, wait until the Windows version debugging pass, and then compile the Android version. Rect (0, 0, CONSTANT::D esign_res_width * constant::res_ratio, CONSTANT::D esign_res_height * constant::res_ratio) Defines the size of the window, where several macros are defined as follows:Const float design_res_width = 540; Width Const float design_res_height = 960; Height const float Res_ratio = 0.75f;Because my notebook height is less than 960, so here use Res_ratio to do the same scale reduction. If
When I started developing my own iOS game, the first thing I thought about was how to export it to the device and test my game so effectively. Initially, the process seemed long and complex, and the main problem I encountered was that although there were many resources, they were not entirely from the same place, so I had to mix and match them through a variety of tutorials. So I decided to make a step-by-s
Recently installed Win8.1 system users, after a period of time to find the use of the function is a lot of good, easy, but also very complete. But for the friends who like to play the game is a little trouble, because in the game when the interface is always not full screen display, then play the game will not be cool, not hi, it is boring! But what should we do
traditional 2D snake game in general through the direction of the keyboard to control the snake's way forward, I started to position can run on the tablet touch interaction, so do not consider the keyboard operation interactive mode, using a full click of the way to control, through the HT g3d.gethitposition (e) function I can get the location of the mouse click on the plane, so as compared to the position
done; what can be used directly as ready-made and what needs to be developed by yourself. Some people are used to reading text for help, Google, or asking questions in the Forum. In fact, questions are also learned. The more accurate you can describe the question, the faster you can get an accurate answer.
The basic syntax and common functions of as3 are as follows. After reading these questions, you can leave them alone. When reading a book, those that need to be used immediately should be not
C # development Wpf/silverlight animation and games series (Game Tutorial): (40) to Silverlight transplant ②
Third, new features:
1 Add the game music and sound objects:
public static MediaElement gameMusic, gameAudio;
2 Add game mouse cursor:
//设置游戏鼠标光标 GameCursor.Stretch = Stretch.Fill; GameCursor.Source = Super
.
Get the ID of the background image
For example, the ID number is IDB_Chessboard.
Then define the member variables in the view class.
CBitmap m_chessboard;
CDC Chessboard;
In the OnDraw function of the view class
M_chessboard.LoadBitmap (IDB_Chessboard );
Chessboard. CreateCompatibleDC (pDC );
Chessboard. SelectObject (m_chessboard );
PDC-> BitBlt (850,600, Chessboard, SRCCOPY); (8 parameters)
In this way, the background image is drawn.
5. Use the same method to open the start button, exit but
This time we made a UI interface for switching gears, first on the effect diagram
A little scary, hey, let's talk about making ideas game background
Create a new empty object named SF Scene Elements, which contains a main camera, an empty object background, a particle system.Add the sprite renderer component in background to add the selected background.It is worth noting that I started to download the picture resources, how can not be hung on the spri
: Shared resources/Resource Kit/Templates/Gopher/2. Create the first sceneAfter opening the tangide, there are two default scenarios, one is the resource loading form, can be used without tube, and there is a default main scene. This scene can serve as our first scene. Delete the football and the lawn, change the scene to "Start interface", and then alter the background. Drag and drop the required controls in turn, as you can see from the following:controls, sound controls, respectively. Backgro
the position of Lazi is based on the position of the nearest coordinate point at the position where your mouse is located. Do not know this is not good, but the personal feeling is better than the effect of forced random lazi!Next take a look at the internal implementation code, because the code is given a lot of space, so I only give a few important functions of the game code, generated windows such code
College dorm when playing games, in order to simplify repetitive mouse action, have learned the key wizard and TC script development tools, and made some small script, basically reached the needs of the time. Unconsciously, has graduated 3 years, bored and played the game, for some boring repetitive behavior, and then want to write a script to deal with. such as running tasks, automatic blood, etc., did not
from. I first thought of the "Warcraft" in the building of the display, you can freely drag and drop. Then think of the "Clash of Clans" (hereinafter referred to as the COC) in the construction of the way in the COC, the building is placed in a lattice, on a plane.In my game "troubled: Homeland", I do not want to let the player brick by brick building, but also want to let the player put the whole building on the ground. I feel like building blocks t
For friends who have not touched the HTML, to achieve a simple HTML5 game, but also do not know where to start. Even the HTML master, there are no thousands of lines of code, can not finish a decent game of the hamster.Find an open source mouse game online (see), a cursory look at the code, the number of lines of code
* GRID-PIECE/2, MARGIN + I * GRID-PIECE/2
Well, now we can read the status from the logic class and draw it. Let's take another look at the coordinate transformation. We don't need to change it in turn. Yes, it is really necessary to get x and y on the UI when playing a game, right? We have to set the status in the logic class, so at this time, we need to convert the x and y coordinates into the I and j coordinates. The similar logic is not detailed
Angry Birds are a popular puzzle game. Now I try to use the lufylegend library and Box2dWeb physical engine to see how to make such a classic physical game in html5. Preparations 1 first, you need to download the lufylegend library 1.4.1 about the use of lufylegend library... SyntaxHighlighte
Angry Birds are a popular puzzle game. Now I try to use the lufylegend
()
{
Cdialog: ondestroy ();
Joyreleasecapture (joystickid1 );
}
3.
Application Instance
A simple application is compiled based on the methods described in this article. This application creates a simple dialog window. After the application is started, whenever you press a button on the player bar, the button will appear next to the button text. When you move a game rod, the mouse cursor moves on the scree
C # development Wpf/silverlight animation and game series Tutorials (Game Course): (eight) perfect to achieve a * search dynamic animation
This section will be followed by the previous section, based on its implementation of mouse click Dynamic to create a perfect a * find the road animation. (Simulate the real movement of the characters in the
-in. However, after the 5.0 version, the new Ugui system has been in many aspects due to Ngui, so it is entirely possible to consider the use of Ugui, of course, Ngui is worth a use of the UI plug-in, the current words we choose.Here is a comparison of the two found from the bull community.(You can see the pulley +ctrl zoom in, or right-click in the new window to open the picture)However, the first thing I want to say is that UI production is different from the above two, can be said to be the m
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