How to integrate Lua script (luaplus) in C ++ time: 14:39:54 Source: Network Author: Unknown CLICK: 214 times last year I made a C ++ package for Lua script, I am flattered that many of my friends are interested and try to use it. As a matter of
Q: What is "Registry"?A: Sometimes we need to use some non-local variables in our program. In c we can use global variables or static variables, and in the process of writing C libraries for Lua, using variables of the above type is not a good way.
C ++ calls Lua and lua
Reprinted please indicate the source: http://blog.csdn.net/zhy_cheng/article/details/39756423
The cocos2d-x version I use is 2.3.3, first configuring the lua environment in a C ++ project.
First import the lua Project
1. The
First layer: pure C environment, register C function into LUA environmentA.lua filePrint (foo ())A.C file#include #include#includeintFoo (lua_state *L) { intn = Lua_tonumber (L,1); Lua_pushnumber (L, n+1); return 1;}intMain () {lua_state*l
Nginx and lua
As an embedded script, lua is currently the fastest among all script engines. It is compiled by standard C and can be compiled and run in almost all operating systems and platforms.
Why should we use nginx + lua?
Let's compare nginx +
This article mainly introduces the basic network programming examples in Lua, including simple server building and related Web Component introduction, and so on, need friends can refer to the following
LUA is a highly flexible language that is
Starting with Lua 5.1, LUA has joined the standard modular management mechanism to put some common code in a file, calling it elsewhere in the form of an API interface, which facilitates code reuse and reduced code coupling.
Creating a Module
In
Php is also a bit time-consuming. reading some technical blogs often tells us about lua. under what circumstances will lua be used? Do you need to be skilled in using it? I want to know if phper needs to understand lua. it may take some time to
A. Brief introductionThis article describes the fact that in a real game development project, binding a custom C + + class to Lua allows Lua to invoke the C + + class. Creates a Python script that executes the Python script to automatically bind our
"nagging" What this SectionTo says is that if you register your C + + class with the LUA environment, let Lua invoke the custom C + + class . There are many online with the original tolua++ tools to register C + + class, I read a lot of such
Lua is a configuration file artifact, specific features used to know, nearly two years useless smoked two hours familiar with the next basic usage.Includes C/lua stack operation function calls to each other and LUA closures for C + + and LUA
One. Lua calls C + +In Lua, a function is called as a function pointer, and all function pointers must meet the following types:typedef int (*lua_cfunction) (Lua_state *l);That is, we must define functions in C + + with lua_state as arguments, and
I have plenty of time recently. I want to take a look at the Lua language and write down my notes so that I can learn more in the future.
For convenience, I did not compile Lua code and directly downloaded Lua's dynamic library and execution file.
After completing the Virtual Machine and compiler, we made a comparison with lua5. The comparison results are quite frustrating. My virtual machine can only reach Lua's speed of more than half. So I read a piece of lua5 source code very unconvinced.
Http://www.cnblogs.com/clever101/archive/2010/04/14/1712207.htmlZhu JinchanSource: http://www.cnblogs.com/clever101/The LUA language is widely used in the gaming world for its excellent extensibility, simplicity, efficiency, and platform
This tutorial will explain how to call C + + functions in Lua.
In Lua, it is simpler to call C + + functions, and this article will demonstrate a concrete approach with two examples: one for averages and the other for printing parameter information
Lua Coroutine different multithreaded programming ideas Sunday, APR 26th, by Tim | Tags:coroutine, LuaAt the end of last week, reading the second edition of Lua programming, we now realize that there are two interesting points, one is the powerful
The project requires that the Lua script be encrypted. After checking the relevant information, we know that Lua can use luac to compile the script into a bytecode to implement encryption. I tried it, it is feasible.The following describes how to
The entire state of the Lua interpreter, such as global variables and stacks, is stored in an object with the structure type lua_state dynamically allocated. the pointer to this object must be passed as the first parameter to all connected database
AnalysisLuaImplement preemptibleMultithreadingIs the content to be introduced in this article, mainly to learnLuaOfMultithreading.LuaThe development progress of 5.2 can be traced back to January 2010. The long process is almost two years now, and
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