data of a model, you can create a terrainHow to load model data, official website class diagramProvide Bttriangleindexvertexarray, load grid dataBttriangleindexvertexarray (int numtriangles,//Triangle numberint* triangleindexbase,//Triangle index Array first addressint triangleindexstride,//index size per triangle = Index Type size * 3int numvertices,//Vertex countbtscalar* vertexbase,//vertex array first addressint vertexstride); Bytes per vertex = vertex element * 3Since the index type is int
Categories: Unity, C #, VS2015Date Created: 2016-04-05 first, three-dimensional software introductionDue to the relatively weak modeling function of the game engine itself, both professional and freedom can not be compared with the professional three-dimensional software, so most of the game model, animation and other resources are through the professional three-dimensional software to make, after the completion of the production and then import it into unity use on the line.Unity supports almos
Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to use this tool is still a problem, So the blogger decided to write an article to explain how to use disunity to extract material from the Unity3d game.Preparatory work
Disuni
Linux Run Program missing library solution
Recently ready to use Linux to play blender, from the graphicall.org download SVN on the newer version down, run the prompt error while loading shared Libraries:libxxx:cannot open shared Object File:no such file or directory.For several distributions, there are problems. Finally have to find their own library:First came to Blender's program directory, the command line: LDD./blenderThere is a library of
Similar to Amarok, but growing faster.
Installation: http://apt.ubuntu.com/p/clementine
#13. Calibre
Manage e-books and read everything.
Installation: http://apt.ubuntu.com/p/calibre
#14. Guake
How can I use the command line in a terminal similar to Quake? One-click wake-up and one-click hide. Supports hotkeys and transparent backgrounds.
Installation: http://apt.ubuntu.com/p/guake
#15. Blender
Edit/create 3D model perfect application suite
Installat
a picture in Gherkin. I got the following picture:It is worth noting that this application makes the image paste on the sphere. This looks good, but now we need to paste it into the surface of a cube, so we have to deal with this picture.3. Convert to cube I will briefly introduce this part. I loaded the photo I just obtained into a 3D modeling software, such as Maya or Blender, and pasted it onto the inner surface of a sphere. Then I created six nor
Background
Shadow is a shadow. It is a dark area generated when the light is blocked by an opaque object. It is opposite to the light source.
There is no shadow during the blender editing process and it can only be displayed after being rendered. Currently, there is a blender-based project that requires shadow to be displayed during editing.Shadow Algorithm
The popular shadow algorithms are Shadow Mapping a
adjustment in the engine (adjust the positions of various images through computer languages ).
So, the first step is to simulate the reality through software-3D Modeling
To do this, you must first sharpen the tool. I want to select 3D modeling software.
After searching through the Internet, I know the following software:
Maya
3 DMAX
Rhino)
Silo
Sketchup Pro (Master sketch)
Blender
And so on ......
After searching for the modeling software for a gam
London and took a picture in Gherkin. I got the following picture:
It is worth noting that this application makes the image paste on the sphere. This looks good, but now we need to paste it into the surface of a cube, so we have to deal with this picture.
3. Convert to cube
I will briefly introduce this part. I loaded the photo I just obtained into a 3D modeling software, such as Maya or Blender, and pasted it onto the inner surface of a sphere. T
);this.mParticleTextureRegion = TextureRegionFactory.createFromAsset(this.mTexture, this, "gfx/particle_point.png", 0, 0);this.mEngine.getTextureManager().loadTexture(this.mTexture);}
This method does not need to be discussed. The previous blog posts have introduced it. Note: The Particle Style image is a spot.
Onloadscene () method:
@ Overridepublic scene onloadscene () {This. mengine. registerupdatehandler (New fpslogger (); final scene = new scene
discovered by the compiler.
1.4 Comments on Common Errors
A) identifier conflicts in the source code file: in C, the missing state of variables and functions is public. Therefore, any C source code file can reference the universal (global) function and common variables in other source code files, even if this file does not have the declaration or prototype of the variable or function. Therefore, you must ensure that the same symbol name cannot be used in different two files; otherw
-determine the file system type
Ftpd-File Transfer Protocol server
Fuser-identifies a process through a file or file structure
Fwtmp and wtmpfix-process connection count records
G
Bytes -----------------------------------------------------------------------------------
Gencc-create the front-end of the CC command
Getdev-list devices by category
Getdgrp-lists device groups that contain matching Devices
Getent-Get table items from the management database
Gettable-obtain a host table in DoD Interne
kernel:Device Drivers ---> [*] hid devices --->
(3)Compile the kernel for testing.
(4)Next we will start porting qt4 based on the above work. First download the source code: Ghost.(5)Go to the extracted directory.
(6)Then, it is very important to configure whether to support certain features, such as OpenSSL, By porting qt4. You can configure the configuration according to your own needs. Here, we refer to an article on the website for configuration, as shown below:./Configure/-Prefix/home/yoy
Board/lib directory.Copy ts_calibrate under/tslib/build/bin to the/opt/qtopia/bin directory of the Development Board (you can create your own opt/qtopia directory)
8. Edit module_raw under Ts. conf in l/tslib/build/etc.InputRemove the # sign and then remove the space.
9. Copy the Ts. conf file to/etc of the Development Board.
10. On the Development Board, set the environment variables, add the following command to the/etc/profile file of the Development Board file system, or directly enter the
source code file can reference the universal (global) function and common variables in other source code files, even if this file does not have the declaration or prototype of the variable or function. Therefore, you must ensure that the same symbol name cannot be used in different two files; otherwise, there will be a connection error or a warning during compilation.
One way to avoid this error is to add a prefix that is related to the source file to the public symbol. For examp
need to change it once without searching and changing another duplicate information.Iv) in each source code file, # include all header files that declare the characters in the source code file. In this way, the conflicting declarations made to some functions in the source and header files can be easily discovered by the compiler.
1.4 Comments on Common ErrorsA) identifier conflicts in the source code file: in C, the missing state of variables and functions is public. Therefore, any C source cod
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