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Android online game development--client development--the choice of game engine

In the last time I said I wanted to write a mobile phone network game, I began to prepare some information and build the development environment, because in the previous development of a Java-based C/S database program, the game network communication This piece of technology is a bit prepared, but there are many uncertainties, These factors mainly come from the choice of client and server-side development l

HTML5 game development-bullet screen + similar lightning game demo

This game uses HTML5 canvas. To run the game, the browser must support HTML5. This article explains in detail how to use HTML5 to develop a shooting game. Lightning can be said to be a classic in the shooting game. Below we will imitate it. Let's take a look at the game. De

Unity3d game engine game Object Access draw line and draw plane details (17)

Unity3d game engine game Object Access draw line and draw plane details Original by Yu Song MomoArticleIf you reprint it, please note: Reprinted to my independent domain name blogYusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/561 After learning unity3d in a blink of an eye for a while, I have basically won this

Game map editor in Silverlight Game Development

I saw the dark blue SilverlightArticleIf you are not familiar with the game map editor, go online to learn about it: Almost any commercial game has its own game map editor, whether you are a 2D game or 3D game. Of course, the map editor of 2D games is very different from t

[8 to Android game development] add audio in the game-details the advantages and disadvantages of MediaPlayer and SoundPool and

In game development, I learned from materials and books that two formats of playing audio can be used in our game development: MediaPlayer and SoundPool! PS: Of course, there is another JetPlayer, but the format of the file to be played is quite troublesome, so I will not explain it here. If you are interested, you can study it on your own; Run: MediaPlayer and: SoundPool class! What are their advantage

Unity3d game development experience for level game skills

Cross-border games in a single-player game will be more, but more leisure-oriented, such as "Candy Crush", "Angry Birds", "P V Z", "Small Crocodile naughty Love bath", "Tiny thief" and other classic casual games, Since many insiders predict 2014 is the year of hand-tour, and focus on the ARPG type, it seems that there will be a lot of cross-border clearance or full 3D action game, we will be for this type o

Sesame Cake Game Master How to modify the game

1, open sesame Cake Game Master will appear in the next picture of the window, sliding right to the "Settings" interface, click on the interface of the "time Shuttle" to download the installation, to be installed in the mobile phone system interface will appear similar to the "Game handle" icon 2, the installation of a good cake game

C # Game Development QuickStart 2.1 building a game scene

C # Game Development QuickStart 2.1? Building a game scenario the assumption is that you have planned what kind of game to write after you open unity. The first thing to do is to build a game scene. The game scene is what you see in the

Apple Watch's first game exposure official statement does not charge the power of Apple Watch first game exposure official Statement No electricity

"Sina Games Weibo original, please pay attention @ Sina Game"June Tong-China's most professional online payment platform, support prepaid cards, game points card, net silver and other payments, so you enjoy the happiness of online payment anytime and anywhere! For details, please add q:2990968116Recently the game developer The Coding Monkeys announced its memory-

(No. 00005) iOS-based pop-up game (7): Game data serialization presentation

(No. 00005) iOS-based pop-up game (7): Game data serialization presentation Use plist list files to represent game data Because there are many different levels in this bombing game, and the difficulty increases in turn, we have to store data for each level somewhere, there are many ways to save, here we choose to us

[Unity3D] Unity3D game development-Parkour game project

Good evening, everyone. I'm Qin Yuanpei. Welcome to follow my blog. My blog address is ghost. The blogger got up at seven o'clock this morning and finally finished the game at ten o'clock AM. Therefore, the topic of today's blog is "Unity3D Game Development's parkour game project explanation". From the perspective of bloggers, when you choose to do what you love,

(no.00005) iOS implementation bomb man game (vii): Serialization representation of game data

Panda Pig • Patty original or translated works. Welcome reprint, Reprint please indicate the source.If you feel that the writing is not good please tell me, if you feel good please support a lot of praise. Thank you! Hopy;) Use the Plist list file to represent game dataBecause there are many different levels in this bomber game, the difficulty goes up, so for each level we have to store the data somewh

SpriteKit Game Development [6] using physical engines (I) and spritekit Game Development

SpriteKit Game Development [6] using physical engines (I) and spritekit Game Development /* Above, The Valentine's Day of the past two days has always been plain. This blog was intended to be written on that day, but it has no mood on that day. One year ago, on Valentine's Day, I made a "geek chicken" and claimed that if a player saw "geek chicken 2" one day, it would mean that the author was stripped away.

Python implements the game, and python implements the game.

Python implements the game, and python implements the game. This article provides an example of how python implements a game of the game. The details are as follows: Python 3.4.0 is compiled and run in Windows 7. It is not compatible with Linux because it is called by cmd.The game

A letter to independent game developers and a letter to game developers

A letter to independent game developers and a letter to game developers A letter to independent game developers Dear independent game developers: Hello everyone! Today is a special day. I am very excited to tell you the good news: the independent game developer community wa

Silverlight C # Game Development: technical index of Game Development

In game development technology, there are a collection of Silverlight technology articles, which express game development-related technologies in a more popular way as much as possible. These sections are original, it is basically a Summary of the experience from the actual development, and the source code is provided as much as possible. However, in any case, the knowledge will be updated and the experienc

COCOS2D-JS: Game entry backstage and event capture and processing back to the game

Cocos2d-js 3.x handles game placement in the background and event handling is easy to return to the gameSimply use the event management class Cc.eventmanager to customize a listener event toThe code is as follows[JavaScript]View PlainCopy Cc.eventManager.addCustomListener (Cc.game.EVENT_HIDE, function () { Cc.log ("game into the background"); }); Cc.eventManager.addCustomListener (Cc.

hdu1850 Being a good boy in Spring Festival, Nim game (Mimm game), Min sum

Test instructionsThere are m stacks of poker on the table, and the number of cards per pile is ni (i=1 ... M);Two people take turns, each step can choose a bunch and take away any cards;The poker on the table is all taken out, then the game is over, and the last person to pick the card is the winner.ExercisesNimbo Game (Nimm game)First of all heap Nim-sum = N1 ^

"HTML5 Game Frame Craftyjs" a simple table tennis game Example __ Front

The CRAFTYJS is a GPL-and MIT dual-licensed, JavaScript-based open source HTML5 framework, the biggest feature of which is that it does not use a typical class and inheritance system, but rather provides developers with an entity (entity) and component (component) structure to organize code. This organizational structure can give your code a lot of flexibility. Website address: http://craftyjs.com/ First, the basic structure of CRAFTYJS programming: Entity All objects in the

Mobile QQ where to pay attention every day love game mobile phone qq attention every day Love game method

1. In the mobile phone click QQ login after we find "dynamic" open access, as shown in the following figure 2. Then in the open dynamic interface we find the "admin" button, open access 3. Click the slide "game" and then enter it as shown in the picture 4. Button Green means "game" is turned on 5. Then we return to the QQ "dynamic" panel, I will see a "

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