Just get started Xcode6 people, will always find before 6 in the "Application name-prefix.pch" This file to configure our global use of the header file, but Xcode6 no, they say, this thing sometimes will appear some inexplicable problems, in order to avoid the vast number of procedural ape dozens , as well as my high-end atmosphere on the grade of the Apple company do not want to be scolded all day, simply cancel the automatic generation, need to Zhu er their own to match, easy to use is their o
increased each time a new version is posted to the App StoreMain Storyboard file base name (nsmainstoryboardfile)-the name of the primary storyboardBundle identifier (cfbundleidentifier)-Unique identification of the project, deployed to the real machinePCH fileThe project's supporting files folder has a "project name-prefix.pch" file, which is also a header fileThe contents of the PCH header file can be shared and accessed by all other source files i
The contents of the PCH header file can be shared and accessed by all other source files in the project • Generally define some global macros in the PCH file • Add the following preprocessing directives to the PCH file and then use the log (...) in the project. To output the log information, the NSLog statement can be removed at once when the application is publi
Reference: http://blog.csdn.net/lwjok2007/article/details/46385595http://www.tuicool.com/articles/beURbehttp:// blog.csdn.net/gjt19910817/article/details/7200702 function: Write some common header files and macro definitions inside, just like a global variable, you can access the information inside the precompiled file in the required file. : Precompiled header file greatly increase the time of build, no precompiled header file, it is necessary to manually pour the @import manually into the head
PCH files store some shared data, which can be used directly in other files, thus reducing program input, such as storing macro definitions1. Create a new PCH file first2. Setup Completed3. Find the file path here4. Enter targets click Build Stttings, in the search box, enter prefix to see the prefix HeaderChange the precompile Prefix header to YES , and click the Prefix header to enter the input box and pa
Using PCH files, you can implement macro definitions that store shared information and enable developers to develop projects efficiently and quickly. Here is the configuration process for PCH files.1, first create a project2. Create PCH file in Project (here's a little pit!)3, on the basis of 2 new file ...----->other----->pc
--to Xcode7 can solve this problem. Test.Find a good thing. This is the. pch file. My understanding is that he has stored the header files that we need in each controller, which eliminates the problem of importing the header files of different resources (such as third-party libraries) in different viewcontroller.First, on the Internet, we need to create such a. pch file in Xcode6. Steps:Project right--New F
New company, took over the project even PCH files are not, each need to use the screen when the width of the high, are now written. Now that I've met you, just say the PCH thing.1.command+n, open the new File window: ios->other->pch file, create a PCH document;2. Search for the Prefix header in building setting and cha
PCH can be used to store shared information, such as the width and height of a device's screen. Version number and so on common informationThe old version of Xcode automatically creates a PCH file for us, and the new version is not created automatically, if you need to create it yourself manuallyConstants can be defined inside after creation is completeHere is an example of screen sizeAs follows------------
First create a new PCH file and then modify the project's build setting prefix Header to
$ (srcroot)/project name/precompiled filename;The general PCH file is useful:1, import the framework, such as:#import #import 2. Macro definition
#define Kscreenwidth [UIScreen mainscreen].bounds.size.width // width of the screen #define Kscreenheight [UIScreen mainscreen].bounds.size.height // screen high //In
• The supporting files folder under the project has a "project name-prefix.pch" file, and also a header file pch the contents of the header file can be shared and accessed by all other source files in the project • Generally define some global macros in PCH files · Add the following preprocessing directives in the PCH file, and then use the log (...) in your proj
After a previous VC project is run, the following occurs after compilation:
Fatal error c1085: cannot write precompiled header file: 'debug/xxx. pch': the parameter is incorrect
This error was found on the Internet.
I am running a virtual machine, and then running the VC in the Virtual Machine and compiling the project. This is no error, but in order to save the hard disk space in the virtual machine, I will map a directory in my main system to a
We know that every time you create a new project, such as helloword, there will be a file starting with the project name-prefix. PCH in category suppingingfiles, such as a HelloWord-Prefix.pch. For this file, I haven't thought it was in the way for a long time. One day I learned about nslog and read the online tutorials. How do you remove the nslog statement at one time when submitting the application.Most of the online transfer methods refer to the f
How to use the. pch file in iOS,
Pch can be used to store shared information, such as the width and height of the screen. Public information such as version number
The old version of Xcode will automatically create the pch file for us. The new version is not automatically created at the beginning. You can manually create it if needed.
After creation, you can
The following compilation error occurs when you compile a project today:
1> D: \ Program Files (x86) \ Microsoft Visual Studio 9.0 \ Vc \ include \ vector (203): Error c3859: Virtual Memory range for PCH exceeded; please recompile with a command line option of '-zm110' or greater1> D: \ Program Files (x86) \ Microsoft Visual Studio 9.0 \ Vc \ include \ vector (203): Fatal error c1076: Compiler limit: Internal heap limit reached; use/ZM to specify a h
Tags: http io OS sp file 2014 bs ad ef1. For File --> new file, select ios/mac --> Other --> PCH File and enter the pch File name; 2, select Project --> Build Settings, then search: Prefix Header you can see in the Apple LLVM6.0 group Prefix Header, then enter YourProjectName/YourProject-Prefix.pch 3. clean project; Product --> clean; 4. Compile the project; Product --> Build; Create a
Tags: blog HTTP Io OS ar SP file Div onThis article reposted to http://blog.csdn.net/wbdwsqwwn/article/details/40476151
Create a file?+N
Choose IOS/MAC-> Other-> PCH File> enter the PCH file name, for example, YourProject-Prefix.pch
In xcode 6, select project-> build settings, and search for: prefix header.
You can see the prefix header in the Apple llvm 6.0 group.
Enter yourprojectname/YourProj
Case: Open source China iOS client When we create a new project, under the supporting files file will see a file ending with-prefix.pch, PCH full name is "precompiled Header", that is, the precompiled header file, the file stored in the project Some of the less frequently modified code, such as a commonly used framework header file, is intended to improve compiler compilation speed. We know that when we modify a file code in a project, the compiler d
PCH file one of the important role is that you can write some macro variables, and macro variables are mainly to judge the device, judge the system version of these.You need to manually build the PCH file in Xcode6.(1) First set up a PCH file(2) Set, so that the PCH file can be used, that is, the
The version behind Xcode is not recommended for use with PCH files at development time, but it can be configured if you still need to use a PCH file:1, with the shortcut key [CMD] + N new file, select the iOS other->pch file2. pch file named prefixheader.pch3. Once created, you can see this in the project4. Then find p
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