game programming books

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[269 outpatient highlights] iOS game development-2D game programming

The technical clinic is a BKJIA Community brand topic. A visiting expert is invited every week to answer questions from technical netizens. From popular technologies to cutting-edge knowledge, from technical Q A to career planning. One topic for each issue, leading the latest and most popular technology! Li huaming, an expert in iOS game development, will be invited to answer questions during mobile development. You are welcome to ask questions and d

PC Game Programming (introductory article) (preface is very good)

constituent element to the whole; 5th, 6 chapters are high-level Class encapsulation, AI, writing skills, and so on. The companion CD-ROM includes all the examples of this book. source files and tutorials, and also includes some very useful tools. Finally, thanks to all of our friends who have supported us in writing this book 2 thanks to the Cloud Wind studio and Shipeng free development tools, thank them for their strong support! At the same time, to all provide documents, program code and pi

Book reviews-game programming essence & game development physics

I have bought all the game programming essence 1, 2, and 3, and I have read the first part of 2. The other two are just roughly flipped through, china-Pub has very low comments on 1, mainly in terms of translation, but I personally think it is okay. These translations should be similar. For the part I have read (the first part of 2), this set of books is good

"Game design Mode" of "Game Programming mode" Content refining summary

Turn from Light ink choobies cloud: http://blog.csdn.net/poem_qianmo/article/details/53240330 This is a more than million words of reading notes, summed up "game programming Patterns" (Chinese version of the Games programming mode) a book of all chapters and content of the knowledge outline. We know that the game indu

Game Programming Notes-Start (a) a simple game-snake

Two game programming starts 1. A simple game-snake 1. Snake Game Analysis 1) The goal of the game. Under the premise of not being killed, eat the prize to increase their length, to complete the upgrade. 2) The object in the game

Game programming book recommendation

Mastering game programming is essential to learning a few good books. These books can be roughly divided into two categories: Books of principles and books of applicability. the books o

DirectX Game Programming Game framework

Follow the previous two articles to write the game framework code for DirectX The beginning of DirectX game programming DirectX Game Programming 3D space, vertex caching and Index caching Development environment: VS2012, DirectX SDK (June), C + + External interface: BOOL Di

DirectX programming technology-want to learn game programming? Mandatory

DirectX Programming Technology Everyone must be familiar with DirectX, because when Microsoft launched the Windows window operating system, the display interface adopts a unified GDI, prohibiting programmers from directly operating the hardware, which makes Windows 3. game programs on X systems are so slow that they cannot be promoted. To solve this problem, Microsoft has launched wing graphics acceleration

Game Programming Patterns (Gameplay programming Mode)-architecture, performance and gameplay

Game Programming Mode-architecture, performance and gameplay This series of blogs is:Game programming Patterns Chinese translation version. Translated by GitHub address: Cyh24. If you are interested, you can contact bloggers to co-translate and create (WU) Fu (DAO) others. Although the blog is very moisture, but also a blogger's elbow grease

"The zero start of Android game programming" 13. Game Development Basics (Paint brush)

(Exception ex) {}finally { if(canvas!=NULL) {sfh.unlockcanvasandpost (canvas); } } }The Paint brush class provides an anti-aliasing function, in fact the canvas canvas also provides the amount of plot antialiasing functions, as follows:Canvas.setdrawfilter (Drawfilter filter);Function: Set drawing antialiasing for the canvasParameters: Drawing Filter InstanceInstantiate an object of the Drawfilter class, as shown in the following code:New Paintflagsdrawfilter (0,paint.anti_a

"The zero start of Android game Programming" 12. Basics of game development (canvas canvas)

("DrawText", 10,15, paint); //--Draw pixel pointsCanvas.drawpoint (10,20, paint); //--Draw multiple pixel pointsCanvas.drawpoints (New float[]{10,30,30,30},paint); //--Draw a lineCanvas.drawline (10,40,50,40, paint); //--draw more than one lineCanvas.drawlines (New float[]{10,50,50,50,70,50,110,50},paint); //--Draw RectangleCanvas.drawrect (10,60,40,100, paint); //--Draw Rectangle 2Rect rect =NewRect (10,110,60,130); Canvas.drawrect (Rect,paint); //--Draw rounded rectanglesRECTF

Game programming notes-start (1) a simple game-snake

Second, game programming started 1. A simple game-snake 1. Analysis of snake games 1) goals of the game. If the prize winner is not killed, increase the length of the sub-account to complete the upgrade. 2) objects in the game. Snake, wall, prize child. 3) action. The snake

DirectX programming technology-want to learn game programming? Mandatory

Everyone must be familiar with DirectX, because when Microsoft launched the Windows window operating system, the display interface adopts a unified GDI, prohibiting programmers from directly operating the hardware, which makes Windows 3. game programs on X systems are so slow that they cannot be promoted. To solve this problem, Microsoft has launched wing graphics acceleration. However, due to the lack of support from a wide range of

[Book Note: Android game programming starts from scratch] 12. Game Development BASICS (Canvas), Learning android from scratch

[Book Note: Android game programming starts from scratch] 12. Game Development BASICS (Canvas), Learning android from scratch 1. Canvas Canvas of the Canvas class encapsulates graphics and image painting. Common functions of this class are described as follows: DrawColor (int color) Purpose: Draw a color-covered canvas, which is often used for screen swiping. Pa

2015 programming-related to the first C-quality game in the US preliminary round, and the first game in 2015

2015 programming-related to the first C-quality game in the US preliminary round, and the first game in 2015 Time limit: 256 ms single point time limit: Ms memory limit: MB Description Two numbers a and B (a Input The first act is a number T, which is the number of data groups. Each group contains two rows. The first behavior N is the size of the Set S. T

"Classic Game Programming Problem" C language: Writing a board game, combined with a two-dimensional array

#include Write five functions, then call 650 with the main function) this.width=650; "title=" Image.png "src=" http://s3.51cto.com/wyfs02/M00/74/AC/ Wkiol1ymawszdfskaah4c_fvhas574.jpg "alt=" wkiol1ymawszdfskaah4c_fvhas574.jpg "/>650" this.width=650; "title=" capture. PNG "src=" http://s3.51cto.com/wyfs02/M02/74/AF/wKiom1YmAz_RlMJlAACDfmGWOfQ747.jpg "alt=" wkiom1ymaz_ Rlmjlaacdfmgwofq747.jpg "/>"Classic Game Progra

Realization of camera class in game--directx game programming

course, the matrix in DX is 4 times 4, so let's extend it (this extension is really not good enough to explain it, just remember, it's not too hard) Okay, we'll go through two steps together: -pos R =-posx * Rx-posy * Ry-posz * Rz -pos U =-posx * Ux-posy * Uy-posz *uz -pos L =-posx * Lx-posy * Ly-posz * Lz (That is, multiply the two matrices, note the order, go first to the origin, and then turn.) Okay, so we get a look at the coordinate system transformation matrix. Through this long piec

2015 construction of the pyramid in the first game of the US preliminary round of programming, 2015 first game

2015 construction of the pyramid in the first game of the US preliminary round of programming, 2015 first game Time limit: 256 ms single point time limit: Ms memory limit: MB Description In the quadratic element, the pyramid is an isosceles right triangle with the bottom side on the X axis. You are a construction contractor in the second world. There are now N Construction Orders, and each order has

"Python Game Programming Tour" Eighth---pygame game development of common data structures

= (1,2,3,4,5)print tup---------------------(1, 2, 3, 4, 5)If you try to modify the elements in the tuple at this point, the program will error.Traceback (most recent): " c:/users/administrator/desktop/1.py " in tup[0]=20'tuple' not Support Item Assignment2. Unpacking a tupleThe process of reading an element is called unpacking.3. Searching for elementsYou can use the index method to return the position where an element first appears. You can also use the in () method to search for wheth

Game programming notes-start (3)-Snake Game implementation

Game programming notes-getting started 3. Snake Game implementation Code download: http://download.csdn.net/detail/you_lan_hai/3738025 The core code implementation is as follows. For the algorithm description, see "Start (1 )": # Include "app. H "# include

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