mouse cursor is inAbove 513. 21 processing the second click of the Block 523. 22 handling inconsistent pair of icons 533. 23 Handling player wins 533. 24 Draw the game state to the screen 543. 25 creating a "uncovered block" data structure 553. 26 Creating a game board data structure: 1th step-get all possible icons 553. 27 2nd Step-disrupt and intercept all iconsList of 563. 28 3rd Step-Place the icon in the gameOn board 563. 29 splitting a list into a listListing 573. 30 different coordinate
format as that of the palth SIF (source input format, the frame rate is 29.97 FPS (30000 frames/1001 seconds) the same as that of NTSC, and the color space encoding is based on YCbCr.
Qcif indicates "quarter CIF", that is, 1/4 CIF. The resolution width and height are half of the CIF format. sqcif indicates "sub quarter CIF ", the resolution is 4/11 of CIF, 1/3 of CIF, and 4/33 of CIF. Similar formats include 4cif (4 × CIF) and 16cif (16 × CIF ), all
Now more and more people are trying to use HTML5 for development, and HTML5 engines are also increasing. What kind of engine should Developers choose? This time I will compare the efficiency of several engines I personally think are not bad.
Engines for comparison:
1. createJS
Http://www.createjs.com/
2. cocos2d-HTML5
Http://www.cocos2d-x.org/wiki/Cocos2d-html5
3. enchant. js
Http://enchantjs.com/
4. lufylegend. js
Http://lufylegend.com/lufylegend
Test Browser:Chrome
1. Comparison of image displ
application rendering.
SurfaceFlinger row: After rendering the application, the application will notify SurfaceFlinger to synthesize and update the screen. "S" indicates that SurfaceFlinger starts to process application requests, and "E" indicates that the merging is completed (the frame buffer swap is completed ).Figure 19. UxTune analysis windowMeter-FPS is a tool used to measure the FPS value of
A recent thing to do is to display the frame rate, or FPS, in real time on the video. FPS is the abbreviation for frame per second, in Chinese meaning the number of frames per second. The development platform is vs2013+opencv2.4.9.FPS is the measurement of the amount of information used to save and display dynamic video. In layman's terms, it refers to the number
pos, Button Joyaxismotion Game handle (Joystick or pad) move Joy, axis, value joyballmotion game ball (joy balls)? Move Joy, Axis, value joyhatmotion gamepad (Joystick)? Move Joy, axis, value joybuttondown gamepad Press Joy, Button Joybuttonup game handle let go of joy, button videoresize pygame window Scalin
Challenge: improve your pong game
Now it's your turn to make some improvements to the game; maybe you can change the picture or sound, or adjust the gameplay. If you have a gamepad controller, you can also try to add rumble support to it. And if you read this book, you should indeed have a gamepad, even if you do not have Xbox 360; many xNa examples require the Xbox 360 controller, in addition, some games
android. graphics. Paint;Import android. graphics. RectF;Import android. util. AttributeSet;Import android. view. SurfaceHolder;Import android. view. SurfaceView;
/**** Custom View** @ Author zhangjia**/Public class BallView extends SurfaceView implements SurfaceHolder. Callback {Static final int V_MAX = 35; // maximum horizontal speed of the ballStatic final int V_MIN = 15; // Minimum horizontal speed of the ball
Public static final int WOOD_EDGE = 60; // X coordinate of the right side of the
); capital B Represents byte, that is, byte, one byte = eight digits, that is, 1B = 8B; the preceding capital K indicates a thousand characters, that is, a thousand characters (Kb) or kilobytes (KB ). Indicates the size unit of the file. Generally, bytes (Kb) are used to indicate the file size.Kbps: First, you need to know that PS refers to/s, that is, every second. Kbps indicates the network speed, that is, the number of kilobytes of information transmitted per second (k indicates the kilobytes
B indicates byte, that is, byte. one byte = eight bits, that is, 1B = 8B; the upper-case k indicates the meaning of a thousand, that is, a thousand bits (Kb) or a thousand bits (KB ). Indicates the size unit of the file. Generally, bytes (Kb) are used to indicate the file size. Kbps: First, you need to know that PS refers to/s, that is, every second. Kbps indicates the network speed, that is, the number of kilobytes of information transmitted per second (k indicates the kilobytes and kb indicat
speed, if it is broadband set 30~40, if in a more than one station set up 25,modem=15,lan=50
Con_color 255 50..........HUD Color (RGB)
DM 1 .... ... set a message to start the game at the beginning of the introduction of the first information on the
Drawradar .............. Display radar, sometimes the radar will suddenly disappear, it can be used (sometimes the server turns off you don't use it)
Fastsprites 0. ... smoke effects, 0 lifelike, 1 like super, 2 like Gameboy, and so on.
Fps_max
In this case, we will briefly animate the motion Picture (animation). Just like the cartoon principle, the essence of animation is to use the visual persistence of the human eye, quickly transform the picture, resulting in the illusion of the object in motion. For the Three.js program, the implementation of the animation is also achieved by redrawing the screen several times per second.To measure the screen switching speed, the concept of fps (Frames
There are many optimizations for the project, such as mesh merging, reducing drawcall and model bones and physical calculations, merging material balls, optimizing code, etc.
Previous post "finishing" Unity 3d optimization Summary
Now continue to fill in, the content for my experience and online collection and collation, I hope we have a better way to optimize, can continue to thread, together to explore, common progress.
Optimization:
1. Update the opacity map compression format for etc 4bi
There are many optimizations for the project, such as mesh merging, reducing drawcall and model bones and physical calculations, merging material balls, optimizing code, etc.Now continue to fill in, the content for my experience and online collection and collation, I hope we have a better way to optimize, can continue to thread, together to explore, common progress.Optimization:1. Update the opacity map compression format for etc 4bit, because the Android market in the mobile phone GPU has a var
the mobile phone GPU has a variety ofEach GPU supports different compression formats, but they are compatible with the ETC format,2. For transparent mapping, we can only select Rgba 16bit or Rgba 32bit.3. Reduced FPS, in projectsetting-> qualityVSync the Count parameter will affect your fps,everyvblank equivalent to Fps=60,everysecondvblank = 30;Both of these si
video card for processing, which is a waste of Bandwidth Resources, at the same time, the video card also performs a large number of operations on the undisplayed part, which is a waste of hardware resources. After the optimization of the tree, you can crop the tree to obtain the vertex data of each display area. Only this part of data is transmitted to the video card, which can significantly improve the display speed. Irr has implemented all these optimization functions through the eight-Tree
number of frames transmitted in one second. It can also be understood as the number of frames that a graphic processor can refresh several times per second. FPS (frames per second) is usually used). Each frame is a static image, and the rapid continuous display of frames forms the illusion of motion. A higher frame rate allows you to get smoother and more realistic animations. The more frames (FPS) each se
rate.By definition, the frame rate is the number of frames (FPS) that are played in a second. We can first measure the time t between two pictures and then ask for its reciprocal. If t=0.05s, then the value of FPS is 1/0.05=20.Theoretically so, but how to get this time? Usually the time function of the C language is typically only one second in time, and it must be out of the ordinary. The clock function i
the height of the phone screen, where the height corresponds to the width of the phone screen.Second, set FPS, that is, the video preview frame rate.Similarly, FPS has only a limited number of values, and we can get a preview fps supported by the phone via Getsupportedpreviewfpsrange.The following code prints out all FPS
Debian driver ATIXpress1100 -- Debian Technology for Linux release, which is described below. First install libstdc ++ 5 required by fglrx
Debian :~ # Apt-get install libstdc ++ 5
Download ati's latest driver ati-driver-installer-8.40.4-x86.x86_64.run again
Run directly without any modification
Debian :~ #./Ati-driver-installer-8.40.4-x86.x86_64.run
Debian :~ # Aticonfig? Initial? Force
Uninitialised file found, sorting ing.
Using/etc/X11/xorg. conf
Saved back-up to/etc/X11/xorg. conf. fglrx-2
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