Android development needs to be adapted to mobile phones and tablets, and some needs to be judged when the device is mobile or tablet.Many on the internet say through the device size, DPI, version number, whether the telephone function, etc. to judge, but are not too accurate.Here's a simple way to share your strength (official usage):/**@param @return */public static Boolean Ispad (context context) { return (Context.getresources (). GetConfigurati
, 60 points, 60 points, 50 points, or 50 points.
The Chinese tablet scored 50 points and 60 points just passed. I think someone has his or her own self-knowledge, so there is no place to copy it. If the score is 60, the score is not 90.
As for the android pad tablet, Samsung Asus broke down a year ago because there was no
Can PlayBook run Android programs? The dust has finally landed!
RIM announced yesterday that in order to bring applications into the PlayBook ecosystem, it will provide developers with tools to enable PlayBook to support Android applications. RIM is preparing to launch the software tool "App Players" to enable BlackBerry's Java and Android 2.3 programs to run si
Popular Science:
Since Android 3.0, the android 2D rendering process is designed to better support hardware acceleration. Hardware acceleration is used when you use a GPU view to draw rows on the canvas.
The CPU processes data and image content at the same time on the low-end server, so that the CPU pressure is high and all the image content is handed over to t
The original http://forum.xda-developers.com/showthread.php?t=2755197 part CM11 system Android tablet (such as Samsung GT-P5110) performs plant vs Zombies 2 o'clock black screen, The workaround is as follows:
Installing Nomone Resolution Changer
Adjust the resolution to 1280 * 768 (for tablets with 1280 * 800
network card
If you want to have a sound, you need to set the control chip to Soundblaser 16 in the Sound Settings panel
Set the virtual machine's optical drive to the android-x86 ISO we just downloaded and start the virtual machine
The place of thought original article, declined to reprint
3. Install Android-x86 to virtual machine
After the virtual machine starts, you can see the followin
Android resolution adaptation and android resolution
The problem of Android resolution adaptation has always been a major problem for Android. Here, I refer to the official development
androidmainfest:
Android: smallscreens = "true"
Android: normalscreens = "true"
Android: largescreens = "true"
Android: xlargescreens = "true"
Android: anydensity = "true"/>
If you do not have these lines of code, no matter how you adjust the controls in layout, the phone
of the size of the chalk and the corresponding relationship, for the development of Android games can take into account the future of 3.0 and a lot of tablet needs.Conventional we may only consider QVGA,HVGA,WVGA,FWVGA and DVGA, but left the phone to talk about, may use the tablet like WSVGA 1024x576 and WXGA 1280x768 and so on.QVGA = 320 * 240;WQVGA = 320 * 480
The original: "Baidu Map API" How to inspire high-resolution phoneAbsrtact: Many users use the Baidu Map API development in the mobile browser application, found that their mobile phone is high-resolution, but the display of the map is relatively vague, and even "can't see clearly." Next, we'll learn how to inspire
from:http://blog.ibireme.com/2014/09/16/adapted_to_iphone6/
Published by Ibireme on 2014/09/16
Since Apple has a big screen iphone, iOS development has to be adapted, presumably Android programmers are stealing music;) Here's a summary of the big screen adaptations that you've learned about these days.
enable high-resolution mode
Starting with the Xcode6 GM vers
to the DPI of the corresponding screen.
3.3 Practice
About HD Design diagram dimensions
Google officially gives the HD design of the size of the two options, one is designed to MDPI, and then to zoom to get a higher resolution of the picture, the other is a high resolution as the design size, and then according to the multiple corresponding to the small
operated with the mouse, which is very normal. It seems that s5pv210 is quite powerful. I have approached the limits mentioned in the manual for various parameters. Some of them have exceeded the limits, but they still work normally.
The typical resolution mentioned in the manual is 1024*768. Later, Samsung's factory Fae said that the maximum resolution can be adjusted to 1280*1024. I also believe this is
Solve the problem of the scroll bar on the right due to the scaling of ie browser in high resolution, ie Scaling0 Problem Description
To demonstrate touch operations, SurfacePro is purchased. The recommended resolution of SurfacePro is 2736 × 1824, and the default zoom ratio is 200%. The default zoom ratio of IE is also 200%, this results in a vertical scroll bar
From: http://hi.baidu.com/china_8/item/b1d7e41005111b7f7a5f25a2
Terms and concepts related to mobile phone resolution
Screen size: the actual physical size, diagonal measurement of the screen. For convenience, Android divides all the screen sizes into four broad sizes: small, normal, large, and extremely large.
Screen density: the number of pixels in the physical area of the screen, usually known as DPI (p
/30-high-quality-and-free-android-icon-sets-1270.htmlAeolus HD-Extension Pack by Raadius
This free Android icons set have 75,125 × 125 icons in. PNG format. Athena HD by Raadius
The pack contains 37 icons, with 24 extra alternates. There will be an MIUI theme, ADW (EX) Launcher and Launcher Pro (Plus) theme as well. renewSet for
) wvga854* (480x854)
Table 1
3.3 Mobile phone size distribution (http://developer.android.com/resources/dashboard/screens.html), as shown in Figure 3, is currently mainly based on the resolution of 800*480 and 854* 480 of mobile phone users are mostly
Figure 3
From the above screen size distribution, in fact, the mobile phone only consider 3-4 5 inches between the density of 1 and 1.5 of the cell phone
4 UI Design
From a de
WQVGA400 (240x400) WQVGA432 (240x432)
HVGA (320x480)
WVGA800 (480x800) WVGA854 (480x854)
Large screen
WVGA800 * (480x800) WVGA854 * (480x854)
Table 1
3.3 mobile phone size distribution (http://developer.android.com/resources/dashboard/screens.html) 3 shows, the current is mainly to the resolution of 800*480 and 854*480 mobile phone users mostly
Figure 3
From the above screen size distribution, we can only consider
the component Management Service constructs a Component object, it verifies that the permission claims of the requesting component match the permissions configuration of the component (if the request component and the implementing component are in the same application, without checking), and throws an exception to prevent this call if the match fails. Android's permission system is not transitive.Permissions can also be called checkpermission function dynamic checksum at run time, without prior
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