game consoles

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Nimbo Game (Nimm game)

Nimbo (nimm game): There are three piles of various items, two people take turns from a heap of any number ofArticles, the provisions of at least one at a time, more than open, and finally the winner of the light wins. This is the most interesting situation, it is closely related to the binary system, we use (a,b,c) to denote a situation, first (0,0,0) is clearly a singular situation, no matter who face the singular situation, will inevitably fail. Th

Android game Screen class Testscreen and game class androidgame design

Android game Screen class Testscreen and game class androidgame design1. Basic knowledge:A. WakeLockhttp://developer.android.com/reference/android/os/PowerManager.WakeLock.htmlB. requestwindowfeaturehttp://developer.android.com/reference/android/app/Activity.html#requestWindowFeature (int)C. GetWindow (). setflagsHttp://developer.android.com/reference/android/app/Activity.html#getWindow()http://developer.an

Batch Processing for Unity3D game scenario optimization and unity3d game scenario

Batch Processing for Unity3D game scenario optimization and unity3d game scenario Remember my name when you like my blog:Qin YuanpeiMy blog address: http://qinyuanpei.comPlease indicate the source for reprinting. Author:Qin Yuanpei, The Source: http://blog.csdn.net/qinyuanpei/article/details/48262583 Dear friends, I amQin Yuanpei, Welcome to follow my blog, my blog address is http://qinyuanpei.com. Zoo

Game personal opinion and Game Opinion

Game personal opinion and Game Opinion The weekly test was abused. after a long time of game questions, I found a lot of information about the game. I felt like I was still moving a little bit. Before going to bed, I would like to give a brief summary. I hope I can feel something later !! Next is the question. When tal

Several Game simulators in Linux

Several Game simulators in Linux-general Linux technology-Linux technology and application information. The following is a detailed description. In linux, there is an N64 simulator called mupen64. I didn't try it. Hey, the configuration is too low. However, it is said that this simulator is not easy to use and runs the meter card. We have all come from that era of game

A game producer's "browser game puzzles"

If you are a senior player, you are mostly dismissive of the current web games.You will say that these silly games are not as fun as stand-alone or client games!However, these web games make a lot of money, and their monthly income is more than 10 million.So you will be confused as follows:1. Why can I make so much money on a non-fun web game?2. Why (almost) Is there no web game that makes you feel interest

Compile the apple game center application (translation 1.2: Create a Game Center account)

Indicate the source for reprinting. 1.2 create a Game Center account Problem You know you need to do something before you can use the game's focus, but you are not sure what you need to do. Solution Use the built-in game center application of the IOS simulator to create your Game Center account. Discussion Each player is uniquely identified by an account in the

Game Engine analysis (6)

cloth room, in a long corridor, or in an opera house. It is quite good to be able to change the way you hear your voice based on your environment. Let's go back to Eagle... This is an editor that allows most first-person shooter game map designers to import their maps to this tool and then construct simplified ry to generate a sound map for the eax code in the actual game engine. The idea is that you don't

Destroy the failed game to create a truly successful game

In Silicon Valley there is a mantra: "rapid failure, often failure." "It means that you should come out of your failure and do something, learn from failure, and apply what you learn from it to your next iteration, and get better results." Then you will fail again and repeat the process again. Theoretically, you will get a good result in a short period of time by learning from successive failures.It is following this mantra that Superell is very adept at experiencing failures in creating success

Web Version 2048 game tutorial, 2048 game web version

Web Version 2048 game tutorial, 2048 game web version 1. Game titleThe title of the 2048 game contains the game name, buttons for starting a new game, and game scores. Create a

Java Chinese Chess game procedure Exploration [1]--Game Program Development Overview

an overview of game program Development Reprint please retain the author information: Author: 88250 blog:http:/blog.csdn.net/dl88250 MSN Gmail qq:dl88250@gmail.com Game is a very wide range of disciplines, big to everything development, small to the board game, Paul Vientiane. Computer game also has a rapid developm

Direct Action Game Object C # game development

Direct Action Game Object C # game development2.2.3manipulate game objects directlyin the Inspector It is too abstract to change the state of the game object in the game scene by setting properties, after all, the numbers are not intuitive enough. In fact, change the state o

Create a game platform using javascript (2) Game Selector

Today, let's preview the results of tonight, as shown in the following figure ): Today, I mainly designed the selector to display the game list during the game and then use it to select an idiot function of the game. The selector is based on yesterday's game class and I made some modifications to yesterday's code:Cop

Unity3d game development Using disunity extract Unity3d game resources

Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to use this tool is still a problem, So the blogge

What is a game engine? Hierarchical Architecture of game engines

InGame programsIn the fieldGame Engine)No. It sounds like a cool term, but in fact, the word "Game Engine" is often overcalled and misused. The so-calledGame Engine ArchitectureFrom Low-Level to High-Level can be subdivided into the following threeLayer): Drawing APIFor example: DirectX and OpenGL) Drawing EngineFor example, OGRE, Renderware, and Gamebryo)And other engines Game EngineExample: Unreal

Silverlight C # Game Development: five design methods for game loop bodies

In game design and development, especially in engine development, logical loops are an important part. loops determine the basic logic and running mode of the game, in different development environments and languages, the definition of the loop is even quite different. What I want to share with you is the way and practice of Loop Design in Silverlight game develo

Create a game platform using javascript (2) Game Selector

Today, let's preview the results of tonight, as shown in the following figure ):Today, I mainly designed the selector to display the game list during the game and then use it to select an idiot function of the game.The selector is based on yesterday's game class and I made some modifications to yesterday's code:Copy codeThe Code is as follows:// 5.

The greatest magic-game development-my game ideas-Environment

The greatest magic-game development-my game ideas-Environment Games, specifically game software. Then, the content is implemented through software as the carrier. Whether a software can be called a game depends on whether the features provided by the software are game exp

Silverlight C # Game Development: unpredictable but easy-to-understand Game Development

Game development has always been a mysterious discipline. No matter the design books in the book building or the development strategy on the Internet, there is no such thing as daunting, lengthy code, and profound words, this has caused various misunderstandings for game developers. For a long time, they mistakenly believe that game development is DirectX, Opengl

[Cson original] HTML5 game framework cngamejs development record (game loop)

Returned directory Because the entire game is in a game loop, the game loop is the core part of the game.Each cycle updates the attributes of the game object and draws game elements. As mentioned in the previous resource loading article, after a resource is loaded, a

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