Http://www.hightopo.com/demo/pipeline/index.html"Hundreds of HTML5 examples of learning HT graphics components –WEBGL 3D" mentioned in many cases HT does not require professional 3D modeling tools such as 3Ds Max and Blender to do many things, such as http://www.hightopo.com/g uide/guide/core/3d/examples/example_3droom
Http://www.hightopo.com/demo/pipeline/index.html"Hundreds of HTML5 examples of learning HT graphics components –WEBGL 3D" mentioned in many cases HT does not require professional 3D modeling tools such as 3Ds Max and Blender to do many things, such as http://www.hightopo.com/g uide/guide/core/3d/examples/example_3droom
Before using the fantasy Click App, you need to get ready to start with a cell phone and an ipad or computer or electronic photo frame, as long as you can store and display pictures.
The first step: Install the fantasy click App to one of the phones
Step two: After the installation is complete, download the bear picture to the second cell phone (fantasy ka 3D Bear has 10 pictures to download to another device)
Step three: Open the picture and app
Program name: Magic CubeVersion: 2.0
Website: www.softboy.uqc.cn
Csdn download channel: http://download.csdn.net/detail/icemanyandy/5133461
Introduction: FancyCube is a 3d visualization software that allows you to play in the palm of your hand. Compared with other similar software, the "auto-Restore" function restores a broken cube, which is calculated step by step according to the cube formula. you may wish to disrupt a cube, and then learn from it b
3D object, adding relevant components to the game object to use themIf skeletal animation is used (for example, the worker here), then it is the skinned mesh renderer component, which specifies the material used in the materials bar, and specifies the mesh model used in the mesh bar.If you are not using bone animation, use the mesh filter component to specify the mesh model and use the mesh renderer component to specify the materialSkeletal animation
When selecting a role for our game, we need to display the 3D model on the upper layer of the 2D GUI. The default 3D model is displayed under the 2D GUI, so we need to create another camera, set the target of the newly created camera to rendertexture, and then display the rendertexture to the GUI.
The Code is as follows:
Create camera:
_ Myobject = new gameobject (_ name, typeof (CAMERA), typeof (skybox ))
components, menu, when you are finished, you can test the components, run , you can see the results. such as: Figure 1 Figure 2Each integration test needs to be judged by the asserted component, which is used only for simple tests such as the range of coordinates moving, whether it needs to be visible, and so on. Dynamic Integration TestingCreate a new test, under which a gameobject is created, and the Testscript script is created to bind to the gameobject. if the scene is under the name, t
Finally began to write the [3D Foundation] series of the second article, the content of this article is believed for many people is very important, because it involves camera coordinate system transformation, billboard implementation principle, bump map tangent space transformation and so on. In the past, the important content is marked with a red font, which is not proved by the most basic linear algebra theory, and the DX left-handed coordinate syst
Melt Stacking Technology FDM printers use high-temperature melting pla/abs and other environmental protection plastic to build up layers, but in the process of melting and cooling, there is the problem of the corner of the printing object, which is 3D printing the most headache problem, may be due to uneven platform or shaft slightly bent, so that the material and the floor is not easy to bond, The first layer is always unable to print, or after print
Recently, I am very interested in fluid simulation. For details, refer to the paper of Jos stam: Real-Time fluid dynamics for games, expand its 2D solver, and make a simple 3D fluid solver, simulate a simple fluid. Demo andSource codeHere.
Big talk
Real-time fluid simulation is a concern in the field of computational fluid dynamics (CFD). In order to use computer simulation, engineers can obtain information about a certain fluid under specific con
3D pie chartMethod 1: the current implementation effect is to use the drawpie function to draw two groups of slices with the same Upper and Lower spacing and the same startagl and spanagl (the color can be set according to the display). See the following: obviously, this is not enough. The position indicates the area to be repaired. You can use the drawpolygon or drawrect function to draw the area to fix it. The coordinates of each point in the specif
C # programmer's Unity 3D notes (9): Unity 3D test analysis,
Classes on components in Unity cannot be new and must be obtained through components. The new class is null.If (amainfo. nameHash = Animator. StringToHash (Base Layer. idle )){M_animator.SetBool (Run, true );}When the Code cannot be executed, click Bake in the navigation panel, as shown in figure You must add a collision component to the colli
Css3 album image 3D Rotation display effect, css3 album 3d effect
View effects: http://hovertree.com/texiao/css/14/In this tutorial, animation is implemented using the animation of css3.Definition and usageThe animation attribute is short for setting six animation attributes:Animation-nameAnimation-durationAnimation-timing-functionAnimation-delayAnimation-iteration-countAnimation-directionNote: always speci
3D display of rotating images with pure JS and 3d display of js Images
CSS:
Html:
input id="l" type="button" value="left" />
JS
The above is all the content of this article. I hope you will like it.
Css3 3D animation menu flip up and down, css3 3D animation flip
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