game development books

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C # Game Development QuickStart 2.1 building a game scene

C # Game Development QuickStart 2.1? Building a game scenario the assumption is that you have planned what kind of game to write after you open unity. The first thing to do is to build a game scene. The game scene is what you see

[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua

/article/details/39910099 Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Unity3D game development instances, source code recommendation books, or download Source Code addresses Unity 3D

[Android game development] game frame building

In general, the basic framework for game development typically includes the following modules:Window Management: This module is responsible for creating, running, pausing, and resuming the game interface on the Android platform.Input module: This module is closely related to the Windows Management module, which is used to monitor user input (such as touch events,

Animation/Game Development tutorial (game course) under WPF/Silverlight

Thank you very much for sharing this series of exciting C # development of WPF/Silverlight animations and game series tutorials (game course) with the right hand of dark blue. This article is the author's note and Article Index. First: Source code of this series of tutorials:Wpfgamecourse.rar(You can download it for practice, but do not use it for c

Unity3d game development game brought about by the problem

Yesterday there was a comment on an investor's decision to select the unity engine for the reason why the mobile team failed, but the tool itself was not guilty, but how to understand the tool, use the unity engine correctly, and you might need to understand the technical features of the engine's actual development process before choosing unity. and adapted to the game product type, enthusiastic reader fxca

Beginners ' Gospel: Beginner's Guide to Game development-practical tips

"How do I make Games?" A Path to Game Development ". First, make a plan for your work. Don't be too eager to join a team, because that will only slow down your learning process. When you have several games in your pocket, you will make a bigger contribution to a team. One thing I'd like to remind you about books is that you need to read other

U3D_RPG Game Development Items Management (iii) _U3D game development

() method. And when is isshowinfomation going to make it real? Obviously, when the mouse hovers over the grid,Then we need to get our inventoryitemgrid to the Ipointerenterhandler and Ipointerexithandler interfaces, and then implement their approach What is this time+=showtime going to do? In fact, when the mouse hovers over the items, display the time of the goods information is limited, such as hovering in the grid, it shows the article information, can not always be shown, here, when T

Operation reuse system in game design of unity3f game development

reasonable use of game resources. The reason for this design, mainly based on the use of reuse theory, re-use some of the art and program resources. In order to save the game production workload, and to achieve the purpose of enriching the game content. 4), reduce the occupancy of the system resident memory "Dog Planing Learning Net"when a player enters a scene

Unity3D game development decompilation AssetBundle extracts game resources, unity3dassetbundle

Unity3D game development decompilation AssetBundle extracts game resources, unity3dassetbundle Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is http://www.qinyuanpei.com. Today we are talking about extracting game resources by decompiling Unity3D AssetBundle. The goal of this article is not to

Silverlight C # Game Development: five design methods for game loop bodies

In game design and development, especially in engine development, logical loops are an important part. loops determine the basic logic and running mode of the game, in different development environments and languages, the definition of the loop is even quite different. What

Beginner's gospel: getting started with Game Development

article "How do I Make Games? A Path to Game Development. First, develop a plan for your work. Don't rush to join a team, because it will only slow down your learning process. When you have several games in your pocket, you will make a greater contribution to a team. I want to remind you of one thing about books: You need to read

Unity 2D Game Development QuickStart 1th creating a simple 2D game

Unity 2D Game Development QuickStart 1th creating a simple 2D gameEven now, many novice game developers, when it comes to unity, still think unity can only be used to make 3D games. In fact, when Unity released its 4.3 release in 2013, it started offering support for 2D games. For example, there are some unity tools dedicated to developing 2D games. Now that Unit

Direct Action Game Object C # game development

Direct Action Game Object C # game development2.2.3manipulate game objects directlyin the Inspector It is too abstract to change the state of the game object in the game scene by setting properties, after all, the numbers are not intuitive enough. In fact, change the state o

Unity3d game development of my game concept

playersMulti-competing products under the theme: the market and the team are always hot game type flock to, nothing but a successful product verification, and the product of the same kind of successful products, the ultimate is nothing more than the theme/IP, such as the recent fiery battleship Empire, the essence or card, in addition to the quality of the product itself, A more important reason is the subject matter, battleship, we can look around t

[Android game development] Eight open source Android game engine (great resources)

Beginners Android game development of friends, often will seem a little confused, they often do not know where to start, whenever encountering their own problems can not be solved, and often envy in the iphone, such as Cocos2d-iphone, such as the free game engine to use, On the side of the self-abandonment of the Android platform

IPhone game development tutorial game engine (4)

simulate a suspension system and a speed control system? Will the screen shake when a player has a cannon? Basically, it is the work of designers who make the game feel good, but it requires the work of programmers to implement it. Do not be afraid to write some special test cases to get the correct results. For example, a common technique used in testing is to set "flag" for objects ". When an object is in contact with another object "ground", you c

Game Development Video Tutorial _ the Mini run game based on MFC design

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUse of technology: MFC involves the project: Mini run gameConsulting qq:1840215592First, Module introduction1, MFC Basic artic

The graph of the game touch locus in Android game development _android

**/Mcanvas.drawtext ("Current stylus X:" + mposx, 0, 20,mtextpaint); Mcanvas.drawtext ("Current stylus Y:" + mposy, 0, 40,mtextpaint); @Override public void surfacechanged (surfaceholder holder, int format, int width, int height) {} @Override The public void surfacecreated (Surfaceholder holder) {/** starts the game main loop thread **/misrunning = true; New Thread (This). Start (); @Override public void surfacedestroyed (Surfaceholder holde

Unity3d game development Using disunity extract Unity3d game resources

Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to us

What should I learn when I become a game development programmer?

you cannot learn from books and skills. But sometimes you have no chance to participate in a good project or enter a good game company, but you are enthusiastic about game development and want to learn the game development skills

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