To create an XNA for WP7 project, you can see that the project files include Initialize (), LoadContent (), Update (), and Draw () from these main functions, we can see a basic architecture of XNA game development:
Loading: it is used to load all resources that ensure the normal operation of the game. This state is only run before the game starts in the system,
DescriptionUrej loves to play various types of dull games. He usually asks other people to play with him. He says that playing those the can show his extraordinary wit. Recently Urej takes a great interest in a new game, and Erif Nezorf becomes the victim. To get away from suffering playing such a dull game, Erif Nezorf requests your help. The game uses a rectang
This article on the basis of the above, will be the logic of coding development so that the game can play formally, there is no attention to the details of the experience, but directly implement the rules of the game logic, will be divided into two parts description: Data processing and game logic.Initializing game dat
Unity3D game development: quickly creating a popular level system, unity3d Game Development
Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alone mobile games, such as Angry Birds and defending radish, to organize the
What is Game archive
Game archive refers to the game is saved when the file, recorded the game progress and a variety of data (scores or coins, etc.), generally only the game to open it.
Through the game archive, you can back
I've been doing WinForm multimedia software development for C #. Starting from last November, the transition to self-study unity3d. Found to be more interested in this field, in this direction. After two months of self-study with the book, with the game example tutorial practice, decided to complete a game, to digest, let me on the overall Unity3d game developmen
Design a classic game and a Python classic game with python
This article describes how to use Python to design a classic game: Guess the size.
In this game, we will use all the content I mentioned earlier: usage of variables, parameter transfer, function design, conditional control, and loop. Let's make a summary and r
C # Developing Unity Game Tutorial property variables for Game objects Unity game object Properties--variablesBy learning from the previous chapter, the reader should be aware that the properties on the game object and the variables in the script, the way to establish a connection is to give the script to the
Recently at B station saw the sound of the Mystery of the video: Everyone to build a bridge it! Really is too funny, see is a new soon not yet formally released the game, the mood to start playing. I also wrote this assessment.POLY BRIDGETo this game name how to play an interesting Chinese name is very difficult, poly check out is polyethylene meaning, polyethylene bridge? It's not good. Now for short it is
HTML5 physical game development and html5 Game Development
Since the last chapter was released to the present day, it has passed April, so you can't help but wait for a long time ~ It is not that I don't pay attention to my blog, but that it takes less time to write more blogs. When I got free today, I looked back at my previous articles and found that I hadn't written any articles for four months. Then I h
GameBuilder Game Development Series (AA), gamebuilder Game Development
Today we will introduce a game called "AA". It is a game that has just become popular on IOS recently. It is very abusive but very fun, now we will talk about how to use the UICanvas control on tangide (GameBuilderV2.0) to implement it.
Online run:
Unity3d game engine details game development audio playback
If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/550
Playing Game audio plays a very important role in any
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/356.html
A question asked by the brothers in the group just now, I will share it with you here: the new emulator is configured as a device simulator with a resolution of 800*480 FOR THE waga800, when we obtain its height and width in our program, we find that it is always 320*533, obviously the system is lying to u
Symptom: during the game, press the Home Key to return to the main menu of the mobile phone, and then click the game icon to try to return a dark screen when the game is played!
I have never been concerned that only the end thread is running the game. Today I think I have to think about this problem carefully!
First,
I recently learned from a technology salon that a game engine (construct2) has completely changed the impression of Game Development in my mind. I have read some books on game development in the past, basically from the canvas, from the coordinate system, coupled with complex drawing programming, so that I do not dare to have hope for
Tags: des style blog HTTP Io color ar OS View: Draw your game interface
Previously, the game board object has been initialized in our document object, and we need to display this information to the user.
The first step is to add code to reset the window size. The default window size is not what we want. We will rewrite the oninitialupdate method to achieve this. The View class inherits a default oninitia
Business simulation game:
First lemon juice Jack is my personal first cocos2d-x development of the game, although I have not developed a mix of programming for more than 10 years, this is the first case.I chose this game because of its simple logic and a classic Apple game. During development, I used CocoStudio, plis
I personally think it is a bit abrupt to start with Flyer, because the Flyer series was originally intended to be just a game, and the next one was another game development, but it seems that more friends like to continue with this series, in addition, the new game has something to do with Fly, so even in this article, at the beginning of Flyer, we once said that
Business simulation game:
First lemon juice Jack is my personal first cocos2d-x development of the game, although I have not developed a mix of programming for more than 10 years, this is the first case.I chose this game because of its simple logic and a classic Apple game. During development, I used CocoStudio, plis
Demo Address: http://demo.jb51.net/js/mouse/index.html
Package Download Address http://www.jb51.net/jiaoben/32434.html
This is my boring time to write, first look at the effect (UI do ugly):
Description: The red Click Score 100, the Blue click button Points 100.
Just want to use JS to write a small game, by the way practice JS code.
First look at the HTML section:
Html
Copy Code code as follows:
JS section: Rodents
Copy Code
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