OnEnable ()Indexoutofrangeexception:array Index is out of range.UnityEditor.ClothInspector.SetupSelectedMeshColors () (at c:/buildslave/unity/build/editor/mono/inspector/ clot
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