geforce 960m

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Concept of 3d graphics with rendering pipeline

processing. usually starting from here is the part of processing within the GPU. However, in order to simplify the internal logic to reduce costs, so that the graphics function to integrate, is the so-called [unified chipset], the transfer of this vertex pipeline to the CPU (simulation) system is also present. well, until a little earlier, many times the vertex pipeline was called [geometry processing]. The so-called Geometry (Geometry) is [geometry]. In high school, though, you will learn [vec

Graphics Pipeline Tour Part2

the 19gb/s bandwidth. GeForce gtx480 's bandwidth is close to 180gb/s--, which is an order of magnitude! 2nd, the GPU memory system is slow and quite slow. The cache miss for Nehalem (first-generation Core i7) main memory is approximately 140 clock cycles, which is the data (AnandTech given) that is based on the clock frequency divided by memory latency. The memory latency of the GeForce GTX 480 I just men

Deep learning "engine" contention: GPU acceleration or a proprietary neural network chip?

results of the optimization of industry still has a reference value."Artificial intelligence has been transformed from a model-based approach to a data-based, statistical-based approach that relies heavily on high-speed, high-level GPU-parallel architecture. It turns out that GPUs are good for deep learning. "Professor of Beijing University of Aeronautics and Astronautics, national" 25,873 Program of high-efficiency computer and application services environment "Major project overall team leade

LINQ learning notes (1 ).

-end independent video cardNVIDIA GeForce 9300 m gs graphics chipStream processor count 16Memory/Bit Width 256 MB/64 bitVideo memory type DDRIIAudio System built-in sound chipSpeaker Dolby certified sound effects, 2.1 audios (stereo speaker + subwoofer)DisplayScreen Size: 14.1 inchScreen RatioScreen Resolution: 1280x800Screen description LED WXGASize/weight2350 GB laptop weightShape: 334x241x26-38mmCase Material Composite MaterialNetwork Communication

Comparison between GPU and MIC

precision: 1.0-1.1 tflopsSample DP calculation: 16 DP flops/clock/Core * 61 cores * 1.1 GHz = 1073.6 gflop/s Programming Language Cuda, opencl, and openacc OpenMP, opencl, cilk, and openacc Programming Mode Offload Offload, native, and distributed ric Power Consumption 235 million 225-300 W Bandwidth PCI-E 2.0 (8 Gb/s for each two-way operation)3.0 (16 Gb/s each in two directions) 2.0 (8 Gb/s for each two-way operation)Currently, 3.0 i

Use mplayer in linux to watch HD movies

following describes how to use mplayer to watch HD movies in Linux.Three solutions for using mplayer to watch HD movies in Linux Recently, the official website of mplayer published a videoAcceleration and youThis article briefly describes how to use MPlayer to watch 1080 H.264The following is an excerpt from several schemes of HD movies. VDPAUVDPAU is short for Video Decode and Presentation API for Unix.A set of Apis designed by GeForce 8 and the u

OpenBSD 5.0 Installation notes

" "be"EndSectionSection "InputDevice" Identifier "Mouse1" Driver "mouse" Option "Name" "Microsoft Wheel Mouse Optical" Option "Buttons" "5" Option "Protocol" "explorerps/2" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5"EndSectionSection "Monitor" Identifier "Screen" #HorizSync 50 - 60 HorizSync 55.82 #VertRefresh 55-60 VertRefresh 59.76 Option "DPMS" UseModes "1440x900" #ModeLine "1440x900" 106.50 1440 1552 1

Kinect for Windows SDK v1.7 released

data either on a DirectX 11 compatible GPU with C ++ amp, or on the CPU, by setting the reconstruction Processor type during reconstruction volume creation. the CPU processor is best suited to offline processing as only modern DirectX 11 GPUs will enable real-time and interactive frame rates during reconstruction. Minimum hardware requirements for GPU Based Reconstruction DirectX 11 compatible graphics card. Kinect fusion has been tested on the NVIDIA gefor

PL/SQL personal learning notes (2) and plsql personal learning notes

PenrynPlatform technology Intel PlatformMotherboard chipset Intel PM45Standard memory capacity 2 GBMemory type DDRIIISupports up to 4 GB memoryHard drive/Optical DriveHard disk capacity 250 GBHard Disk description SATAOptical Drive Type DVD recorderBuilt-in design type Optical DriveGraphics/sound effectsLow-end independent video cardNVIDIA GeForce 9300 m gs graphics chipStream processor count 16Memory/Bit Width 256 MB/64 bitVideo memory type DDRIIAud

Deep Learning Library packages Theano, Lasagne, and TensorFlow support GPU installation in Ubuntu

timevlen = 10 * 30 * 768 # 10 x #cores x # threads per coreiters = 1000rng = numpy.random.RandomState(22)x = shared(numpy.asarray(rng.rand(vlen), config.floatX))f = function([], tensor.exp(x))print(f.maker.fgraph.toposort())t0 = time.time()for i in range(iters): r = f()t1 = time.time()print("Looping %d times took %f seconds" % (iters, t1 - t0))print("Result is %s" % (r,))if numpy.any([isinstance(x.op, tensor.Elemwise) and ('Gpu' not in type(x.op).__name__) for x in

Ubuntu-13.04-X86_64 mounted GT630 driver

can be automatically controlled. It feels good, with less fever and a smaller fan sound... # # Now, Let's Begin # OS Ubuntu-13.04 # Install bumblebee to manage dual-graphics cards; automatically install the NVIDIA graphics card driver # Sudo apt-get install nvidia-current nvidia-settings Sudo add-apt-repository ppa: bumblebee/stable Sudo apt-get update Sudo apt-get install bumblebee-nvidia # The nvidia-xconfig command is missing for some reason. # + Install now Sudo apt-get install nvidia

Finally, the nvidia gt540 graphics card driver is installed in ubuntu, And the effectugt540

Finally, the nvidia gt540 graphics card driver is installed in ubuntu, And the effectugt540 The nvidia gt540 graphics card driver is installed in ubuntu. It is estimated that many children's shoes have left installation for fear. First, let's look at the effect. ~$ lspci |grep -i vga00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)01:00.0 VGA compatible controller: NVIDIA Corporation GF108M [

How to view the model of a laptop graphics card in Windows/Linux

How to view the model of a laptop graphics card in Windows/Linux In Windows/Linux, how does one view the laptop graphics card model and laptop graphics card core? This problem is easy to know, but how can I find the laptop's video card? Method 1 Click "my computer" on the desktop, right-click Properties, and choose hardware> device management; As shown in: Then we can find that the display card is NVIDIA GeForce GT 630 M. The chip that can be

OpenGL 3.2 specification announcement NVIDIA is the first driver

/GLSLangSpec.1.50.09.withchanges.pdf After the publication of the OpenGL 3.2 specification, AMD and NVIDIA both expressed support for the first time, and NVIDIA directly released drivers supporting the new specification.Windows XP, Vista, and 7 32/64-bit, Version Number190.56, AndLinux (32/64-bit)/Solaris/FreeBSD, Version Number190.18.03. Supported graphics card models: -Quadro FX 370/570/1700/3700/4600/4700x2/4800/5600/5800, Quadro vx200, Quadro CX -

Apple announced the installation of the server system for the new high-end Mac Mini Model

Apple announced three new Mac Mini Models on Tuesday. One version also has a built-in 1 TB storage and a server system. The new Mac Mini provides faster speeds and larger storage space. The entry-level $599 features a GHz Intel Core 2 processor and 2 GB ddr3 1066mhz memory, and a GB hard drive, 5 USB 2.0 ports, FireWire 800, NVIDIA geforce M integrated graphics card and optical drive. The $799 version uses the 999 GHz Intel Core 2 processor, 4 GB

Savage 2: Real-Time Linux strategy game

Click here to see the big picture "Savage 2: Soul questioner" is a sci-fi game, a real-time FPS, RPG Game, a sequel to S2 games's game "Savage: Battle of neworth. In this game, competition between humans and beasts requires both strategy, sensitivity, and alertness. Seckilling, death, assists, destruction and destruction of buildings, and points of score are all tracked. All the savage2 games can be saved and found in the replay list. The automatic replay network is a system that greatly impr

Beware of GPU memory bandwidth !!

Beware of GPU memory bandwidth For personal use only, do not reprint, do not use for any commercial purposes. Some time ago, I wrote a series of post-process effect, including the motion blur, refraction, and scattering of screen spance. Most shader is very simple. It is nothing more than rendering a full screen quad to the screen. Generally, there are no more than 10 lines of PS Code, without any branch or loop commands. It can be run only after sm1.4. However, when you open multiple post proce

1000 yuan to deal with computers

meets the needs of ordinary families, greatly saving costs and facilitating future upgrades. After the trial, we found that in order to better use the solution, we recommend host configuration (such as table 1) CPU P4 2.2 GB The above or amd cpu of the same grade. CPU with hyper-threading is better. Memory 256 MB + workstation count X MB Graphics card Supports dual-head output graphics card or a PCI graphics card. We recommend that you use a

Baidu & Google search syntax

commands are the most important "location keyword" Search Method in Google search. The positions of keywords are defined using the intitle, inurl, and intext search commands, search for the webpage results that contain search keywords in the title, link, and body respectively. Intitle -- title searchFor example, to search for the latest NBA schedule, you only need to enter intitle: NBA schedule Intext -- body RetrievalCompared with title search, body search has a clearer search target and is su

Game Engine Analysis (2)

example, lighting ing is used for scenes, and vertex lighting is used for Animation models. A pre-processed light will not produce the correct effect on the animation model-the whole polygon model gets the full illumination value of the light-and dynamic lighting will be used to produce the correct effect. The use of mixed lighting is a compromise that most people have not noticed. It usually makes the effect look "correct ". That's all about the game-do everything necessary to make the effect

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