) in void(Test::* pfunconst) (int)Const= Test::fun;///IBID., pointer to const version member function - void(*pfunstatic) (int) = Test::fun_static;a pointer to a static member function, without the addition of a field, or to the right of the equal sign without the symbol. same way as normal function pointers to int(Test::* pi) = Test::m_data;//class data member pointer + - Test A; the ConstTest b;//Note! GCC compile times error, hi
One, class b:a is the inheritance of the class, that is, Class A is the base class of class BClass {};For example:#include classa{ Public:voidprint () {std::cout"A::p rint ()"Std::endl;}};classB:a//This is equivalent to the way that clas
Download the program code: http://download.csdn.net/detail/peibaoyi/5707627burst, think about the class name (a c ++ string), and create the corresponding class instance. In addition to this string, nothing else is needed. For example, I have declared a pclassstr class. Now I use the string "pclassstr" to create an ins
Some member variables have special data types and their initialization methods are different from those of common data types. These special types of member variables include:
A. Reference
B. Constants
C. Static
D. Static constants (integer)
E. Static constants (non-integer)
Constants and references must be initialized through the parameter list.Static member variable Initialization is also quite special. It is initiated outside the
Description of the relationship between the C ++ virtual base class and the abstract classI. Differences
Virtual base class: the class inherited by "virtual", that is, any class can become a virtual base class. Abstract
C + + because the base-class pointers can point to different derived class objects, you should be aware of the memory deallocation of the previous derived class object when assigning different addresses to the base class pointers. int main () {parent* ptr = new Child1; Child
Recently, in a class in a project, if you encounter a virtual virtual function that wants to cast a subclass into a parent class, then call its parent version.it will appear . GCC compilation error Hint: Error:ld returned 1 exit statusGCC hint reason: In the link process, found unable to find the reference symbol, the reference symbol is the copy constructor of this parent class.From this, I infer that the
C # class variables point to the instantiation of a derived class Object 1. hierarchy (for constructors)
The constructor of the class to be instantiated Cannot initialize the class, but must also call the constructor in the base class
C + + methods for executing parent classesFirst, we build a project, and then we write our parent class.People.h:People.cpp :And then here's our sub-category:Main.h:Main.cpp:Well, prepare for the job well, and we'll now write our main program:At this point, the main program output is Main:hello world! ;And we want to output People:hello world in the parent class! How to do it.We only need to change the Mai
C + + friend class:Under normal circumstances, a class is not accessible to private members of another class. Just like this:#include This is an error: main.cpp|6|error: ' int a::a ' is private| In other words, A is private and B is not accessible.At this point, we are going to use the concept of the friend class.At this point, B will be able to access the privat
//A.cppclassa{ Public: intFunintx) { return(x*x+ +); } }; voidtt () {}//B.cppclassa{ Public: intFunintx); }; voidtt (); intyy () {TT (); A; returnA.fun (3); }Compile them and then link them separately:A link error was displayed because a reference to A::fun (int) could not be found in B.cpp (B.O).Change the a.cpp above to read as follows:Class a{ public: int fun (intint A:: Fun (int x) { return (x*x+); } void tt () { } Compile the a.cpp again wit
Original link: https://blog.csdn.net/skyleung/article/details/42195509
Template
In earlier versions of C + +, the keyword was not typename, so class was used when the template was defined.
In later versions of C + +, in order to no longer be confused with class, a new keyword TypeName is added to differentiate. For me
Original http://blog.csdn.net/ithzhang/article/details/8119286ThemeC + +C + + has been studying for years you know why when you define a class, the definition of the class is placed in the. h file, and the implementation of the class is placed in the CPP file. Why can they be linked together? You know what can be put i
View Original: Http://www.cnblogs.com/feiyuhuo/p/5793606.html#commentform1. Suppose you want to reflect a class in a DLL and not reference it (that is, an unknown type):Assembly Assembly = assembly.loadfile ("Assembly path, cannot be relative path"); Loading assemblies (EXE or DLL)Dynamic obj = assembly. CreateInstance ("The fully qualified name of the class (that is, including the namespace)"); To create a
Class template (class template) friend and common class friends, there are many differences,
The main reason is that the class template contains template parameters (template parameter), which causes the friends and class templates to have many matching forms;
It consists
C ++ is a simple handle class template and handle class template.
#ifndef HANDLE_H#define HANDLE_H #include "Animal.h"template
A simple question about C ++ class templates
Let's see.Template TYPE max (TYPE x, TYPE y){Return (x. value> y. value )? X. value: y. value;}The te
(); } } public class Wing { }Javascript var Goose = function () { var wing = new Wing (); }; var Wing = function () {};DifferenceCorrelation and Dependency differences:
From the point of view of the code, dependency is the parameter or return value of the method, or the variable form of the method, and the association is embodied as a property of a class
The following is achieved by using C and C + + to implement a chain stack (linked list implementation), from which the idea of data encapsulation abstraction is realized:"C + + implementation"#include Operation Result:4 3 2) 1 0"C Language Implementation" #include Operation Result:4 3 2) 1 0The output is consistent, c
following code will be problematic, the output is garbageint Main (void) { printf ("%d", sum (5 )); return 0 ;} int sum (intintint a) { return (a+b+c);}Output Result:[Email protected]:~/myprog/geeks4geeks/cpp$./A. out 1954607895[email protected]:~/myprog/geeks4geeks/cpp$./A. out 1943297623[email protected]:~/myprog/geeks4geeks/cpp$./A. out-16827881[email protected]:~/myprog/geeks4geeks/cpp$./A. out 67047927[email protected]:~/myprog/geeks4
The first two articles describe the basics of regular expressions and some simple examples, this one will go a little deeper into the grouping of regular expressions, in. NET the expression grouping is represented by the match class.First look at a section of code:/// ///Show examples of multiple group within match/// Public voidshowstructure () {//the string to match stringText ="1 A 2B 3C 4D 5E 6F 7G 8H 9I 10J 11Q 12J 13K 14L 15M 16N ffee80 #800080"; //Regular Expressions stringPattern
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