Anycad. Net/c++ SDK supports a variety of 3d/2d file formats, such as Brep, STEP, IGES, STL, DXF, 3DS, OBJ, FBX, SKP, IFC, DAE ... And so on, depending on the use of the scene to provide different APIs.1. Geometric data I/OSupports Brep, IGES, STEP, and STL formats, where BREP supports reading and saving string streams.1.1. Reading filesSupports reading of Brep, IGES, step, and STL, with results stored in toposhape.Step File Read Example:
The 3D model in WPF mainly uses its own lighting material to reflect the three-dimensional and spatial sense of the model. We usually use a brush as the material to assign the model. Here, WPF provides several material types, for example, the foreground material of the model
??Online course on developing 3D games with Cocos2d-xSection 11th: Skeletal animation model playback controlsVideo Address: http://edu.csdn.net/course/attend/1330/20811Exchange Forum: http://www.firestonegames.com/bbs/forum.phpProject: Release tomorrowCourse:Example Project Demo:????Copyright NOTICE: This article for Bo Master original article, without Bo Master permission not reproduced. Fire Cloud Develop
9-24-2007Continue. Corrected the display of the left-right coordinate system and the coordinate origin (Model navigation point), and added the fsaa and simple planar shadows. In fact, it is enough for umeng 2, when are you ready to mix the entire action .... the butcher who shot and ran? I don't know if this is necessary... [Click to download]
8-21-2007Added support for the ABI file of allied 2 1050. Correct the term "dress" to "
, -1),NewVector3 (0,0, -1),NewVector3 (0,0, -1), }; //UV Texture CoordinatesMESH.UV =Newvector2[4] {NewVector2 (0,0),NewVector2 (1,0),NewVector2 (0,1),NewVector2 (1,1) }; }}As you can see from the right, there are 2 triangles, 4 verticesThe triangle vertex order is set differently, and the effect drawn is not the same (mesh.triangles = new Int[6] {0, 2, 1, 0, 3, 1};)GraphicSteps1. Create an empty Gameobject, bind the mesh filter and mesh renderer components2, create a material, drag a picture in
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