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VR industry and my < Sedan chair Discussion >

Share with you: VR industry and my generally speaking, the platform (Platform) are like a Sedan > . Sedan is not to do beautifully or not, but because it will not move. As long as the sedan chair, it will move, the Sparrow bird on the top of the car ( that is, the user ) will come. Conversely, without sedan chair, it will not move, The Sparrow flew away. Many people often mistakenly see the user as a sedan chair person. An enterprise, if c

3D Room Data Center visualization based on HTML5 's WebGL and VR technology

to the POINTB.4.V2.fromarray (Pointa)To create a vector from the origin to the Pointa.5.V1.fromarray (POINTB). Sub (V2.fromarray (pointa))That is, vector ob-oa at this point the vector is AB, at this time v1 into a vector ab.6.v2.copy (v1)V2 vector copy v1 vector, followed byv2.copy (v1). APPLYMATRIX4 (Mtrx)The rotation matrix is applied to the V2 vector, and then the vector v2 after the V1 vector revolves around the pointa.7. At this time byv2.sub (v1)It gets the starting point is POINTB, the

Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.

course) 16) david h. Eberly's 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics 17) Alan H. Watt, 3D computer graphics (3rd edition) 18) Computer Graphics of James D. Foley and others: Principles and Practice in C (2nd edition). Let's take a look at this Bible when it's okay. Part 4: Where can I download the materials? My csdn resources are available. I will upload them one after another. You can also search for them online.

"Krpano Technology" Chinese web VR setting interface

Krpano 1.19 supports the Web VR feature, allowing VR to view panoramas and VR-enabled devices.When viewing in VR mode, the VR can be set up with the following interfaceCan be found that the interface for the whole English interface, for domestic users are not friendly, so in

About rendering of VR edge texture material

The previous time often renders gooseneck wireframe diagram, wrote this script to facilitate the work, later added the English and Chinese adaptation, posted today.fn Yy_edgestex =(VR=renderers.current CaseOf ( VR material! = undefined): (Mat =VR material ()) (Vr_ material! = undefined): (Mat =vr_ material ()) (VRAYMTL! = undefined): (Mat =VRAYMTL ())) Mat Mat.di

VR integrated machine how to exit FFBM

Fast Factory Boot mode (FFBM) is a semi-powered mode that is primarily designed to facilitate factory testing and improve productivity. Under normal circumstances, the end user will not encounter. But after the sale of the students recently received a number of customers returned by the VR all-in-one machine, have entered the mode. Specifically, the screen display is neither the boot animation nor the VR in

About the default camera turn VR camera

Uh... 15 Starts ~Last year I wanted to write a script about the default camera to VR camera, then did not finish writing, today accidentally turned and finished, and the idea is completely different from the original, increased whether to delete the original camera and whether to convert the selected camera options.Due to the confusion of the domestic VR version, the middle adds the English version of the a

Free virtual reality application development platform VR Juggler

VR Juggler is a virtual reality application development platform. it is studied by the virtual reality application development center of Iowa State University. it can run complex multi-screen display systems or high-end workstations and superservers in simple operating systems (such as PCs. VR Juggler has strong adaptability and can be used in many vr systems, in

[Medical] dicom vr data type table

Dicom vr data type table Luo chaohui (http://www.cnblogs.com/kesalin) This article follows the "signature-non-commercial use-consistency" creation public agreement The DICOM Standard defines 27 Basic Data Types in ps3.5, namely the value representation (VR, value representations ). Value representations are used to encapsulate all possible clinical data types. Writing anything in DICOM must conform to on

Android enterprise-level mall source code, 360 & #176; Panorama VR source code, National live broadcast source code, etc. androidvr

Android enterprise-level mall source code, 360 ° panorama VR source code, National live broadcast source code, etc. androidvrAndroid featured source code [New Version] the essence of the Android technology blog is summarized and open-source: Lele music 5.0-Android music player android realizes simulation of water ripple effect source code 360 ° panorama VR, this is an APPandroid implementation that is worth

Use of Steam VR (ii)

= Lastpos + Horizontal Displacement + vertical displacement. I'm not going to go into the details of a later code with detailed comments.The focus is on the optimization of the point set, the optimization of the parabolic point two parts, one is how to calculate the collision point, and the second is the memory cost optimization. Considering that the general VR Project only moves on the horizontal plane, the collision is judged by judging the y-axis

"VR" Leap Motion Official document Confidencetransparency (deterministic transparent processing)

ObjectiveAs a result of the new partner's joining, the translation work is progressing much faster.This is the class for transparent processing in the Leap Motion tools model class in the Unity engine, which we hope will help.Link to original translation: http://blog.csdn.net/qq_18408937/article/details/47382423confidencetransparencyDeterministic transparent processingSets a hand ' s opacity based on it current confidence rating.Sets its transparency based on the current certainty of the hand.Th

"VR" Leap Motion Official document Magneticpinch (magnetic pinch)

the pick up of an object through contact). You can specify the range and the force to move the object to the hand. class Magneticpinch Magnetic Pinch-Pick classDetects pinches and grabs the closest rigidbody if it ' s within a given range.Attach This script to the physics hand object assinged to the Handcontroller in a scene.Detects the nearest rigid body in a given range to pinch and crawl it.Add this script to the physical hand object of the hand controller in the scene.Public Variablesfloat

---Oculus code analysis of the VR introductory series tutorial

Code profiling Original Author: Tony Parisi So how exactly does unity support the Oculus VR operation. First, let's look at how the unity scene is built. In the Unity Integration Development package There is a camera preset, which provides the most basic VR technology, including: Oculus Stereo rendering and head tracking, let's take a concrete action. Locate the Ovrcamerarig object in the hierarchy panel, a

VR technology drives Smart travel, free walking West Lake is not a dream

Virtual reality Technology is one of the hottest technology this year, many industries are grafting VR function, in which the tourism industry also has the advantage. vr+ Travel, can let you stay at home can feel pure beauty of places of interest. According to 591ARVR Information Network www.591arvr.com reports, recently, Hangzhou West Lake Museum launched a "panoramic roaming virtual West Lake" experience

"The Dream of Dali" launches app, takes you into VR surreal paintings _ar

At the beginning of 2016, the Dali Museum in St. Petersburg, the opening of VR exhibition, visitors wear Oculus Rift head, you can feel people in the middle of the feeling of painting. Now the Dali Museum is working with VR startups inception to bring this magical exhibition to the world. Dali Museum and Inception are developing a "dream of Dali" app that will support Oculus Rift, HTC Vive, Samsung Gear

mak_software_suite_v4.0 virtual Reality (VR) and real-time simulation software

. MIMIC. simulator.suite.v7.2 (Virtual network Lab)gambit.mimic.virtual.lab.enterprise.3.1 (Cisco Virtual Lab)gambit.mimic.virtual.lab.ccna.1.53dvri.v2.2 Interactive Virtual reality simulation systemmak_software_suite_v4.0 virtual Reality (VR) and real-time simulation softwareMAK Data Logger v3.9aMAK Gateway v4.1.1MAK PVD v2.7MAK RTI v2.2MAK Stealth v5.2aMAK vr-forces v3.7MAK

What is the relationship between VR and AR? What is the difference?

Augmented reality technology is the development of virtual reality technology, the earliest to be used in military, beginning this year, due to the popularity of smartphones, the rise of intelligent hardware and the emergence of Google Glass, augmented reality technology has been a lot of attention, at present, I am more optimistic about augmented reality technology. One, now virtual reality (Reality, short VR) Virtual reality technology makes use o

How to develop the Leap Motion Desktop Edition (NON-VR) APP in Unity

Recently, because of the need, turned out a few years ago LeapMotion sensor, ready to use Unity3d to do an interactive app, so even the last officer network Download SDK.such as download down an installation debugging, instant dumbfounded, incredibly request VR equipment.Our lab is not lack of VR, there are several sets of Vive, but can not guarantee that the party has ah, so we have to solve this matter.Fi

Only know JavaScript can also develop vr/ar content! __java

The success of virtual reality industry requires not only good enough and affordable hardware conditions, but also enough content to allow consumers to immerse in them. As more and more developers appear in the industry at regular speeds, it is certain that this is still in short supply. As a result, a web-based development platform "Rodin" turned out to make it easier for web developers around the world to develop virtual reality and augmented reality content. Although it is becoming easier t

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