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Cocos2d-x game pause, continue to play, restart the implementation of the interface---game development "Zhao Yun to Fight" (10)

here isEvankakaBlog, welcome everyone to discuss and exchange ~~~~~~Reprint Please specify the source http://blog.csdn.net/evankaka/article/details/42936117 This article is to realize the pause in the game, start again. The current interface, and then use this graph to construct a layer (in this picture as the background), and then add a button, the main interface point is paused, Pushscene (), then go to the g

[Translation] Evolutionary Game hierarchy-rebuilding your game entities with components

An article translated by myselfArticle, Hope to help you. Link: http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/ Evolutionary Game hierarchy-rebuilding your game entities with components Until the last few years, the gameProgramMembers have been using classes with deep structures to represent game entities. The current trend is gradually changing

Sun open source game server project Darkstar server -- (Sun game server, SGS) Study Notes (1): SGS Introduction

SGSMain functions provided: Server Expansion : The traditional expansion method is to divide the entire game area into multiple zones, and different zones run on different game servers. there are two problems. One is that players in different zones cannot interact with each other, and the other is that if there are few actions in a zone, the server resources may not be fully utilized. in SGS's processing

Want to know what type of body feeling game? I'll tell you the game.

Generation of stars will be the world's first exhibition embedded platform 3D body Sense game technology. The 3D Body Sense tour is currently the world's first commercial embedded platform 3D body Sense game solution, is now ripe for TV, set-top box products. At present, the iphone, has successfully cooperated with the generation of star products and brands have: the National Digital Home application demons

Game Engine BASICS (7) (network and connected game environments)

Part 1: Network and connected gaming Environments Online GamesI remember some years ago, at the GDC (Game Developers Conference), I heard a speech titled "drowned in the Internet" from the developers of X-wing vs TIE fighter, it's all about making online games work on the Internet in real time. How correct is the question they chose. When it starts to process packet loss, out-of-order, latent (the time spent by a packet to its destination), and so on,

Real Effort in Game Development: Game Development Law

Real Effort in Game Development: Game Development Law Http://www.shuzifun.com/article/56/t-8856.html Release: | Author: 12 | Source: Game circle Although there are already so many game training institutions and schools around the world, the gaming industry is still too young compared to other industries. It has not yet

[Game Design] game designers cultivate the secret book and write a notebook (Brainstorming for iOS)

1.1. What is game design:Game Design is the process of creating game content and rules. A good game design is to create a goal that inspires players' enthusiasm for customs clearance and the rules that players need to follow when pursuing these goals. Notes:[In this sentence, we can brainstorm and think about what kind of g

Windows Phone 7 example game platformer practice 2-Preliminary Game Design

Platformer and "Mario" are very similar. The gameplay is basically the same, but many functions of the game are not yet implemented. Currently, platformer is mainly used to control heroes from all zombie monsters in the game. We need to collect the gems in the shortest time under the interference of these botnets. The shorter the time spent on each level, the more gems you collect, the higher your score in

Unity Game Mic Goo Game New SDK: up to 20% paid conversion rate

Welcome to Unity Learning, Unity Training,UnityEnterprise TrainingEducation Area, there are manyUnity3d Resources,Unity3d Training Video,Unity3d Tutorials,Unity3d Frequently Asked questions,Unity3d Project Source code, the "Dog Planing Learning Network" Unity's Ultimate Academy, dedicated to building the industry unity3d Training , learning the first brand. Dog Planing Learning NetReport/2015 The first quarter, China Mobile rapid promotion of digital business content and channels of the Division

Top game design masters talk about how to become a game designer

Translation: wavow Author: Chris Crawford ---------------------------------------- author profile: Chris Crawford is a veteran of the computer game design field and has designed and released 14 commendable games. -------------------------------------- A, my young friends, if you want to become a game designer, what are my suggestions? I will give you my best advice, but I guess you may not be able to hear i

Android research-rolling of Game Development protagonists and maps, android game development

Android research-rolling of Game Development protagonists and maps, android game developmentZookeeper Smooth scrolling of map Movement Friends who have played rpg games should know that the maps of RPG games are generally relatively large. Today I will share with you how to deal with game maps larger than the screen size of mobile phones in RPG games. Animation f

Use JavaScript to do a little game platform (ii) game selector _javascript Tips

Today, preview the results of tonight, as follows (a little bit, don't throw bricks): Today, the main design of the next selector, is to enter the game to show the list of games, and then used to select the game of an idiot's function. The selector was based on yesterday's game class, and I made some changes to yesterday's code: Copy Code code as follow

Silverlight Game Design (Game)

Silverlight Game Design (Game): (15) If there's a Dream (end) Silverlight Game Design (Game): (14) Silverlight Game Design (Game):(13) "The Age of Empires II (Demo)" Silverlight Game

Game Theory (III)-game coat

Game Theory (III) -- Game coat As mentioned above, the game is just a rule that is virtual and has no entity. When a player wants to play a game, there must be feedback, and there is also a physical medium in it to give the player sensory feedback, and the sensory feedback is sublimated to spiritual feedback. Und

"The fun of Arithmetic"--game tree and chess game

From the beginning of this article, the author began to "The fun of the algorithm" a book study. Compared with the previous game-oriented algorithms and classical textbooks, this book is based on algorithms that are used in real life or in the production practice, such as the Tree of games introduced in this article, which is the basis of a very fire man and Ai's go war in the previous period.One thing that needs to be explained in advance is that bec

Create your first game Pong-game concept

Game Concept It seems a bit silly to discuss the content of a game like Pong, but I try to keep things as regular as possible. Before you start coding, consider how the game looks and feels important. The larger the game project, the more important the design stage is. I am not saying that you cannot write games or app

[Unity3D] Unity3D game development-implementation of a turn-based game prototype

backward form because the initial game was affected by the hardware level, the conversion system is one of the most discounted methods. From this point of view, the conversion system is not lagging behind, but it is also a bit elegant and classical. This is why domestic standalone games like to use the conversion mode, we do not envy foreign game masterpiece, we do not envy foreign

Fair and impartial game expert proud wing mobile phone chess game Platform

Mobile phone chess game has been deeply popular, but mobile phone chess game Platform of fair security has become a lot of gamers serious heart disease. Reporters in the game to learn a new news, founded in 2010, the proud wing Chess game development company launched the mobile phone chess

Key points of the flying game program design [some experiences when I was playing the j2's Game]

Key Points of flight game program design 1. Map 1.1 levelsIf the game is completely played on the first layer, it will be boring. Therefore, it is necessary to level the game. There are tanks and some turret on the ground, and there are enemy planes rushed out from time to time in the clouds, and the top layer is the main body of the

"The same game": a simple game from start to finish

Tags: des style HTTP Io color ar OS for SP Document view structure Document/view architecture is a magical architecture through which data and display of applications can be separated. The document contains all the data. The view obtains data from the document and displays it to the user. For this game example, we have to use game boards, color bricks, time consumed, and other information. The view display

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