Idle and boring,I wrote three games. The basic knowledge points are as follows:Three elimination games:The principle is a two-dimensional array,Parkour games:Collision between tiledmap, Sprite, animation layer, and map layerAnti-tower games:Cocostudio UI Editor, animation Editor, scenario editor, and dynamic scenario acquisitionUi editor AnimationTiledmap, Action animation, automatic Node DeletionLevel Data configuration file, level switchAsynchronously load Resources----------------------------
This post is continuous: how the data in the C # Unity game development--excel is in the game (ii)A few days ago something so did not continue to update, today we went on to say. In the last post we saw that the Excel data has been generated in the. bin file, but in fact it is still not available in the game. There are two main aspects, the 1.bin file suffix make
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/336.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this blog
The scenario editor is powerful and flexible. From the very beginning of its design, I have clearly positioned it to the height of "making Silverlight game scenario setup simpler and faster. After the source code is published, many friends are eager to know how to apply it to actual game production. In fact, in order to make it easier for everyone to master the architecture principles and applications of th
Http://poj.org/problem? Id = 2234
Game theory is really profound and profound orz
First, it is easy to analyze it carefully. When there is only one heap, the first hand wins. When the two heap and the same heap, the first hand wins, and the other hand wins.
Based on the knowledge of Game Theory (this paper, Zhang Yifei: a rational understanding from the perceptual knowledge-a process of analyzing the answer
In the main game scenario, the game needs to be temporarily suspended, re-checked, re-played, and so on. Therefore, the player clicks the pause button to bring up a selection of the floating layer, which we will implement in this section;
The effect is as follows:
Click pause in the upper-right corner;
Return to the start page;
First, create a PauseLayer. ccbx. Design Example: contains one Genie a
http://poj.org/problem?id=3710 (To tell the truth for the Tarjan algorithm in the graph theory when do not understand, later have to find time to understand) (The following information about the no-map-cut game comes from the paper Jia Zhihao, "a brief discussion on the combination game--on the development and transformation of the SG game") First of all, for th
Link:http://acm.hdu.edu.cn/showproblem.php?pid=1846First of all to play a game, citing Hangzhou Electric Courseware:(1) Players: 2 people;(2) Props: 23 cards;(3) Rules:The game both sides take turns to draw cards;Each person is limited to 1, 2 or 3 cards at a time;Poker takes light, then the game is over;The one who wins the final card is the winner.Think about i
A- Matrix GameTime limit:$ MS Memory Limit:32768KB 64bit IO Format:%lld Amp %llu Submit StatusDescriptionGiven an m x n Matrix, where m denotes the number of rows and n denotes the number of columns a nd in each cell a pile of stones is given. For example, let there is a 2 x 3 matrix, and the piles are2 3 85 2 7That means this in cell (1, 1) There are a pile with 2 stones, in cell (1, 2) There are a pile with 3 stones and so on.Now Alice and Bob is playing a strange
1188: [HNOI2007] Split game time
limit:10 Sec Memory limit:162 MBsubmit:733 solved:451[Submit] [Status] [Discuss]
DescriptionCong Haruiri recently became obsessed with a game called splitting. The game's rules test: A total of n bottles, labeled 0,1,2.....n-1, the first bottle containing p[i] chocolate beans, two people take turns to pick beans, each round to choose 3 bottles. Marking is i,j,k, and
Today, we will talk about the design of an intelligent game, mainly involving the maze type or the prediction type of puzzles.
I,Source
For the types of puzzles, I believe that the fans who have played the xianjian standalone series will certainly be able to understand that xianjian has many maze S, in many cases, the design of puzzles or maze games is only contained in the background of a large game. F
Codeforces 549C. The Game Of Parity Game
If the last one is not completed in the two heap even, this one will win. If the other one wants to win, it will be necessary to win one heap.
Judge k's parity and who is taking the last step and discuss it by category
C. The Game Of Parity time limit per test 1 second memory limit per test 256 megabytes input standard in
Commentary FolderIntroduction to the first game and brief introduction of resourcesSecond, the setting of the background of the game sceneThe third talk about the production of the game special Effect precast bodyThe display of the game scene foregroundFifth Lecture Tile Background block Sixth lecture Elimination
Game Tree Search Technology Introduction:Game Tree Search algorithm, negative value of the great search, Alpha-beta search, eager to search, PVs very narrow window search and so on. Often, search algorithms are often combined with the following technologies.As follows:1. Replace the table, record the game already searched, avoid searching again.2. Eat the child inspiration, priority to try to eat the other
host configuration is still very important, the general game host than ordinary host expensive, so in the selection of game host to remember these points: thermal performance, memory size, graphics configuration, appearance design, dustproof design, etc. .
Better Heat dissipation
Cooling is a host selection of an indispensable condition, strong graphics and CPU with a large number of heat dissipation p
Turn from Light ink choobies cloud: http://blog.csdn.net/poem_qianmo/article/details/53240330
This is a more than million words of reading notes, summed up "game programming Patterns" (Chinese version of the Games programming mode) a book of all chapters and content of the knowledge outline.
We know that the game industry has been very short of a system introduced game
Analysis of players' goals
The game must be recognized by players before it can have a market. Only in line with the players' psychological games can they be recognized by players and have a high degree of player loyalty can they have a good market performance. Therefore, only by Correctly Grasping the players' psychology can we design a game that players like.
There are two purposes for analyzing players:
10404-bachet ' s Game
Time limit:6.666 seconds
Http://uva.onlinejudge.org/index.php?option=com_onlinejudgeItemid=8category=114page=show_ problemproblem=1345
Game ~
Rule 1: A state is a must-lose state if and only if all subsequent successors are a must-fail state
Rule 2: A state is a winning state when and only if it has at least one successor is a must-lose state
Boundary: This problem 0 is a must-lo
Memory test game, webpage +js Edition, rule: The graph is divided into 15 pieces. Each time you give a random piece, locate it in the question area and click the location. One point for each area, 15 points to win, each game only 15 times.
[Ctrl + A All SELECT Note: If the need to introduce external JS need to refresh to perform]
Sixth:Flash game Development Series One: The enemy in the game .
V. Tracking of missiles (continued)
Last time we knew how to make the missile spin look like that, and then let the missile move.
Some of the properties of the missile, we need to define it properly, this is the complete initialization function:
init = function () {enemy._x = 40;enemy._y = 350;enemy._rotation = 0;Enemy_obj. Maxangle = 6;Ene
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