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increases the computing time.
The process is as follows:
Coordinate Conversion for Android: this implementation is a linear transformation using 7 Parameters(A, B, C, D, E, F and S) to transform the device coordinates (XD, YD) into screen coordinates (XS, ys) using the following equations:
S * xs = A * XD + B * YD + cS * ys = D * XD + E * YD + FWhere: XS, YS: LCD coordinates; XD, YD: Touch screen coordinates.
(2) debugging: Touch screen positioning is always inaccurate, there will be offset. Af
usually obtain data by measuring attributes of special environments, such as changes in gravity acceleration, geomagnetic intensity, or azimuth angle. Software-based sensors do not rely on physical devices, though they mimic hardware-based sensors. Software-based sensors usually obtain data through one or more hardware sensors, and sometimes call virtual sensors or artificial sensors, linear accelerometer and gravity sensor are examples of software-b
Cocos2DLearning notesUIAccelerometerCase implementation is the content to be introduced in this article, mainly to understandUIAccelerometer.UIAccelerometerIt is used to detect the acceleration of the iphone on the x. y. Z axis. To obtain such calls.
UIAccelerometer*accelerometer=[UIAccelerometersharedAccelerometer];
At the same time, you need to set its delegate.
UIAccelerometer*accelerometer=[
Interval corresponding to 60000 microseconds * SensorManager. SENSOR_DELAY_NORMAL = 3: Update Interval corresponding to 200000 microseconds * when you type a custom int value x: Update Interval corresponding to x microseconds **/mSensorManager. registerListener (this, mSensor, SensorManager. SENSOR_DELAY_NORMAL);}/*** Step 5: unregister the sensor when the focus is lost */@ Override protected void onPause () {super. onPause (); mSensorManager. unregisterListener (this );}}
To sum up, there are
1. Cell phone's coordinate chart
The Core Motion Motion Manager lets you specify how often (in seconds) to receive updates from the accelerometer and gyroscope, and lets you specify a handler block directly (handle block), which executes the handler block whenever the update is ready.
The actual acceleration is broken down into two parts in core motion: Gravity and Useracceleration. Gravity represents gravity 1g in the distribution of equipment, us
. fillrect (rect (), QT: White );
Qpoint point = data. screenpoints [presscount];
// Map to logical coordinates in case the screen is transformedQsize screensize (qt_screen-> devicewidth (), qt_screen-> deviceheight ());Point = qt_screen-> mapfromdevice (point, screensize );
P. fillrect (point. X ()-6, point. Y ()-1, 13, 3, QT: Black );P. fillrect (point. X ()-1, point. Y ()-6, 3, 13, QT: Black );}//! [5]
//! [6]Void calibration: mousereleaseevent (qmouseevent * event){// Map from device coordin
Android open-source project Sensors
The android open-source project (aosp) provides three software-based mobile sensors: gravity sensor, linear acceleration sensor, and rotation vector sensor. These three sensors are updated in android4.0 and both use Gyroscope (except for other sensors) to improve stability and performance. If you want to try these sensors, you can identify them by using the getvendor () method and getversion () method (vendor: Google Inc; version: 3 ). It is necessary to ident
There are two methods for the current program to detect mobile phone shaking. The first method is to override the gesture method in the UIResponder class (which can be simulated by a simulator ), the second method is to use Accelerometer to check whether the mobile phone is shaking (you can only test it on a real machine ).
Method 1:
It takes only three steps: let the current ViewController support shaking gestures, make the current View the first res
Win7 system how to set up and debug game handles
1, first in the computer host insert handle, such as the computer installed its own drive, in the "Start" menu, select "Equipment and Printers" to set;
2, open "equipment and printers" after the selection of computer-connected game handle icon;
3, right key game handle's icon to set up. Then click the "Properties" button in the lower-right corner of the "game controller" setting interface.
4. Under the "Test
cvstereocalibrate, which is used to calibrate the relative positions and rotation angles of two cameras. Of course, to call this function requires a lot of preparation in advance. First, opencv uses the method in Zhang zhengyou's paper to calibrate the camera. Therefore, a black and white board is required. You only need to print one and paste it on the plane. I used a chessboard under the opencv installat
1, first in the computer host insert handle, such as the computer installed its own drive, in the "Start" menu, select "Equipment and Printers" to set;
2, open "equipment and printers" after the selection of computer-connected game handle icon;
3, right key game handle's icon to set up. Then click the "Properties" button in the lower-right corner of the "game controller" setting interface.
4. Under the "Test" tab, we can test whether the buttons of the hand
that there is no end. But every time you pass a level, it will cause more trouble to the player after you because he or she will get another ball! Isn't it funny? This is the life in the maze.
This game is perfect for those who are in the same place, and everyone has a mobile phone team. This is very common today. There is also a video explaining the requirements of the game system.
The most important condition for system operation is the accelerometer
will all distribute REORIENT events.It is also important to note that applications do not need to use the built-in automatic orientation feature to handle screen rotation. However, if you want to match system behavior, the built-in events will be the most appropriate. For example, on some devices with a slide-out physical keyboard, system release changes to match the keyboard, even if the device itself does not actually rotate. For applications that require text input, it may be necessary to re
/uploads/allimg/131228/1Q10A406-16.png "/> Game control-gravity sensing this version of the cocos2d-xna is not encapsulated gravity sensing, I use XNA self-carried gravity sensing, because Accelerometer is also an event-driven tool, it will not be incompatible. It should not be encapsulated in future versions. 1 add Microsoft. Devices. Sensors reference 650) this. width = 650; "alt =" "src =" http://www.bkjia.com/uploads/allimg/131228/1Q1064524-17.png
1, remove StatusBarIn Info.plist Add Uistatusbarhidden set Boolean, set to Yes.2, Horizontal screenContinue adding uiinterfaceorientation settings in info.list uiinterfaceorientationlandscaperight Xcode 4.3.2 for inital interface Orientation set to Landscape (right home button) of course you input the above, Xcode will also correct for you, so both can!3, Gravity sensingAppdelegate inherits the Uiaccelerometerdelegate protocol and implementsImplement This method to get the lastest data from the
I moved it from my Netease blog ....
The acceleration sensor of WP7. That is, the module that implements gravity sensing. Windows Phone
The acceleration sensor in the device is used to measure the acceleration of three coordinate axes. The approximate coordinates are as follows:
All we need to do is read the corresponding data from the Accelerometer object.
// Mainpage. the XAML code mainly includes the following code
The effect is as follows:
1. Remove statusbar.
Add uistatusbarhidin info. plist to set Boolean to yes.
2. Landscape Screen
Add uiinterfaceorientation in info. List to set uiinterfaceorientationlandscaperight.
3. Gravity sensing
Appdelegate inherits the uiaccelerometerdelegate protocol and implements
// Implement this method to get the lastest data from the accelerometer
-(Void) Accelerometer :( uiaccelerometer *)
Problem description: How to clone the calibrui module during system customization. Modify the UI and control operations on the touch screen on time based on the software requirements.Let's talk about the method first. The "How to replace the calibrui module" in the wince document describes how to do this. Clone the calibrui module in Pb to generate the project calibrui [gwe2 clone. All the modifications we have to make are in this project. After modification, click sysgen in build OS. Okay, you
A. Basic Concepts
Autopilot: The control system of the aircraft, wherein the hardware contains the sensor part IMU and the control part of the MCU, the software part contains the control algorithm.
tilt:pitch, rotate around the y axis of the coordinate system and imagine the usual plane
Course:Yaw, rotating around the z axis of the coordinate system, imagine the usual plane
roll, rotate around the x-axis of the coordinate system, imagine the usual plane
Gyroscope: sensing angular ve
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