game vr

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UE4 VR mode fullscreen 4.13

Previously wrote a 4.11 version full screen, high version of useless so also not clear the situation, recently out of 4.13, just the new project to be packaged out later found that the console command fullscreen no use,Replaced by stereo on, but still no full screen, visually deduced to put the following character in the project directory/config/defaulteditorperprojectusersettings.ini inside.[/script/engine.gameusersettings]Busevsync=falseresolutionsizex=1280resolutionsizey=1024lastuserconfirmed

The exploration stage of VR technology

principle of the helmet display are analyzed deeply, and the design prototype of the device is described, which becomes the foundation of the three-dimensional display technology.In addition to the research on the interactive devices of visual immersion, people are exploring the interactive devices of tactile immersion. In 1967, the University of North Carolina in the United States began the Grup program to study the implementation technology of force feedback (Feedback) devices.In 1973, Myron

The composition of VR system

feedback the interaction behavior immediately. The corresponding scene is updated by the helmet-mounted display, with the headphone output virtual stereo sound and the haptic (research TelePresence) feedback generated by the force feedback device.The most widely used interactive devices in virtual reality systems are helmet monitors and data gloves. But if the use of these devices as a virtual display system logo is not accurate. This is because virtual reality technology is a new field in comp

Use Unity for VR to write on the blackboard (upgrade) (ii)-----Add a blackboard Wipe

-(GrabbedSnapHandle.transform.position-grabbedObject.transform.position); floatDistance = board. Getdistancefromboardplane (transform.position);//blackboard Sassafras distance from the artboard if(Distance >-0.096f)//when the blackboard Sassafras is close enough to the artboard { floatPercentofdistance = helper.remapnumberclamped (distance,-0.096f, -0.02f, 0f, 1f);//after mapping, the interpolation coefficients are obtainedquaternion q = quaternion.fromtorota

Unity3d for VR Learning (9): Unity Shader Illumination models (illumination model)

. specular color is usually the color of the material rather than the color of the light source. The plastic uses a white specular highlight, a large diffuse reflection component and a small specular reflection component. The reflection of metal usually occurs on the surface, the diffuse reflection component is very small, sometimes even can be neglected, the roughness value M is also very small. cook-torrance model : Simulates metal and plastic materials with a model, taking int

Taiwan VR Interior Industry Federation (ARAT)

welcome to the lightHow can the world see For example, a 3D cube dynamic material:the world can see this spinning cube animation. Step-1. First establish the 3D of the meditation:Step-2. Write the software class of this material, load the 3D material into the software category, and add the metadata and related code:Step-3. At the end of any computer, as long as there is a rendering engine such as OpenGL, you can see the rotation of this 3D material:Step-4. However, the host of the end of the com

Use PHP to dynamically generate a web page for VR & nbsp;

Use PHP to dynamically generate a web page of virtual reality (VR), read the web page of dynamic generation of VR (VR) using PHP, I started learning 3D animation many years ago, and then I learned PHP, it is found that you can use PHP to dynamically generate the VRML file, which is a bit similar to the Generator to dynamically generate Flash. Due to the wide and

50 years ago, Hugo had the technical idea of VR glasses.

If you like sci-fi, Then you will not be unfamiliar with the most influential prize in the field of science fiction-the Hugo Prize. The prize was named after Hugo Gensbachlay, the father of science fiction. 1926 Amazing Stories magazine editor, in this magazine, There are all kinds of fanciful science fiction. amazing Stories Hugo, a pedigree of science fiction, has written many great books in his life, and many of the ideas in science fiction have become reality. In addition to being a

Virtual reality glove recommended by the Dutch action giant Manus VR Glove

:: Product Overview::Manus VR Glove virtual reality gloveManus virtual reality glove is a high-end data glove that allows users to interact intuitively in a virtual world, using cutting-edge technology to achieve a true immersive experience. The Netherlands Manus VR company is a global leader in the data glove industry, using the world's most advanced virtual reality technology. Users are welcome to use our

Unity makes 360° Panorama VR video

Ext: 823515811. Import Helios Plugin2. Add the Helios-prefabs-helios3d preform to the hierarchy panel in the scene and disable the Maincamera3. Set file save location Workingfloder, check camera armed, run recordable scene video, other parameters set on demand4, click the Helios button, then remove some of the above options tick, click the button synthesis video (of course, you can install the FFmpeg in unity, if not installed, then download FFmpeg, operation as follows)4, the use of ffmpeg conv

Steam vr-the Lab Renderer Learning Notes

Objective Unity Vision Vr/ar Summit came to China (http://www.bagevent.com/event/197605?bag_track=http://www.bagevent.com/event/ 197605), and recently also focused on the unity of VR development.It's probably June. See news: Steam released all the source code for the renderer used by the lab. I've always been curious about the Unity3d engine, which is not open source, if it's a renderer. I have time to read

Mix VR Hybrid Reality

Http://v.qq.com/boke/page/e/0/3/e0311pjlfp3.html2016/7/8 15:12:58Zhang Zhijin 2016/7/8 15:12:58UE on the development machine do not cut Chinese2016/7/11 18:41:17Zhang Zhijin 2016/7/11 18:41:17The official recording hybrid video method has been tested run-throughhttps://www.htcvive.com/cn/forum/chat.php?mod=viewthreadtid=1170Required Synthetic software Obs:https://obsproject.com/Reference examples and technical support documentation:http://northwaygames.com/mixed-reality-with-quartered-screens/ht

"VR" Leap Motion Official Document Script reference (directory)

Objective:the translation of this series is in order to cater to the Unity VR craze and the learning needs of everyone, the launch of the unity-oriented leap motion official document in the English-Chinese translation. This fourth chapter of the script reference lists the classes that leap motion defines for the script contained in the core resource bundle provided by unity, in the form of a directory link.For details on each class, please look forwar

Apple is about to launch its new imac to support VR technology as its biggest highlight

Apple's last update to the IMAC was on October 13, 2015, nearly 1.5 of the time. Mr. Cook hinted at a recent shareholder meeting that Apple would create more new products in the field of expertise. In addition to what he said earlier, "Apple has been updating the desktop Mac plan, no one should suspect it," maybe we'll soon see the arrival of the new IMac.How fast? May be before the end of the month.According to 591VRAR, the IMAC in 2017 will not change in resolution, and the 27-inch model will

---Oculus code analysis of the VR introductory series tutorial

Code profiling Original Author: Tony Parisi So how exactly does unity support the Oculus VR operation. First, let's look at how the unity scene is built. In the Unity Integration Development package There is a camera preset, which provides the most basic VR technology, including: Oculus Stereo rendering and head tracking, let's take a concrete action. Locate the Ovrcamerarig object in the hierarchy panel, a

Thoughts and implementations on VR (mainly in virtual city scenarios) (may be serialized)

This is also my graduation project. I was thinking about writing this article for a while. It seems that the time is not enough, so I have to hurry up. I used to focus on games. I think there are two main outdoor scenarios: terrain and staticmesh. The former is difficult to use in urban scenarios. The latter has high requirements on art, heavy workload, and difficult to modify. It should be said that we do not know anything about VR. We feel that t

UNITY VR video/Photo development experience (II)

, not one point). Finally, the target eye of the camera is set to left and right respectively. When the above operation is complete, the left camera only displays the contents of the left sphere, and the right camera is the same.Because the picture is divided into the upper and lower part of the left eye only need to the upper half, the right eye only need the lower half, so we have to find a way to the left eye of the lower part, the right eye the same. Unity's material martial has two properti

VR Panorama and Panorama video settings in Unity2017

Use STEAMVR plug-in to do VR camera, create a sphere, set the appropriate size, placed in the same position as the camera, the video is played on the inner wall of the ball, from the inside of the ball to see the inner wall of the ball.Drag a panorama to the ball, Sharder with the http://blog.csdn.net/wuyt2008/article/details/54313474 in this link (provided by the great God).Add the Videoplayer component, add the video you want to play in the vedeocli

Game programming and Game types

shooting class mentioned here is not a simulated shooting (shootout) similar to the VR warfare police, but rather a purely aircraft shot, or a survival in the crossfire of an enemy, generally controlled by a variety of flying objects (mainly aircraft) to complete the task or clearance of the game. This type of game is divided into two kinds, one called sci-fi fl

The Psychological Analysis of game players allows the game to better attract and seize players.

' choices. If the game is popularized in every Internet cafe, the "threshold" for players to try it out will be greatly reduced. At least one hour of client download can be saved, and it is easy to form a fixed gamer group and environment. Promotion is the only thing that can be done before a snowball roll. Other players' PsychologyAll the things and things that players want in real life are possible to make a gam

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