the game content and the development of the game, so as to decide when to start publicity, how much publicity effort. If it is a competitive game in the market, when the game completes the Alpha version can immediately do a demo, contact some customers to see, this time can
industry is promoted by heroes. This book truly records the thoughts of these worldly heroes.
As a programmer, I am also very interested in these planning and art books. I used to program the 3DS MAX plug-in for a year or two. I think maxscript is better than maxsdk, after all, most of the data in game development is imported and exported in model scenarios.
P
ObjectiveThe advent of HTML5 mobile platform to the competition from the system platform to the browser: mobile IE, Chrome, FireFox, Safari, or a new browser, who can reach the mobile side of HTML5 better support, who will be able to occupy more market in the future mobile applications.Now how do we install the appHow to install the app after HTML5A more flexible and convenient way to use and install the ap
I've been doing WinForm multimedia software development for C #. Starting from last November, the transition to self-study unity3d. Found to be more interested in this field, in this direction. After two months of self-study with the book, with the game example tutorial practice, decided to complete a game, to digest,
crawl data directly on the Web (or WAP) side, HTML5 can directly use cross-platform data without using the background API, greatly reduce the development, maintenance costs, and the effect of almost no differenceMap class can give full play to the HTML5 for offline caching and geo-location functions, download the map to local, and then with the location of searc
book, you will complete a complete Web application that allows users to browse the page and upload files.
Of course, the application itself is nothing great, but rather than the code itself to implement the feature, we are more concerned with creating a framework for cleanly stripping the different modules we apply. Is it iffy? You'll understand later.
This book begins by introducing the differences betw
-specific HTML5 API scenarios. Ludei's Cocoonjs, for example, is an interesting scheme designed to develop APIs specifically for 2d/3d games (iOS and Android support). It can be thought of as a subset of HTML5 graphics operations (Canvas +WEBGL), plus some extended APIs such as hardware access/advertising/in-app purchases/social network integration to achieve a complete
HTML5 Open-Source engine lufylegend1.7.1 was released. The download package contains nearly 30 development examples, which have been shared with GitHub.
Lufylegend. js engine Official Website
Http://lufylegend.com/lufylegend
Lufylegend. js engine online API documentation link
Http://lufylegend.com/lufylegend/api I. updated content 1 in version 1.7.1, modifying the bug of lurlloader reading Js in ie1
1. JavaJava programming language (Third edition) --- four famous Java books ---- James Gosling (father of Java)Java programming ideology (version 2nd) ---- four famous Java books ---- Bruce EckelJava programming ideology (version 3rd) ---- four famous Java books -------------- Bruce EckelJava 2 core technology Volume I: Basic knowledge (7th) --- four famous Java books ----- Cay horstmannJava 2 core technology Volume II: advanced features (original book
and an elegant user experience, it's a technical one. Do not underestimate the Web development language of JavaScript, usually my view is that the simpler the language will reflect the level of technical staff, especially planning and design capabilities.5. Other issues, resource invocation restrictions, such as JavaScript running in iOS can not exceed 15 seconds limit, cannot call local hardware devices (such as cameras, etc.), cannot use the push s
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/384.html
,
This chapter is part of the game development book being created. It has not been updated for a long time due to the writing of the b
HTML5+CSS3 Video Tutorial _ from Getting started to mastering HTML Video Tutorial HTML Development Framework HTML CombatCross-platform development technology-HTML5+CSS3 from beginner to proficient (with two actual projects, both PC mobile Web + Hand Tour development)Course
; cocos2d-x engine file operation module and memory management mechanism; a variety of particle effects; how to master the ability to use Lua scripts to make the game, cocos2d-html5 engine version, engine additional features and so on. Finally, the cocos2d-x game development technology and the readers look forward to t
form compatibility solution.
7. HTML5 Test
Is your browser ready for the HTML5 revolution? HTML5 Test will tell you. This website will generate a complete report on the support for video, audio, canvas, and other features for your current browser.
8. HTML5 Canvas cheat sheet
Canvas is one of the most important eleme
very cool Quick Check Handbook, a must for every web developer.Switch to HTML5Recommended 10 very good HTML5 development toolsSwitch to HTML5 is a basic and useful template generation tool. If you start a new project, you can get a free HTML5 site template here.Cross browser HTML5
I,
Libgdx is a cross-platform 2D/3D Game Development Framework written in Java/C ++. Ibgdx is compatible with most microcomputer platforms (Standard javase implementation, running on Mac, Linux, windows, and other systems, and recently added HTML5 support) and Android platforms (android1.5 and above, android2.1 and above can be used up to full power ). Libgdx c
Development (events are the basis of Windows GUI operations.In C ++'s well-developed Event System, Lua is used to receive and handle these events, you can create a clear feedback process between the game's internal operating mechanism, the advanced Lua function, and user input.A simple example is to obtain the keyboard input, send the event to the Lua event processor, and display the input value. This concept will continue throughout this
Master the core technologies of iPhone and iPad development,
Let ordinary developers create wealth myth!
Unveiling IOS software development secrets: iPhone iPad enterprise applications and Game Development (China-pub)
Basic Information
Author:Min bin
Press: Electronic Industry Press
ISBN:9787121133022
Mounting time: 2
now the mainstream trend, and now no matter what the development, are mobile-oriented, so the future HTML5 should be prioritized on mobile devices more applications. There are already some big companies that are applying HTML5 to mobile development and are doing very well, so they will eventually become a trend.Second
developer.
5. Switch to HTML5
Switch to HTML5 is a basic and effective template generation tool. If you start a new project, you can get the free HTML5 website template here.
6. cross browser HTML5 forms
The calendar, color palette, and slider components in HTML5
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