game season 1

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Java Swing-based game design (1)

! In order to make everyone better, it is a game. You can download the game trial (download the game program; download the source file) and run it using java-jar kyodai. jar in the command line mode. In addition, you can also go to my home http://www.ismyway.com to download this game single-host and mobile version for

Tutorial series of 2D game engine Allegro (1) configure the allegro Development Environment

This series of articles is written by sky. For more information, see the source. Http://blog.csdn.net/qq573011406/article/details/8100039 Author: Yuan quanwei Email:Qq573011406@126.com welcome mail exchange programming experience Index of this series of tutorials:Tutorial series of 2D game engine Allegro (1) configure the allegro Development Environment2D game

Follow me to learn Java Swing game Design (1) _java programming

download the game demo (download the game program; Download the source file) and then run it using Java-jar kyodai.jar on the command line. You can also download a stand-alone version of the game and a mobile version of my homepage http://www.ismyway.com (see Figure 1). The Java Café has previously introduced AWT k

Cocos2d-x 3.0 game instance learning notes "tower guard" Step 2 --- Editor (1) -- touch add point

/* Description: ** 1. This game instance is the last game on the cocos2d-x game development journey, which is rewritten and noted down here with 3.0 ** 2. I have also asked me about wood. He said: write the code casually. First, do not copy the code completely. Second, it means learning notes.-good guys. ** 3. Here Wit

Loop Control of HTML5 game development (1 )-

1) powerful animation rendering tool: RequestAnimationFrameRequestAnimationFrame. I believe that HTML5 students have heard of this function. Repeat its advantages: when the game page is not displayed, RequestAnimationFrame suspends the execution ...,. 1) powerful animation rendering tool: RequestAnimationFrame RequestAnimationFrame is definitely famous. I believ

Use cocos2d-x and box2d to create a breakout (hitting bricks) Game (1)

This tutorial is based on the Child Dragon Mountain Man translation cocos2d iPhone tutorial, rewrite with cocos2d-x for xNa engine, plus some of my processing and production. In the tutorial, most of the text images are from the original author and the author of the translation, Long Shan, and many others are my own understandings and processing. I would like to thank the original author for his tutorial and the translation of Zilong shangren. This tutorial is only for learning and communication

Mini talk game script (1)

Mini talk game script (1) (Inscription: Recently I learned a new idea on the Internet (it should be from Liu weipeng's blog): writing is for better learning, this is quite different from the original ideas about how to solve the problem. If you think about product or product, isn't things both on both sides? It's just a different angle. So I thought about it later, it is indeed necessary to write down some

Coderzh's first online Python combat game-nancytetris1.0 (1)

The first time I wrote a game and the first time I wrote a game in Python, I decided to write a game in Russia and supported online combat! The data structure andAlgorithmExperience in design is insufficient. At the same time, some simple TCP/IP data transmission mechanisms are used in the online combat process. Therefore, there must be many improvements. Spe

Mine game (pure C implementation) (1)

Mine game program documentationPre-defined:# DefineMAX_X 100//Maximum coordinate of rows# Define# MAX_Y 100//Maximum ordinate ValueGlobal Array:CharMap [MAX_X] [MAX_Y];//It is a coordinate array that stores the distribution of mines.IntM, n;//It is the coordinate size (used for Level Selection)//Note: differences between MAX_X, MAX_Y, and m and nAlgorithm function interface:1Returns the number of surrounding mines./************************************

DirectX 11 Game Programming Learning Note 2: Article 1 chapter vector Algebra (vectors algebra)

(V[a],v[b], v[c], v[d]), and as far as A,b,c,d out 0,1,2,3 this range, what happens, ask the reader to do their own research.Xmvectormultiply (U,V)-Returns a vector in which each component of the vector is the product of the corresponding component of U and the corresponding component of V;Xmvectorsaturate (v)-Returns a vector of the values resulting from the saturate operation of each component of V, saturate (x) returns 0 (if x==================================================================

April awesome JavaScript game development framework recommendation (1)

As JavaScript is becoming increasingly popular with HTML5 development, many new features supported by browsers are being used by users, while many new games are using JavaScript for development. A game developed based on JavaScript is the only one that can span desktop, Web, and mobile platforms. Today, this article recommends some great JavaScript game development frameworks.

Online-game server design (1, 2)

Before talking about this topic, let everyone know what a server is. In online games, servers play the role of synchronization, broadcast and server-initiated behaviors, such as weather, npc ai, etc, the reason why many online game servers need to carry some game logic operations is to prevent client cheating. With this understanding, this series of articles will be divided into two parts to talk about the

3D tower defense game realizes 1.1 3D map, 3d1. 1

3D tower defense game realizes 1.1 3D map, 3d1. 1Body 3D Map (The 3D map has an example script: "/Samples/Terrain/3D Terrain/HitTerrain3D. ais ")The source code of my 3D map is as follows:(Graph used) Basic MapMapBase. ais LoadImage ("Map1Img", "1.png"); // caocolored LoadImage (" Map2Img "," 2.png"); // Yellow Stone LoadImage ("Map3Img", "3.png "); // brown stone LoadImage ("Map4Img", "4.png"); // sand Cre

COCOS2DX Project--Action game memory Optimization--spine structure Analysis 1

file:", path); return 0; } skeletondata=Spskeletonjson_readskeletondata (self, JSON); Free (JSON); returnSkeletondata;}What's here, the highlight in this sentence Skeletondata = spskeletonjson_readskeletondata (self, JSON);Anyway, we know that the JSON file is resolved in this area!Come on. We just need to know that the JSON file is for the data that contains the skeleton organization and animation motion. The atlas file is ok if it is related to textures. What we want to do is let it not ho

Silverlight Game Development: (1) picture Layout

I recently switched from WPF to SL, so I made some demos. Now, I am using this game development tutorial to share with you the charm of Silverlight. Let's just talk about it ~. (1) Use blend to quickly create a continuous view icon Layout 1> open blend3, click Create Project, select Silverlight application, and name the project llkdemo ,: 2> by default, the

Linux shell script guess number 1-100 mini-game

#!/bin/bashecho ‘可以输入q或者quit退出‘a=$[RANDOM%100+1]while :; do read -p ‘请输入一个数字(1-100):‘ num i=`echo $num | sed ‘s/[0-9]//g‘` if [ -z "$num" ];then echo ‘不能什么都不输入‘ continue fi if [ $num == q ] || [ $num == quit ];then exit 2 fi if [ ! -z "$i" ];then echo ‘你输入的不是数字‘ continue fi if [ $num -lt 1 ] || [ $num -gt 100 ];then echo ‘你输入的数字不再

Game Test-DATABASE statement 1

' + ' 201 ' ORDER by 3 asctesting needs to know what the key fields you need to query areor with energy?See how many counts, and of course you can see how many line the output station hasSelect Id,name,count from db_name where engrgy between ', ' and ' 201 ' ORDER by 3 ASCThe output result isID Name count (energy)design to the function of theID here is unique, so not suitable. Here we're going to change the rule ID can appear more than once but associate nameSelect Id,name,sum (energy) from the

07073 game network root injection: All websites have 5 k tables, and hundreds of databases can be written to shell 1.

07073 game network root injection: All websites have 5 k tables, and hundreds of databases can be written to shell 1. Website tieba1_7073.com POST /home/ready/ HTTP/1.1Host: tieba.07073.comUser-Agent: Mozilla/5.0 (Windows NT 5.1; rv:34.0) Gecko/20100101 Firefox/34.0Accept: */*Accept-Language: zh-cn,zh;q=0.8,en-us;q=0.5,en;q=0.3Accept-Encoding: gzip, deflateContent-Type: application/x-www-form-urlencoded; ch

SVN in branch merger and Game Patch (1)

merge some of the updates in the trunk into the HDFs RAID branch, or the same method.4 . If a merge conflict occurs, it is resolved (http://zccst.iteye.com/blog/1765519). You can then patch the HDFs RAID branch code based on the trunk, command:SVN diff > Hdfs-raid.patchWhen you hit patch, you find that you can only hit the code in the HDFs change section, and the new add code in the Raid section does not come in, you need to do the following:SVN add Hadoop-tools/hadoop-raid/Run SVN status and D

"Cocos2d-x game development practice" Study Notes 1-show the image in Cocos2d, cocos2dx practice

"Cocos2d-x game development practice" Study Notes 1-show the image in Cocos2d, cocos2dx practice The images in the Cocos2d-x are displayed through the sprite class. In the Cocos2d-x game every role, monster, item can be understood as a genie, game background as a special unit to understand it as a genie is nothing wron

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