week, at least all related content of a game is updated.
First, you need to write a game in Android. You need to understand the two types of views and surfaceviews that android uses during game development. In addition, glsurfaceview is mainly used to compile 3D games, I am not involved in this case, so I won't tal
All-in- one sharing, this article collects books, tutorials, tools, information, and weekly resources for Android development that will benefit you at every stage of your Android development journey. Getting Started"Learning Android (Chinese version)"This book is an introductory book for Android, and provides an overview of how to make use of Android's basic arti
This post also applies to Android developers and mid-level veterans, as this post focuses on the most commonly used Android development resources. Recommended BooksYou may think, now, to read a book to learn about Android development, this method should be obsolete. Yes, maybe your idea is right. But we recommend that we follow the outdated approach. For reasons, see: Programmers Don ' t Read
1. Microsoft Windows CEProgramDESIGN: Peking University Press[Us] By doudlas bolingThe book is comparable to the classic book Microsoft Windows program design, just as if you want to develop on the Windows platform, you must read Microsoft Windows program design, if you want to develop on the Windows CE platform, you have to read Microsoft Windows CE program design.The CE version of this book is ce2.0.Introduction: The http://www.china-pub.com/computers/common/info.asp? Id = 3996DownloadSource c
1, Welcome to iOS and Swift world2. Create a new project 3. Achieve basic interaction 4. Richer user interface 5. Auto-rotation and auto-sizing 6. Multi-View Application 7. Pagination Bar and Picker 8. Introduction to Table View 9. Navigation Controller and table view Collection View one, Split view, and floating window app settings and user default settings Data Persistence Basics documents, and icloud Grand Central Dispatch and background processing using the core graphics drawing +, Sprite ki
From the beginning to do wince development has been more than 10 years, the initial can learn and reference information is not many, at that time there is no stack overflow,google can also be normal access. When encountering a problem, generally in Google Groups microsoft.public.windowsce.embedded questions, there are many enthusiastic friends, especially Microsoft's EMVP will help answer or provide some ideas. In addition, also often look at some blo
) This is mainly about IPC, there is time to seeLinux books:APUE * * *Deep understanding of the Linux kernel *Other series of Linux source books, you can see in moderation.Test algorithm and Puzzles:The beauty of programming, programming Zhu Ji NanxiongMassive data processing:This online collection of information, or have time for me to pass up.Data:Data structure and algorithm analysis-C language Description Weiss *Graduate examination data Structure
Dear predecessors, I now feel that the basic science of PHP almost, but not coherent, want to complete the development of a project, do not know where to start. There is no special record of the project development of books, preferably in detail, as long as there are project development examples on the line, the basic
Unity3D game development: Skill Training and unity3d Game Development
Next we will start today's Unity3D skills training. We have learned the Unity3D training goal: to allow U3D beginners to quickly master U3D technology, create and modify materials on their own, and develop small-scale 2D and 3D games and web games in
All-in-one sharing, this article collects books, tutorials, tools, information, and weekly resources for Android development that will benefit you at every stage of your Android development journey.Getting Started"Learning Android (Chinese version)"This book is an introductory book for Android, and provides an overview of how to make use of Android's basic artifa
Basic HTML5 game development technology and html5 Game Development
With the final finalization of the HTML5 standard, HTML5 is expected to become a popular platform in the game development field. HTML5 games can run on computers,
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/298.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this b
SpriteKit Game Development [6] using physical engines (I) and spritekit Game Development
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The Valentine's Day of the past two days has always been plain. This blog was intended to be written on that day, but it has no mood on that day.
One year ago, on Valentine's Day, I made a "geek chicken" and claimed that
When you see these words, then congratulations, you may have chosen an infinite possible direction.Android,google production, reputation assurance, you deserve in-depth study.Learning as new things may have a variety of ways, to the training course, watching video, to the experts and so on, but a good book can often let you go a lot less detours, more than half.Below I would recommend a few individuals who think to engage in Android development worth
The four books and five classics of underlying Linux development-general Linux technology-Linux programming and kernel information. The following is a detailed description. Operating System
Linux kernel design and implementation (version 2nd)
In-depth understanding of Linux kernel (version 2)
Linux Kernel analysis and programming
Linux has the most good books
SpriteKit game development: [4] screen adaptation skills, spritekit Game DevelopmentScreen adaptation skills
Multi-screen resolution is really the opposite for developers! As the saying goes: If the screen is too different, I will stick to the southeast branch ~
However, for game d
HTML5 physical game development and html5 Game Development
Since the last chapter was released to the present day, it has passed April, so you can't help but wait for a long time ~ It is not that I don't pay attention to my blog, but that it takes less time to write more blogs. When I got free today, I looked back at m
Unity3D game development: quickly creating a popular level system, unity3d Game Development
Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alon
IOS development diary 59-two good books and ios59 are recommended
I have been working overtime to catch up with projects for more than January years. The New Year is approaching. I wish you a happy New Year!
Two good books are recommended here. They are learned by the bloggers during their annual leave. After considering these two
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