Reprint please indicate the sourceObjectiveOpenGL ES is a subset of OpenGL and is designed for embedded devices such as phones, PDAs, and game consoles. The API is defined by Khronos Group, Khronos is a graphic hardware and software industry Association, which focuses on the open standards of graphics and multimedia.So OpenGL ES is used as a third-party library in Android.So far, OpenGL
Statements and structs for OpenGL es Shader language (Official document sixth chapter)The program block for the OpenGL es Shader language is basically composed of the following:Statements and declarationsfunction definitionSelect (If-else)Iterations (for, while, Do-while)Jump (Discard, return, break, continue)6.1 Function definitions shaders are made up of a series of global declarations and function defini
1. Decide which version of OpenGL ES you want to support. Currently, OpenGL ES contains 1.1 and 2.0 two versions, with IPhone 3g+ and ipad starting to support OpenGL ES2.0. And the difference between the two versions is very large, not only in the programming mind, the gap between the API is also very large. Therefore, if you want to develop 3D programs or games using OpenGL
If this ES plugin is available on the server, it supports the use of parameters, specifying that ES is run in the background or foreground, and supports start, stop, and restart ES services (the default ES script can only be elasticsearch-servicewrapper by CTRL + C Close es)
Decoding process of TS Stream-ES-PES-DTS-PTS-PCR
TS Stream decoding process:
1. Get Pat in ts
2. Obtain PMT From ts
3. You can know the video (audio) type (h264), corresponding PID, and pcr pid transmitted in the current network based on PMT.
4. Set the video filter of the Demux module to the PID and stream type of the corresponding video.
5. the payload data in the ts data packet obtained from the video Demux filter is one piece of PES. The ts hea
org.elasticsearch.common.transport.InetSocketTransportAddress;Import org.elasticsearch.transport.client.PreBuiltTransportClient;Import Org.junit.Test;public class Esfirstdemo {@SuppressWarnings ("Unchecked")Public Transportclient Client () throws Unknownhostexception {ES address, the address is 192.168.253.129 (here the address cannot be added "/http"), where the port is ES TCP port is 9300,Instead of the
Android + NDK + CDT + eclipse + OPenGL ES compilation and native debugging, androidndk
Environment:
NDK version r8, eclipse and Android is the adt-bundle-windows-x86 package version is more convenient,
I. NDK Compilation
1. Source Code
NDK examples directory has the source code of the Hello-GL2, you can use it first.
2. Import the sample project to eclipse
3. Compilation settings
A. Select a project. Choose windows> prefereces> android> NDK in eclipse
I. es network configuration tableThe es network configuration table is a list of ES hardware and software components. Elasticsearch network configuration usually includes the following items:Hierarchical ProjectMiscellaneous information system name, system vendor/model, CPU rate, Ram, memory, System Function1st layer 2 media type, interface speed, VLAN, Mac, and
Redhat has two major Linux product lines, the first is the free Fedora Core series mainly for desktop version, providing more new features of support. Another product line is the enterprise series of charges, this series is divided into: as/es/ws and other branches, they are redhat enterprise-class Linux, referred to as RHEL
As
Is the Super Server version (Advanced server), which builds on the standard Linux kernel, enhances performance and improves
Hello Triangle:opengl ES 2.0 version of "Hello World"Most of the text in this article was extracted from the OpenGL ES 2.0 Programming Wizard, which is hereby explained.This article is based on OPENGGL ES 2.0, I am learning OpenGL "Hello World" bar.The implementation of a OPENGGL ES 2.0 program is broadly as follows:
This article translated from: http://developer.android.com/training/graphics/opengl/shapes.html
The first step to create an advanced image is to define the image in the context of the view of OpenGL ES to be drawn. If you do not understand some basic requirements of OpenGL ES to define graphical objects, it is difficult to use OpenGL ES to draw graphics.
This art
Android OpenGL ES application (1)
OpenGL has become a "standard" for 3D because it can be used across platforms and has rich interfaces. Almost all 3D games on mobile phones are related to OpenGL.
Of course, Microsoft has direct X, but it can only be used on the Microsoft platform.
OpenGL is implemented in c/c ++ at the underlying layer, and encapsulated class libraries are used in JAVA. Android provides the following interface packages to meet the r
ArticleDirectory
Preface
I. 3D mathematical history
2. Matrix Transformation
3. Implementation in OpenGL
Iv. Projection Transformation
5. View Transformation
Vi. Postscript
7. Reference
[OpenGL ES 03] 3D Transformation: model, view, projection, and viewport
Luo chaohui (http://www.cnblogs.com/kesalin)
This article follows the "signature-non-commercial use-consistency" creation public agreement Preface
I was pl
I've written some articles about iphone OpenGL es programming, but mostly for people who already know at least some 3D programming knowledge.As a starting point, download my OpenGL Xcode project template instead of using apple-provided templates. You can unzip to the following location to install this template:/developer/platforms/iphoneos.platform/developer/library/xcode/project templates/application/There are a lot of good tutorials and books on Ope
OpenGL ES series tutorials
Author:
Liu Peng
Date:
2010-04-01This article collects a set of OpenGL ES series tutorials.
There are a series of OpenGL ES development tutorials on www.play3d.net. It is a rare tutorial to go from basic concepts to advanced programming. This site reposted all the articles for your study and reference.
Basics of OpenGL
Install RedHat Linux 6.0 es on a hard disk in win7
The PDF version of this document can be downloaded at the following addresses:
Http://download.csdn.net/source/3575067 (csdn)
Baidu: http://wenku.baidu.com/view/44c2811cb7360b4c2e3f643f.html
Toy: http://www.docin.com/p-288017405.html
1. Hard Disk Partition Configuration:
Drive C: win7 (NTFs format -- installed)
Disk D: install the software disk in Windows (NTFs format -- not processed)
E-Disk: used to
It is very simple to construct an OpenGL view on the andorid platform. There are two main tasks:
Glsurfaceview
The OpenGL es api provided by the Android platform is mainly defined in the package android. openGL, javax. microedition. khronos. EGL, javax. microedition. khronos. opengles, Java. among several packages such as NiO, glsurfaceview is the core class in these packages:
It serves as a bridge between OpenGL
OpenGL ES 3.0 fragment shader (4), opengles
Fragment shader Flowchart
Fragment shader (fragment shader) implements a general method for programmable fragment operations.
Each segment generated by Rasterization.
• Shader program-the source code or description of the fragment Shader program can perform operations on the fragment.
• Input variables (Input variables)-the interpolation technology is used in the raster phase to generate Vertex coloring er
1) Es Stream (Elementary stream): Also called the basic stream, which contains the continuous stream of video, audio, or data.2) PEs stream (Packet Elementary Stream): Also known as packaged basic stream, is the basic stream es stream according to the need to be divided into the length of the packet, and add Baotou to form a packaged basic bitstream pes stream.3) TS Stream (Transport stream): Also known as
Linux is short for GNU/Linux. It is usually the general name of various Linux releases. Common Linux Manufacturers include RedHat/Novell.
RedHat has two major Linux product series, one of which is the free Fedora Core series. It is mainly used for desktop versions and provides support for many new features. Another product series is the paid enterprise series, which is divided into as, es, WS, and other branches.
AdvancedServer, Abbreviated. On
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