I. IOS and image memoryOn IOS, the image is automatically scaled to the Npower of 2. For example, a 1024*1025 image occupies the same memory as a 1024*2048 image. The formula for calculating the memory used by the image is: length * width * 4. In this case, the memory occupied by 512*512 is 512*512*4 = 1 M. Other dimensions, and so on. (Ps: the maximum size supported on
This is a good source of iOS code, Earthwarrior3d game source code, and game sources support multi-platform. for the Cocos v2.1.0.0 versionSOURCE Download:Http://code.662p.com/view/10968.htmlDetailed Description: http://ios.662p.com/thread-2508-1-1.htmlEarthwarrior3d game
(No. 00005) iOS pop-up games (6): Game data initialization (3)
Now let's take a look at the randomCreateMap Method for initializing the map:
// Create a level map randomly based on the current level data on the blank map // The total number of blocks on the map is 30x10 = 300, and the Wall that cannot be moved is discarded (48) 252 spaces left. // subtract the space occupied by the player and the enemy.
Coordinate issues in iOS Game templates
IOS Game usually has a horizontal screen, so what will happen when the screen is vertical. The cup has occurred, and the coordinates have encountered problems.
When the horizontal screen is displayed, the coordinate origin is in the lower left corner (under the
Play hamster Game source code, the game is a multi-level based on the cocos2d of the ipad playing ground mouse game source code, which is a high-quality mouse game source, you can have a gradual rise in the setting of the level, we can set some commercial mode in the level to profit, a very perfect version of the compl
(NO.00003) iOS games simple robot projection game forming notes (2)
Open Ai and draw the robot body, arm, and basket as needed:
Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can show a pseudo 3D graphic effect in the actual
A playable ios game source code. There are many stars on the screen. When the sphere falls, you need to draw lines on the screen to let the ball bounce and then eat the little stars, if the sphere is not used, it will fail. The game has many levels.Note:
153354oxt1f31or665wf1t.jpg(78.92 KB, downloads: 0)
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Uplo
IOS Dev (66) A basic consideration of a mobile game program
Blog: http://blog.csdn.net/prevention
Tai Rui elder brother
FromLearn iPhone and iPad cocos2d Game Development
1 Handler program initiation within the basic processapplicationDidFinishLaunchingProgram cut to the backgroundapplicationDidEnterBackgroundProgram Run EndapplicationWillTe
the inner wall of the basket to bounce upward away from the sensor, and then fall across the sensor, causing a bullet to enter the basket multiple times to score.After the collision model is set to @ "null", the bullet that has touched the sensor will no longer collide with the sensor. Of course it's just a solution.Next we wait for 5 seconds to make the bullet invisible and move it out of the basket, which will not affect the other shot, and can be reused.Final scoring, and update the score la
Cartoon throwing game source code, a cocos2d-based interesting cartoon throwing game source code, uses gravity sensing to shake the mobile phone to let the monkey spin, and then click anywhere on the screen to throw the monkey, stars will be collected during the throw process. The rule of the game is to throw the farther the better, and the higher the maximum sco
large image will be rendered only once, see the detailed procedure practice: ///* assumes that you want different images to render only once to use the frame caching mechanism render multiple different pictures */ ccspriteframecache :: sharedspriteframecache ()-> Addspriteframeswithfile ( "person.plist" // First cache large image ccspritebatchnode *node1 =ccspritebatchnode::Create("person.png "); // render to a large pictureThis,addChild(Node1); ccspriteframe *frame =ccspr
follows: Ran out of trampolines of typeAfter viewing this information, you can search for the corresponding solution directly.So refer to:Http://answers.unity3d.com/questions/64909/ran-out-of-trampolines-of-type-2-ios.htmlIn unity made a change, this thought all should be able to return to normal,, will not appear yang too called the Little Dragon Woman back is a sad and heartbreaking,,, but build finished, found,, or crash, view the stack or,,, jit,~~~ and still the problem here, , I feel a li
First of all, I have recorded and shared some of the most commonly used Web links I've collected in my self-study.Go straight to the chase:1-stack Overflowhttp://stackoverflow.com/This is similar to the foreign Baidu know the site, but focus on the answer program development related issues, I have a lot of problems are through here to solve the query, this is what we Baidu know do not know.2-ios Developer Libraryhttp://developer.apple.com/library/
IOS development-game screen adaptation (SpriteKit) and iosspritekit
When we develop an App, we usually want it to run simultaneously on the iPhone, iPad, and Mac, especially games.
In this way, we need to consider the different resolutions of different devices, which is troublesome to process.
For example, according to the official practice, we need to provide such as xx.png, xx@2x.png, xx@3x.png, xx ~ IPad
app development continue, select the app ID to start creating continue, tick the certificate to continue, tick the device to continue,The settings for the page section are complete.Then you import the two certificates that were previously generated on the Web page, and then follow the prompts to import the previously generated. Key suffix folderWhen you are finished opening the project, find the settings----platform settings to find the following locationChange the red smudge to the point where
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Cocos2d-x source Download: Dot I teleport
Game Introduction:"Crazy tadpoles" is a very evil role-playing plus casual defense game.January 1, 2015, the ca
(No. 00004) implementing the brick-hitting game for iOS (13th): It is scalable and I am a golden hoop (bottom )!
Prepare materials for shortening the bounce stick
Similar to the previous article, we have developed a material that shortens the size of the rebound rod.
Open SpriteBuilder, create the StickShorter. ccb file, and draw its sprite frame and physical object as follows:
Vc/y0rK74bHktPMs1eK + zbK7
Cocos2D iOS tour: How to Write a hamster game (6): place a hamster
Place hamster
For this game, you will add three hamster in the scene-one in each hole. The hamster usually hides in a hole in the Grass-but occasionally pops up, so you can kill them.
First, let's add a hamster in each hole. we will temporarily make them appear on the grass so that we can put t
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