Recently prepared to work with friends to develop a group of Jin Yong X Games, using Silverlight technology.
Ready to develop our own Silverlight game engine simultaneously while developing this game.
This time I was mainly responsible for engine design and development.
These two days understand some of the features of Silverlight, but also looked at the dark
/XINCGer6 DATE:2016/09/147 */8 usingUnityengine;9 usingSystem.Collections;Ten One Public classPlayer:monobehaviour { A - Public floatSpeed=90f; - //Use this for initialization the voidStart () { - - } - + //Update is called once per frame - voidUpdate () { +Transform. Rotate (vector3.forward*time.deltatime*Speed ); A } at - Public voidChangespeed (floatnewspeed) { -Speed =Newspeed; - } -}View CodeThis script can control the rotation speed of th
In the previous article, we introduced how to use pomelo to build a chat server. In this article, we show you how to use the Pomelo framework to build an MMO RPG server, and analyze its design ideas and implementation methods. In order to help you better understand and use the pomelo framework, Understanding pomelo Framework game development of the basic process, the use of methods and design concepts.
In
Game Development Series 1: enemies in the game (1) http://www.flashempire.com/school/tutorview.php? The id530 is not a strange thing for the current Flash to develop games like a decent one. The content I mentioned here is related to game development, but it is basically Syn
I have been reading android game programming from scratch recently,ArticleI wrote well. I felt that the author told me about the knowledge and problems I learned, and I learned a lot after reading it. In this article, I will take a note of the fifth chapter-game development practices to learn and consolidate the overall process of
Http://www.cnblogs.com/crazylights/archive/2011/09/26/2190723.html
I am going to start writing a Win8 game development tutorial. Now let's sort out the ideas here.
There are a lot of problems that need to be explained in the beginning. First, try to write them down one by one.
1. What is the basis for reading this tutorial?
2. What kind of demo can this tutorial bring about? What kind of
This post is continuous: how the data in the C # Unity game development--excel is in the game (ii)A few days ago something so did not continue to update, today we went on to say. In the last post we saw that the Excel data has been generated in the. bin file, but in fact it is still not available in the game. There are
Dog Planing Learning Network reports/Kunlun listed after 10 consecutive trading days to let domestic shareholders XI, and the last night in Beijing, the Kunlun listing appreciation meeting, Zhou boss "extravagantly 1888 shares" of the local tyrants lottery to let the industry feel the great Kunlun. after the successful listing, Kunlun in the hand-tour business will have what big move? Today, the Kunlun Games officially announced, has been with the world famous mobile
Introduction to performance optimization tools in Cocos development-Visual Studio Memory leakage detection tools-Visual Leak Detector and cocosleakSo what kind of good memory leak detection tools are available in Windows? Microsoft provides Visual Studio development
Farm game system Development How to do? Feng Lok Farm game to play a detailed explanation.First, Fung Lok Hui Ranch System IntroductionBlack Chicken 9.9 Yuan daily income 1 yuan 15 days total income 15 yuanBeijing Duck 99.9 Yuan daily income 9 yuan 15 days total income 135 yuanTibetan pig 699.9 yuan daily income 67 yuan 16 days total income 1072 yuanWhite Sheep 1
Best practice pre-conditions for game directory structure1. Multi-person collaborative development, GIT management2. The game is not big, all scenes merged into a scene, eg. Rolescene, Mapscene, Storescene3.Master one person to manage the scene to prevent multiple people from modifying the resulting home view (binary) conflictGoal1. Multi-person parallel
[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua
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Eclipse Voice Tools Project is a new project that tries to unite companies and individuals in the voice industry to create a common set of standard, open source voice development tools. But how do you extend or improve the tools of your project? This article explains how to set up and customize the Voice
been used in desktop business game development, like the soft star of the "Angel Empire" series. A dynamic scene coordinate system, not only can the previous mention of the puzzle into a simple, and can make a game according to different scenes, different conditions with different gradient and arbitrary cell size; arbitrary tilt can make your
Game programs or other functions are not very different from developers. The major difference lies in product design.
However, gaming is one of the largest and most complex applications in the software world, and the code scale is basically on the order of millions of lines. Therefore, the implementation requires careful architectural design and flexible application of programming languages and skills, otherwise, the legendary software crisis may eas
certain proportion. Stripe represents the benefits created by a certain proportion of IAP. It points out that most purchases (67%) come from the price of $1-5, but they only account for 27% of the revenue they create. *
Ainemo usersAinemo users consume the minimum amount per month, usually less than 1 euro. *
Dolphin usersTheir investment is relatively "average", and the monthly consumption is usually about 5 euros. *
Whale userWhale investment is large. The average monthly investment is usuall
5. Game Design and Development
. Game designers
People who are interested in game design can be divided into two categories: artists with technical qualities and artistic tastes
Technical staff. The former is familiar with the final effect they want to express and can use accurate languages, texts, images, and sounds.
First write the game art development and drawing (no, this slime I think I painted too magic, I must first po out)First we established the game for the pixel style, RPG role play + Adventure Battle class game. The protagonist is a Low level monster slime that is usually visible in RPG games. Initial character (protago
trees can be imported directly here. The number of parameters is set in setting.Then is to choose a variety of trees and brush.The operation of plants is similar, the sixth tool, after importing some models can start to brush!Several parameters of the brush, Brash size,opacity. Target Strenth are able to adjust their own look, very good understanding.Brush the same time hold down shift is deleted.Lights, sky boxes and fog and wind.The last part to be added, although not part of the creation of
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